Player Matchup

Bakasura
Bakasura
Silver I
IR0N_Burtex
Bakasura
Silver I
Level 157
God Stats
14W - 14L
1,657 SR
Queue Stats
342W - 353L
1,010 MMR
Solo
Ullr
Ullr
Bronze IV
RedGyrados
Ullr
Bronze IV
Level 80
God Stats
1W - 3L
1,345 SR
Queue Stats
4W - 11L
1,245 MMR
Solo
Odin
Odin
Gold III
Scrapper
Odin
Gold III
Level 120
God Stats
5W - 3L
1,748 SR
Queue Stats
309W - 308L
1,243 MMR
Solo
Raijin
Raijin
Gold V
SgtLeprosy
Raijin
Gold V
Level 148
God Stats
4W - 8L
1,489 SR
Queue Stats
20W - 21L
1,419 MMR
Solo
Cerberus
Cerberus
Silver IV
Titochan
Cerberus
Silver IV
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 38L
773 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 131
1,548 SR
1,138 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 104
1,514 SR
1,139 MMR
Hercules
Hercules
Silver IV
MiXeDLettERs
Hercules
Silver IV
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 25L
1,216 MMR
Solo
Zhong Kui
Zhong Kui
Silver IV
SliccVicc
Zhong Kui
Silver IV
Level 105
God Stats
1W - 2L
1,275 SR
Queue Stats
514W - 568L
744 MMR
Solo
Ares
Ares
Silver III
acuarinoo
Ares
Silver III
Level 88
God Stats
22W - 19L
1,931 SR
Queue Stats
122W - 132L
1,240 MMR
Solo
Thanatos
Thanatos
Bronze V
flextorres
Thanatos
Bronze V
Level 157
God Stats
16W - 11L
1,291 SR
Queue Stats
44W - 49L
1,413 MMR
Solo
Izanami
Izanami
Silver III
havocseeker117
Izanami
Silver III
Level 125
God Stats
10W - 9L
1,571 SR
Queue Stats
112W - 132L
1,081 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
IR0N_Burtex
Bakasura
20
6 / 4 / 5
13,536
541
10,553
19,431
8,081
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
8 / 6 / 2
13,830
553
17,998
24,231
9,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
17
3 / 5 / 6
11,846
474
16,035
22,417
21,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
SgtLeprosy
Raijin
17
1 / 4 / 11
12,265
491
19,827
13,394
5,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
Titochan
Cerberus
16
6 / 8 / 9
12,351
494
17,296
32,669
39,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
NeithGilgameshBastet

VS

Bans
AthenaShivaPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MiXeDLettERs
Hercules
16
1 / 3 / 9
11,268
451
9,410
25,868
30,120
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Zhong Kui
SliccVicc
Zhong Kui
17
1 / 8 / 7
11,771
471
15,566
21,997
11,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
16
2 / 3 / 17
12,227
489
10,324
28,333
35,071
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
flextorres
Thanatos
20
15 / 3 / 6
15,426
617
20,341
27,696
17,360
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

19
8 / 7 / 7
13,821
553
25,840
22,648
9,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
73
24
Kills
27
27
Deaths
24
33
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Bakasura
IR0N_Burtex
Bakasura
6
4
5
2.13
W
Hercules
MiXeDLettERs
Hercules
1
3
9
1.83
L
8
6
2
1.5
L
Odin
3
5
6
1.2
L
Raijin
SgtLeprosy
Raijin
1
4
11
1.63
W
Zhong Kui
SliccVicc
Zhong Kui
1
8
7
0.56
L
Cerberus
Titochan
Cerberus
6
8
9
1.31
W
Ares
2
3
17
3.5
W
Thanatos
flextorres
Thanatos
15
3
6
6
W
8
7
7
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,709
Damage
81,481
112,142
Taken
126,542
84,224
Mitigated
103,961
21,819
Healing
51,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
IR0N_Burtex
Bakasura
10,553
6,560
0
2,249
19,431
8,081
0
2,863
16,416
0
107,527
W
Hercules
MiXeDLettERs
Hercules
9,410
2,962
962
5,617
25,868
30,120
1,164
7,244
18,624
0
47,554
L
17,998
8,549
0
5,377
24,231
9,748
2,967
4,497
19,694
0
111,645
L
Odin
16,035
4,251
0
4,030
22,417
21,808
0
7,655
14,221
0
69,751
L
Raijin
SgtLeprosy
Raijin
19,827
886
0
2,111
13,394
5,212
166
5,123
8,144
86,684
0
W
Zhong Kui
SliccVicc
Zhong Kui
15,566
1,518
0
4,234
21,997
11,451
1,117
8,189
13,528
72,369
0
L
Cerberus
Titochan
Cerberus
17,296
1,119
481
7,571
32,669
39,375
0
9,393
22,992
38,987
1,493
W
Ares
10,324
534
915
3,277
28,333
35,071
649
9,291
18,467
31,393
0
W
Thanatos
flextorres
Thanatos
20,341
2,612
0
28,004
27,696
17,360
1,340
7,120
20,235
0
103,837
W
25,840
21,009
0
8,270
22,648
9,959
6,599
5,168
16,787
0
113,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,828
Gold Earned
64,513
654
Minions Killed
480
0
Camps Cleared
0
2,327,808
Distance Traveled
2,422,707
27
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
13,536
541
194
8
0
523,000
14
W
Hercules
11,268
451
90
4
0
499,856
5
L
Ullr
13,830
553
154
6
0
424,415
3
L
Odin
11,846
474
110
4
0
504,188
4
L
Raijin
12,265
491
148
6
0
439,055
5
W
Zhong Kui
11,771
471
104
4
0
455,314
6
L
Cerberus
12,351
494
48
2
0
437,150
1
W
Ares
12,227
489
15
1
0
507,172
6
W
Thanatos
15,426
617
118
5
0
524,072
10
W
Izanami
13,821
553
153
6
0
436,293
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role