Player Matchup

Mercury
Mercury
 
Mercury
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
DrBenson412
Odin
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
166W - 178L
1,578 Elo+
Solo
Athena
Athena
VQT1
Athena
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
38W - 31L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
boofboofy
Zhong Kui
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,433 Elo+
Party 2
Team Averages
Level 132
1,500 SR
1,502 Elo+

VS

Team Averages
Level 130
1,382 SR
1,558 Elo+
Ymir
Ymir
 
Ymir
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Anzure
Hou Yi
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,541 Elo+
Party 1
Anubis
Anubis
Jeshab
Anubis
Level 122
God Stats
1W - 4L
1,168 SR
Queue Stats
215W - 212L
1,595 Elo+
Party 1
Thor
Thor
Tavolcan
Thor
Level 159
God Stats
2W - 1L
1,715 SR
Queue Stats
59W - 66L
1,578 Elo+
Party 1
Arachne
Arachne
bobby 1ight1998
Arachne
Level 150
God Stats
5W - 5L
1,028 SR
Queue Stats
539W - 574L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
15
2 / 5 / 4
8,264
751
4,244
9,170
3,035
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
 
Chronos
16
2 / 5 / 2
8,104
737
6,175
11,587
7,022
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 7 / 7
8,909
810
6,761
11,855
11,656
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Athena
VQT1
Athena
14
1 / 6 / 6
8,397
763
4,879
15,644
13,255
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Zhong Kui
boofboofy
Zhong Kui
13
3 / 9 / 3
8,401
764
11,315
14,409
5,780
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
17
5 / 2 / 23
10,159
924
9,940
12,720
11,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hou Yi
Anzure
Hou Yi
15
1 / 2 / 21
8,652
787
9,438
7,204
2,851
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
Jeshab
Anubis
18
10 / 2 / 19
10,262
933
13,027
9,166
4,699
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thor
16
10 / 3 / 15
9,882
898
13,897
6,995
3,690
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Mace

Heavy Mace

+30
Physical Power

16
6 / 2 / 19
9,946
904
8,954
11,123
12,599
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
129
10
Kills
32
32
Deaths
11
22
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
2
5
4
0.8
L
Chronos
 
Chronos
2
5
2
0.6
W
Ymir
 
Ymir
5
2
23
8.25
W
Hou Yi
Anzure
Hou Yi
1
2
21
5.75
L
2
7
7
0.79
W
Anubis
Jeshab
Anubis
10
2
19
9.75
W
Thor
10
3
15
5.83
L
Athena
VQT1
Athena
1
6
6
0.67
W
6
2
19
7.75
L
Zhong Kui
boofboofy
Zhong Kui
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,374
Damage
55,256
62,665
Taken
47,208
40,748
Mitigated
35,628
10,250
Healing
16,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
4,244
661
627
1,020
9,170
3,035
847
3,348
5,822
0
14,402
L
Chronos
 
Chronos
6,175
858
1,193
2,204
11,587
7,022
420
3,194
8,393
17,457
0
W
Ymir
 
Ymir
9,940
1,587
943
4,917
12,720
11,789
185
5,227
7,493
17,663
0
W
Hou Yi
Anzure
Hou Yi
9,438
4,524
759
2,158
7,204
2,851
1,488
2,997
4,207
0
18,715
L
6,761
2,410
427
625
11,855
11,656
0
4,325
7,530
0
13,422
W
Anubis
Jeshab
Anubis
13,027
711
617
1,698
9,166
4,699
473
4,474
4,692
25,250
0
W
Thor
13,897
1,294
585
796
6,995
3,690
737
3,857
3,138
0
22,147
L
Athena
VQT1
Athena
4,879
1,602
373
1,641
15,644
13,255
312
4,842
10,802
9,304
0
W
8,954
6,576
888
3,520
11,123
12,599
999
5,814
5,309
0
16,799
L
Zhong Kui
boofboofy
Zhong Kui
11,315
744
379
1,761
14,409
5,780
42
7,258
7,151
21,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,075
Gold Earned
48,901
97
Minions Killed
93
0
Camps Cleared
0
853,851
Distance Traveled
976,499
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,264
751
27
2
0
179,468
0
L
Chronos
8,104
737
20
2
0
184,701
0
W
Ymir
10,159
924
9
1
0
194,831
4
W
Hou Yi
8,652
787
21
2
0
223,790
0
L
Odin
8,909
810
11
1
0
169,360
0
W
Anubis
10,262
933
31
3
0
208,158
0
W
Thor
9,882
898
14
1
0
181,924
3
L
Athena
8,397
763
10
1
0
180,621
0
W
Arachne
9,946
904
18
2
0
167,796
0
L
Zhong Kui
8,401
764
29
3
0
139,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role