Player Matchup

Chaac
Chaac
 
Chaac
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
TTVChantakeyHD
Neith
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
15W - 19L
1,534 Elo+
Party 2
Vulcan
Vulcan
honeybur
Vulcan
Level 84
God Stats
17W - 12L
1,554 SR
Queue Stats
23W - 20L
1,691 Elo+
Party 2
Team Averages
Level 93
1,518 SR
1,575 Elo+

VS

Team Averages
Level 83
1,574 SR
1,373 Elo+
Sun Wukong
Sun Wukong
GreenDude13
Sun Wukong
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 200L
1,362 Elo+
Party 1
Chang'e
Chang'e
LordMalerek
Chang'e
Level 126
God Stats
0W - 2L
1,723 SR
Queue Stats
52W - 87L
1,362 Elo+
Solo
Medusa
Medusa
peppaboy19
Medusa
Level 86
God Stats
2W - 2L
1,500 SR
Queue Stats
80W - 154L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
3 / 2 / 10
6,730
841
5,501
6,587
6,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
1 / 0 / 13
6,627
828
7,169
4,210
1,247
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
honeybur
Vulcan
12
11 / 0 / 4
8,064
1,008
11,703
3,925
1,307
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
GreenDude13
Sun Wukong
9
1 / 5 / 1
5,617
702
2,060
10,068
5,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
LordMalerek
Chang'e
8
0 / 6 / 1
5,157
645
3,017
9,661
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
peppaboy19
Medusa
7
0 / 4 / 1
5,056
632
2,421
7,930
2,056
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
4
15
Kills
1
2
Deaths
15
27
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
2
10
4
L
Sun Wukong
GreenDude13
Sun Wukong
1
5
1
0.3
L
Chang'e
LordMalerek
Chang'e
0
6
1
0.08
W
1
0
13
7.5
W
Vulcan
honeybur
Vulcan
11
0
4
13
L
Medusa
peppaboy19
Medusa
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,373
Damage
7,498
14,722
Taken
27,659
8,616
Mitigated
9,830
6,466
Healing
5,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,501
563
75
2,551
6,587
6,062
657
999
5,542
0
17,884
L
Sun Wukong
GreenDude13
Sun Wukong
2,060
129
13
571
10,068
5,263
0
3,690
5,950
0
8,474
L
Chang'e
LordMalerek
Chang'e
3,017
40
1,136
2,785
9,661
2,511
0
4,184
5,129
12,989
0
W
7,169
2,701
0
1,301
4,210
1,247
1,346
1,436
2,653
0
24,259
W
Vulcan
honeybur
Vulcan
11,703
5,200
362
2,177
3,925
1,307
710
801
3,100
26,665
0
L
Medusa
peppaboy19
Medusa
2,421
957
0
984
7,930
2,056
0
3,695
4,033
0
9,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,421
Gold Earned
15,830
98
Minions Killed
55
5
Camps Cleared
2
478,199
Distance Traveled
403,867
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,730
841
26
3
0
154,484
3
L
Sun Wukong
5,617
702
12
2
0
134,764
2
L
Chang'e
5,157
645
24
3
1
139,544
2
W
Neith
6,627
828
33
4
1
150,791
1
W
Vulcan
8,064
1,008
39
5
4
172,924
0
L
Medusa
5,056
632
19
2
1
129,559
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role