Player Matchup

Loki
Loki
HeadBangingDemon
Loki
Level 154
God Stats
16W - 12L
1,578 SR
Queue Stats
180W - 142L
1,712 Elo+
Party 2
The Morrigan
The Morrigan
Hooktails
The Morrigan
Level 160
God Stats
51W - 27L
1,768 SR
Queue Stats
194W - 150L
1,707 Elo+
Party 2
Shiva
Shiva
LaceyLeeLz
Shiva
Level 160
God Stats
5W - 3L
1,722 SR
Queue Stats
229W - 217L
1,632 Elo+
Party 1
Atlas
Atlas
MuchoMelon
Atlas
Level 129
God Stats
12W - 10L
1,575 SR
Queue Stats
125W - 123L
1,618 Elo+
Solo
Medusa
Medusa
notstephaniie
Medusa
Level 160
God Stats
38W - 34L
1,558 SR
Queue Stats
294W - 285L
1,642 Elo+
Party 1
Team Averages
Level 153
1,640 SR
1,662 Elo+

VS

Team Averages
Level 112
1,431 SR
1,633 Elo+
Bacchus
Bacchus
ButchSteeL
Bacchus
Level 66
God Stats
3W - 4L
1,324 SR
Queue Stats
79W - 71L
1,592 Elo+
Party 3
Nemesis
Nemesis
LDGFish
Nemesis
Level 115
God Stats
14W - 10L
1,558 SR
Queue Stats
523W - 413L
1,706 Elo+
Party 3
Scylla
Scylla
Makeoutz
Scylla
Level 125
God Stats
16W - 10L
1,390 SR
Queue Stats
465W - 448L
1,656 Elo+
Solo
Medusa
Medusa
Powerhouse20k
Medusa
Level 132
God Stats
0W - 1L
1,337 SR
Queue Stats
20W - 19L
1,622 Elo+
Solo
Achilles
Achilles
WorldlyDesires
Achilles
Level 124
God Stats
1W - 9L
1,546 SR
Queue Stats
458W - 422L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,506
591
3,008
4,864
1,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

The Morrigan
Hooktails
The Morrigan
11
1 / 2 / 4
6,245
568
3,734
3,575
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
11
2 / 0 / 2
6,557
596
5,281
5,927
3,417
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Atlas
9
1 / 2 / 1
5,053
459
2,589
5,544
2,686
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
3 / 2 / 2
6,415
583
3,421
5,926
1,408
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ButchSteeL
Bacchus
9
2 / 4 / 3
5,683
517
4,330
6,904
4,274
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
LDGFish
Nemesis
11
1 / 1 / 1
5,776
525
1,752
4,524
1,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Scylla
Makeoutz
Scylla
10
0 / 1 / 2
5,611
510
2,533
3,265
805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 2 / 0
6,044
549
3,186
6,333
1,485
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
9
0 / 2 / 0
5,134
467
2,185
9,590
4,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
12
10
Kills
6
7
Deaths
10
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ButchSteeL
Bacchus
2
4
3
0.88
W
3
1
2
4
W
The Morrigan
Hooktails
The Morrigan
1
2
4
1.5
L
Nemesis
LDGFish
Nemesis
1
1
1
1.5
W
Shiva
2
0
2
3
L
Scylla
Makeoutz
Scylla
0
1
2
1
W
Atlas
1
2
1
0.75
L
3
2
0
1.5
L
Achilles
0
2
0
0
W
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,033
Damage
13,986
25,836
Taken
30,616
10,005
Mitigated
12,196
6,013
Healing
8,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ButchSteeL
Bacchus
4,330
807
173
1,269
6,904
4,274
0
1,141
5,763
18,775
0
W
3,008
953
0
601
4,864
1,534
0
986
3,878
0
32,132
W
The Morrigan
Hooktails
The Morrigan
3,734
528
0
0
3,575
960
33
788
2,756
37,895
1,315
L
Nemesis
LDGFish
Nemesis
1,752
853
0
334
4,524
1,278
0
817
3,707
0
37,548
W
Shiva
5,281
1,418
0
1,921
5,927
3,417
12
701
4,950
0
35,215
L
Scylla
Makeoutz
Scylla
2,533
84
0
608
3,265
805
0
1,104
2,161
35,314
0
W
Atlas
2,589
841
0
1,590
5,544
2,686
0
2,254
3,290
13,212
0
L
3,186
1,263
0
1,872
6,333
1,485
0
1,162
5,171
0
32,110
L
Achilles
2,185
619
0
4,282
9,590
4,354
406
1,001
8,589
0
22,880
W
3,421
1,429
0
1,901
5,926
1,408
0
2,134
3,792
0
41,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,776
Gold Earned
28,248
344
Minions Killed
297
0
Camps Cleared
0
1,075,770
Distance Traveled
1,059,793
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,683
517
30
3
0
187,049
2
W
Loki
6,506
591
69
6
0
228,326
4
W
The Morrigan
6,245
568
90
8
0
215,112
7
L
Nemesis
5,776
525
85
8
0
256,008
5
W
Shiva
6,557
596
90
8
0
225,860
3
L
Scylla
5,611
510
69
6
0
220,473
3
W
Atlas
5,053
459
20
2
0
220,445
3
L
Medusa
6,044
549
66
6
0
196,860
3
L
Achilles
5,134
467
47
4
0
199,403
3
W
Medusa
6,415
583
75
7
0
186,027
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role