Player Matchup

Artemis
Artemis
HomelikeBasil33
Artemis
Level 160
God Stats
7W - 2L
1,679 SR
Queue Stats
378W - 390L
1,474 Elo+
Party 1
Tiamat
Tiamat
JinkiesShaggy
Tiamat
Level 157
God Stats
7W - 5L
1,484 SR
Queue Stats
536W - 463L
1,567 Elo+
Party 1
Ne Zha
Ne Zha
cameroncoleyy
Ne Zha
Level 157
God Stats
6W - 12L
1,591 SR
Queue Stats
569W - 617L
1,544 Elo+
Solo
Ares
Ares
ghosted2403
Ares
Level 143
God Stats
2W - 0L
1,480 SR
Queue Stats
191W - 177L
1,644 Elo+
Party 1
Medusa
Medusa
zachdos03
Medusa
Level 118
God Stats
3W - 2L
1,526 SR
Queue Stats
85W - 91L
1,580 Elo+
Party 1
Team Averages
Level 147
1,552 SR
1,562 Elo+

VS

Team Averages
Level 126
1,526 SR
1,561 Elo+
Nemesis
Nemesis
About52Geese
Nemesis
Level 152
God Stats
0W - 1L
1,884 SR
Queue Stats
124W - 124L
1,595 Elo+
Party 3
Medusa
Medusa
Domo001596
Medusa
Level 105
God Stats
2W - 2L
1,496 SR
Queue Stats
108W - 94L
1,537 Elo+
Party 2
Janus
Janus
Mr_Stay_Fresh25
Janus
Level 157
God Stats
0W - 4L
1,251 SR
Queue Stats
62W - 60L
1,580 Elo+
Party 3
Anhur
Anhur
RimuruTempest259
Anhur
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 77L
1,543 Elo+
Party 2
Fenrir
Fenrir
patoudore
Fenrir
Level 92
God Stats
3W - 4L
1,500 SR
Queue Stats
293W - 293L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 4 / 11
9,912
901
7,833
8,973
4,435
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
6 / 2 / 13
9,788
890
10,652
7,775
6,470
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
5 / 4 / 11
9,220
838
12,067
14,644
7,230
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 2 / 17
9,233
839
4,573
12,479
15,343
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
zachdos03
Medusa
18
9 / 0 / 11
10,633
967
9,246
4,835
2,697
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
About52Geese
Nemesis
15
1 / 4 / 10
7,931
721
9,683
11,242
9,835
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Domo001596
Medusa
13
1 / 4 / 7
7,557
687
7,675
8,496
2,435
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 5 / 4
8,601
782
7,419
7,998
2,584
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
3 / 4 / 6
8,017
729
5,604
8,370
2,803
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
patoudore
Fenrir
14
3 / 8 / 6
7,968
724
6,486
12,592
10,480
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
45
25
Kills
12
12
Deaths
25
63
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Nemesis
About52Geese
Nemesis
1
4
10
1.5
L
Medusa
Domo001596
Medusa
1
4
7
1.13
W
5
4
11
2.63
W
6
2
13
6.25
L
4
5
4
1.2
L
3
4
6
1.5
W
5
4
11
2.63
W
0
2
17
4.25
L
Fenrir
patoudore
Fenrir
3
8
6
0.75
W
Medusa
zachdos03
Medusa
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,371
Damage
36,867
48,706
Taken
48,698
36,175
Mitigated
28,137
13,873
Healing
8,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
About52Geese
Nemesis
9,683
2,341
238
3,453
11,242
9,835
0
4,448
6,794
0
16,686
L
Medusa
Domo001596
Medusa
7,675
2,406
793
621
8,496
2,435
0
1,140
7,356
0
10,448
W
7,833
4,108
260
1,596
8,973
4,435
1,767
1,700
7,273
0
17,888
W
10,652
427
34
1,321
7,775
6,470
750
608
7,167
24,717
0
L
7,419
54
65
749
7,998
2,584
0
2,634
5,364
28,379
0
L
5,604
1,226
261
1,127
8,370
2,803
154
3,003
5,367
0
18,570
W
12,067
939
516
6,977
14,644
7,230
409
1,236
13,408
0
25,097
W
4,573
109
680
1,613
12,479
15,343
300
3,114
9,365
8,946
0
L
Fenrir
patoudore
Fenrir
6,486
1,179
532
850
12,592
10,480
0
4,000
8,592
0
8,817
W
Medusa
zachdos03
Medusa
9,246
2,336
486
390
4,835
2,697
1,824
761
4,074
0
24,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,786
Gold Earned
40,074
120
Minions Killed
106
0
Camps Cleared
0
1,165,656
Distance Traveled
966,481
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
7,931
721
6
1
0
197,496
4
L
Medusa
7,557
687
4
0
0
234,759
3
W
Artemis
9,912
901
33
3
0
175,982
1
W
Tiamat
9,788
890
32
3
0
241,382
1
L
Janus
8,601
782
65
6
0
176,091
0
L
Anhur
8,017
729
27
2
0
184,064
1
W
Ne Zha
9,220
838
13
1
0
221,845
2
W
Ares
9,233
839
8
1
0
247,791
5
L
Fenrir
7,968
724
4
0
0
174,071
0
W
Medusa
10,633
967
34
3
0
278,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role