Player Matchup

Ymir
Ymir
 
Ymir
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Tony8918
Ra
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
265W - 306L
1,486 Elo+
Party 2
He Bo
He Bo
XArbiter999X
He Bo
Level 160
God Stats
2W - 2L
1,500 SR
Queue Stats
687W - 583L
1,522 Elo+
Solo
Da Ji
Da Ji
ocarinafan2
Da Ji
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Ah Puch
Ah Puch
ruben101010
Ah Puch
Level 128
God Stats
9W - 4L
1,556 SR
Queue Stats
351W - 395L
1,515 Elo+
Party 2
Team Averages
Level 119
1,511 SR
1,505 Elo+

VS

Team Averages
Level 91
1,434 SR
1,490 Elo+
Danzaburou
Danzaburou
DEMOLEDOR23
Danzaburou
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 13L
1,272 Elo+
Party 3
Ne Zha
Ne Zha
JustAlexCC
Ne Zha
Level 118
God Stats
1W - 2L
1,172 SR
Queue Stats
6W - 23L
1,251 Elo+
Party 3
Terra
Terra
Kimoano
Terra
Level 73
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,689 Elo+
Party 1
Amaterasu
Amaterasu
OshinoMemeM
Amaterasu
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 14L
1,548 Elo+
Party 3
Ah Puch
Ah Puch
Vehemently
Ah Puch
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 10L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
19
1 / 5 / 16
12,051
603
9,047
24,350
39,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

18
2 / 10 / 9
11,502
575
6,732
17,507
10,763
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 10 / 8
13,635
682
17,544
19,166
8,514
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
5 / 12 / 8
11,881
594
13,774
20,735
7,747
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
ruben101010
Ah Puch
20
5 / 8 / 11
14,444
722
34,390
19,953
8,306
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DEMOLEDOR23
Danzaburou
19
1 / 5 / 24
13,431
672
8,061
16,575
7,675
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
JustAlexCC
Ne Zha
20
10 / 4 / 16
14,748
737
25,051
17,049
9,287
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
Kimoano
Terra
19
5 / 4 / 21
13,819
691
7,608
23,851
38,490
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amaterasu
OshinoMemeM
Amaterasu
20
5 / 5 / 18
13,729
686
10,884
26,814
16,665
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Puch
Vehemently
Ah Puch
20
24 / 2 / 13
16,846
842
43,814
22,301
11,965
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
137
20
Kills
45
45
Deaths
20
52
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
5
16
1.8
W
Danzaburou
DEMOLEDOR23
Danzaburou
1
5
24
2.6
W
Ne Zha
JustAlexCC
Ne Zha
10
4
16
4.5
W
Terra
Kimoano
Terra
5
4
21
3.88
W
Amaterasu
OshinoMemeM
Amaterasu
5
5
18
2.8
L
2
10
9
0.65
W
Ah Puch
Vehemently
Ah Puch
24
2
13
15.25
L
7
10
8
1.1
L
5
12
8
0.75
L
Ah Puch
ruben101010
Ah Puch
5
8
11
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,487
Damage
95,418
101,711
Taken
106,590
74,364
Mitigated
84,082
22,369
Healing
52,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
9,047
437
710
2,672
24,350
39,034
0
12,034
12,316
19,623
0
W
Danzaburou
DEMOLEDOR23
Danzaburou
8,061
3,102
655
3,599
16,575
7,675
1,287
12,543
4,032
0
30,623
W
Ne Zha
JustAlexCC
Ne Zha
25,051
5,291
722
2,677
17,049
9,287
2,691
10,947
6,102
0
58,453
W
Terra
Kimoano
Terra
7,608
893
12,015
8,157
23,851
38,490
386
16,306
7,545
12,419
0
W
Amaterasu
OshinoMemeM
Amaterasu
10,884
2,197
1,087
8,261
26,814
16,665
1,624
16,993
9,821
0
25,688
L
6,732
938
8,827
2,664
17,507
10,763
0
11,864
5,643
21,444
0
W
Ah Puch
Vehemently
Ah Puch
43,814
765
2,172
12,766
22,301
11,965
396
10,924
11,377
72,224
0
L
17,544
270
799
886
19,166
8,514
0
9,646
9,520
35,567
0
L
13,774
2,365
699
630
20,735
7,747
0
9,974
10,761
0
16,030
L
Ah Puch
ruben101010
Ah Puch
34,390
650
435
4,047
19,953
8,306
0
7,904
12,049
87,267
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,513
Gold Earned
72,573
212
Minions Killed
224
0
Camps Cleared
0
1,510,490
Distance Traveled
1,794,995
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
12,051
603
15
1
0
348,734
0
W
Danzaburou
13,431
672
71
4
0
311,058
1
W
Ne Zha
14,748
737
38
2
0
371,650
0
W
Terra
13,819
691
14
1
0
353,004
0
W
Amaterasu
13,729
686
34
2
0
356,696
0
L
Ra
11,502
575
38
2
0
304,956
0
W
Ah Puch
16,846
842
67
3
0
402,587
0
L
He Bo
13,635
682
45
2
0
307,497
0
L
Da Ji
11,881
594
14
1
0
255,478
1
L
Ah Puch
14,444
722
100
5
0
293,825
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role