Player Matchup

Baron Samedi
Baron Samedi
ItsSpooks-
Baron Samedi
Level 68
God Stats
5W - 3L
1,883 SR
Queue Stats
42W - 47L
1,597 Elo+
Party 2
Tsukuyomi
Tsukuyomi
JazzyBebop_
Tsukuyomi
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 80L
1,568 Elo+
Party 2
Guan Yu
Guan Yu
XxApexFrostxX
Guan Yu
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,549 Elo+
Party 2
Team Averages
Level 93
1,628 SR
1,571 Elo+

VS

Team Averages
Level 97
1,587 SR
1,415 Elo+
Osiris
Osiris
CREEPINGDEATH413
Osiris
Level 109
God Stats
0W - 1L
1,828 SR
Queue Stats
41W - 51L
1,416 Elo+
Party 1
Nu Wa
Nu Wa
mindslave47
Nu Wa
Level 67
God Stats
4W - 5L
1,469 SR
Queue Stats
37W - 52L
1,421 Elo+
Party 1
Fenrir
Fenrir
xD_E_S_T_R_O_Y
Fenrir
Level 115
God Stats
6W - 13L
1,464 SR
Queue Stats
39W - 56L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ItsSpooks-
Baron Samedi
16
4 / 0 / 4
10,282
685
11,014
5,959
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
JazzyBebop_
Tsukuyomi
15
3 / 0 / 5
9,886
659
10,723
10,484
3,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Guan Yu
13
1 / 0 / 7
10,035
669
3,599
10,569
12,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 0
8,717
581
6,050
11,195
10,900
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

13
0 / 3 / 0
8,678
579
9,650
8,086
2,715
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
0 / 1 / 0
8,308
554
6,248
13,449
11,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
8
Kills
0
0
Deaths
8
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Baron Samedi
ItsSpooks-
Baron Samedi
4
0
4
6
W
Tsukuyomi
JazzyBebop_
Tsukuyomi
3
0
5
5.5
W
Guan Yu
1
0
7
4.5
L
0
3
0
0
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,336
Damage
21,948
27,012
Taken
32,730
19,687
Mitigated
25,259
15,781
Healing
4,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,050
1,587
0
1,590
11,195
10,900
0
4,209
6,986
0
29,326
W
Baron Samedi
ItsSpooks-
Baron Samedi
11,014
1,072
2,879
2,863
5,959
3,363
100
2,867
3,056
50,234
0
W
Tsukuyomi
JazzyBebop_
Tsukuyomi
10,723
2,917
0
4,772
10,484
3,948
936
3,974
6,285
0
39,940
W
Guan Yu
3,599
596
1,777
3,490
10,569
12,376
121
3,402
6,802
299
14,742
L
9,650
2,506
0
976
8,086
2,715
0
4,097
3,989
44,485
0
L
6,248
180
0
2,247
13,449
11,644
0
3,223
10,226
588
13,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,203
Gold Earned
25,703
166
Minions Killed
154
6
Camps Cleared
7
812,567
Distance Traveled
809,582
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,717
581
59
4
1
264,331
2
W
Baron Samedi
10,282
685
96
6
3
243,740
2
W
Tsukuyomi
9,886
659
46
3
1
311,215
4
W
Guan Yu
10,035
669
24
2
2
257,612
7
L
Nu Wa
8,678
579
81
5
4
235,636
1
L
Fenrir
8,308
554
14
1
2
309,615
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role