Player Matchup

Artemis
Artemis
 
Artemis
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
 
Hel
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bellona
Bellona
Dante_DMC122
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,026 Elo+
Party 2
Team Averages
Level 26
1,500 SR
1,342 Elo+

VS

Team Averages
Level 76
1,425 SR
1,357 Elo+
Persephone
Persephone
BaconOverlord77
Persephone
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,312 Elo+
Party 1
Gilgamesh
Gilgamesh
CapNDiabetes420
Gilgamesh
Level 29
God Stats
2W - 3L
1,112 SR
Queue Stats
14W - 15L
1,312 Elo+
Party 1
Fenrir
Fenrir
SiZZURP_412
Fenrir
Level 156
God Stats
3W - 2L
1,664 SR
Queue Stats
167W - 195L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
2 / 3 / 1
8,546
610
7,612
9,112
3,455
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
 
Hel
12
1 / 2 / 3
8,181
584
4,527
8,588
6,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Dante_DMC122
Bellona
12
0 / 2 / 4
7,813
558
3,173
14,703
12,631
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
BaconOverlord77
Persephone
14
1 / 0 / 5
9,768
698
12,214
7,986
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
CapNDiabetes420
Gilgamesh
13
1 / 3 / 4
8,762
626
6,721
9,811
8,419
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
14
5 / 1 / 2
9,889
706
8,678
10,284
4,513
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
18
3
Kills
7
7
Deaths
4
8
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
 
Artemis
2
3
1
0.83
L
Hel
 
Hel
1
2
3
1.25
W
Persephone
BaconOverlord77
Persephone
1
0
5
3.5
W
Gilgamesh
CapNDiabetes420
Gilgamesh
1
3
4
1
L
Bellona
Dante_DMC122
Bellona
0
2
4
1
W
Fenrir
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,312
Damage
27,613
32,403
Taken
28,081
22,958
Mitigated
15,511
8,373
Healing
7,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
 
Artemis
7,612
3,470
0
1,083
9,112
3,455
0
3,057
6,055
0
26,964
L
Hel
 
Hel
4,527
197
4,193
3,079
8,588
6,872
0
4,865
3,723
20,111
0
W
Persephone
BaconOverlord77
Persephone
12,214
639
0
2,624
7,986
2,579
558
2,256
5,540
46,456
0
W
Gilgamesh
CapNDiabetes420
Gilgamesh
6,721
1,730
0
849
9,811
8,419
697
1,505
8,169
0
18,913
L
Bellona
Dante_DMC122
Bellona
3,173
789
0
18
14,703
12,631
0
4,574
10,129
0
10,338
W
Fenrir
8,678
2,622
0
3,778
10,284
4,513
633
1,987
8,119
0
38,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,540
Gold Earned
28,419
100
Minions Killed
148
2
Camps Cleared
9
681,600
Distance Traveled
735,210
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,546
610
58
4
0
204,718
3
L
Hel
8,181
584
31
2
1
245,144
0
W
Persephone
9,768
698
73
5
1
236,245
1
W
Gilgamesh
8,762
626
14
1
1
231,377
0
L
Bellona
7,813
558
11
1
1
231,738
0
W
Fenrir
9,889
706
61
4
7
267,588
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role