Player Matchup

Jing Wei
Jing Wei
Aquairo
Jing Wei
Level 101
God Stats
9W - 2L
1,500 SR
Queue Stats
249W - 87L
1,870 Elo+
Party 1
Chiron
Chiron
Hoshimachi
Chiron
Level 145
God Stats
7W - 0L
1,500 SR
Queue Stats
384W - 128L
1,828 Elo+
Party 1
Scylla
Scylla
Mikopi
Scylla
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 26L
1,810 Elo+
Party 1
Gilgamesh
Gilgamesh
Pavolia
Gilgamesh
Level 144
God Stats
1W - 3L
1,343 SR
Queue Stats
435W - 192L
1,824 Elo+
Party 1
Sylvanus
Sylvanus
ThePikaGuy
Sylvanus
Level 126
God Stats
7W - 1L
1,750 SR
Queue Stats
512W - 214L
1,784 Elo+
Party 1
Team Averages
Level 129
1,519 SR
1,823 Elo+

VS

Team Averages
Level 127
1,620 SR
1,583 Elo+
Thoth
Thoth
LordSerrator_420
Thoth
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,539 Elo+
Solo
Jing Wei
Jing Wei
Sviel
Jing Wei
Level 125
God Stats
127W - 129L
1,669 SR
Queue Stats
277W - 275L
1,651 Elo+
Solo
Osiris
Osiris
delta2extreme
Osiris
Level 146
God Stats
29W - 23L
1,594 SR
Queue Stats
76W - 75L
1,584 Elo+
Solo
Atlas
Atlas
i phoebe i
Atlas
Level 129
God Stats
11W - 7L
1,696 SR
Queue Stats
443W - 428L
1,608 Elo+
Solo
Nu Wa
Nu Wa
illumi23
Nu Wa
Level 127
God Stats
7W - 4L
1,643 SR
Queue Stats
98W - 95L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Aquairo
Jing Wei
13
0 / 0 / 9
7,121
712
5,638
10,059
3,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chiron
Hoshimachi
Chiron
16
11 / 0 / 7
8,728
873
13,456
8,774
3,244
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
Mikopi
Scylla
14
1 / 2 / 10
7,466
747
6,423
5,035
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Pavolia
Gilgamesh
15
3 / 1 / 9
7,964
796
5,423
8,311
4,981
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
ThePikaGuy
Sylvanus
13
4 / 2 / 9
8,095
810
6,961
15,700
14,418
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,488
649
5,076
6,073
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
Sviel
Jing Wei
13
1 / 2 / 3
6,974
697
5,105
9,717
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
1 / 5 / 1
6,804
680
4,156
10,246
8,486
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atlas
13
1 / 4 / 3
7,231
723
7,911
11,709
8,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nu Wa
illumi23
Nu Wa
14
1 / 4 / 2
7,237
724
9,423
6,306
1,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
19
Kills
4
5
Deaths
19
44
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Aquairo
Jing Wei
0
0
9
4.5
W
Chiron
Hoshimachi
Chiron
11
0
7
14.5
L
0
4
1
0.13
W
Scylla
Mikopi
Scylla
1
2
10
3
W
Gilgamesh
Pavolia
Gilgamesh
3
1
9
7.5
L
Jing Wei
Sviel
Jing Wei
1
2
3
1.25
W
Sylvanus
ThePikaGuy
Sylvanus
4
2
9
4.25
L
1
5
1
0.3
L
Atlas
1
4
3
0.63
L
Nu Wa
illumi23
Nu Wa
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,901
Damage
31,671
47,879
Taken
44,051
28,082
Mitigated
22,420
15,945
Healing
4,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Aquairo
Jing Wei
5,638
4,293
0
2,153
10,059
3,655
455
5,445
4,614
0
25,784
W
Chiron
Hoshimachi
Chiron
13,456
4,531
1,139
2,066
8,774
3,244
1,042
4,041
4,733
0
35,039
L
5,076
134
0
665
6,073
1,265
0
1,655
4,284
20,839
0
W
Scylla
Mikopi
Scylla
6,423
875
0
349
5,035
1,784
0
3,222
1,813
24,844
0
W
Gilgamesh
Pavolia
Gilgamesh
5,423
1,642
0
927
8,311
4,981
23
3,512
4,799
0
24,666
L
Jing Wei
Sviel
Jing Wei
5,105
3,981
0
601
9,717
2,529
0
3,940
5,653
0
17,815
W
Sylvanus
ThePikaGuy
Sylvanus
6,961
1,558
3,296
6,015
15,700
14,418
125
6,190
9,510
11,966
0
L
4,156
374
0
1,102
10,246
8,486
0
2,905
7,261
0
15,324
L
Atlas
7,911
2,928
462
1,570
11,709
8,318
0
3,655
7,920
16,374
0
L
Nu Wa
illumi23
Nu Wa
9,423
2,566
0
514
6,306
1,822
0
723
5,549
34,120
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,374
Gold Earned
34,734
214
Minions Killed
179
0
Camps Cleared
0
1,068,087
Distance Traveled
989,160
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,121
712
55
6
0
224,824
0
W
Chiron
8,728
873
58
6
0
222,913
1
L
Thoth
6,488
649
37
4
0
185,291
3
W
Scylla
7,466
747
48
5
0
190,395
1
W
Gilgamesh
7,964
796
43
4
0
235,047
0
L
Jing Wei
6,974
697
45
5
0
231,084
3
W
Sylvanus
8,095
810
10
1
0
194,908
2
L
Osiris
6,804
680
34
3
0
202,850
1
L
Atlas
7,231
723
6
1
0
181,302
3
L
Nu Wa
7,237
724
57
6
0
188,633
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role