Player Matchup

Serqet
Serqet
AchingManatee21
Serqet
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 26L
1,713 Elo+
Party 1
Athena
Athena
Bizqiuck69
Athena
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 15L
1,699 Elo+
Party 1
Gilgamesh
Gilgamesh
DasAlotaDamage
Gilgamesh
Level 127
God Stats
1W - 3L
1,704 SR
Queue Stats
37W - 34L
1,714 Elo+
Party 1
Zeus
Zeus
MColeW
Zeus
Level 99
God Stats
2W - 1L
1,542 SR
Queue Stats
21W - 19L
1,596 Elo+
Party 1
Chernobog
Chernobog
ZayKay1183
Chernobog
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Team Averages
Level 106
1,549 SR
1,644 Elo+

VS

Team Averages
Level 128
1,575 SR
1,519 Elo+
Bakasura
Bakasura
DrumsKiller12
Bakasura
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 11L
1,495 Elo+
Party 3
Horus
Horus
NTheGAMER
Horus
Level 103
God Stats
12W - 4L
1,519 SR
Queue Stats
144W - 140L
1,476 Elo+
Party 2
King Arthur
King Arthur
dc_gear77
King Arthur
Level 143
God Stats
12W - 10L
1,674 SR
Queue Stats
278W - 294L
1,517 Elo+
Party 2
Izanami
Izanami
lasersharkbear69
Izanami
Level 117
God Stats
15W - 11L
1,684 SR
Queue Stats
66W - 74L
1,505 Elo+
Party 2
Scylla
Scylla
ll_Estarossa_ll
Scylla
Level 133
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,601 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 4 / 2
5,175
518
3,059
6,373
1,708
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Bizqiuck69
Athena
8
0 / 2 / 0
4,421
442
1,551
8,404
3,070
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
DasAlotaDamage
Gilgamesh
9
2 / 5 / 0
5,252
525
5,747
8,281
6,489
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Zeus
MColeW
Zeus
8
2 / 5 / 2
5,412
541
4,681
6,466
1,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
ZayKay1183
Chernobog
7
0 / 7 / 0
4,077
408
2,390
6,009
982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DrumsKiller12
Bakasura
12
6 / 1 / 5
6,908
691
4,655
6,565
2,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Horus
NTheGAMER
Horus
9
1 / 0 / 11
5,878
588
2,970
5,988
3,223
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
dc_gear77
King Arthur
11
5 / 3 / 5
6,536
654
7,349
8,278
3,604
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
6 / 0 / 3
6,662
666
7,377
4,532
1,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 3 / 4
6,243
624
4,079
5,328
1,310
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
50
7
Kills
22
23
Deaths
7
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
3
4
2
1
L
Athena
Bizqiuck69
Athena
0
2
0
0
L
Gilgamesh
DasAlotaDamage
Gilgamesh
2
5
0
0.4
W
Bakasura
DrumsKiller12
Bakasura
6
1
5
8.5
L
Zeus
MColeW
Zeus
2
5
2
0.6
W
Horus
NTheGAMER
Horus
1
0
11
6.5
L
Chernobog
ZayKay1183
Chernobog
0
7
0
0
W
King Arthur
dc_gear77
King Arthur
5
3
5
2.5
W
6
0
3
7.5
W
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,428
Damage
26,430
35,533
Taken
30,691
13,903
Mitigated
11,451
4,888
Healing
7,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,059
898
0
1,385
6,373
1,708
0
509
5,641
0
17,276
L
Athena
Bizqiuck69
Athena
1,551
253
30
1,675
8,404
3,070
0
0
8,264
17,848
0
L
Gilgamesh
DasAlotaDamage
Gilgamesh
5,747
2,482
0
1,160
8,281
6,489
0
234
7,907
0
22,230
W
Bakasura
DrumsKiller12
Bakasura
4,655
2,939
0
1,960
6,565
2,054
210
1,258
5,026
0
33,699
L
Zeus
MColeW
Zeus
4,681
858
161
349
6,466
1,654
0
2,653
3,402
23,259
0
W
Horus
NTheGAMER
Horus
2,970
1,651
589
2,212
5,988
3,223
64
954
5,001
0
7,250
L
Chernobog
ZayKay1183
Chernobog
2,390
1,514
21
107
6,009
982
0
470
5,503
0
14,232
W
King Arthur
dc_gear77
King Arthur
7,349
2,144
0
530
8,278
3,604
0
383
7,603
0
30,699
W
7,377
4,728
0
2,215
4,532
1,260
339
868
3,664
0
55,514
W
4,079
1,227
0
441
5,328
1,310
255
2,769
2,507
27,744
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,337
Gold Earned
32,227
193
Minions Killed
308
0
Camps Cleared
0
924,116
Distance Traveled
995,709
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,175
518
38
4
0
200,657
2
L
Athena
4,421
442
36
4
0
207,447
2
L
Gilgamesh
5,252
525
47
5
0
167,016
1
W
Bakasura
6,908
691
82
8
0
237,220
3
L
Zeus
5,412
541
47
5
0
177,187
0
W
Horus
5,878
588
9
1
0
203,743
1
L
Chernobog
4,077
408
25
3
0
171,809
0
W
King Arthur
6,536
654
58
6
0
185,339
0
W
Izanami
6,662
666
99
10
0
184,120
4
W
Scylla
6,243
624
60
6
0
185,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role