Player Matchup

Bacchus
Bacchus
Hermoso_Diablo47
Bacchus
Level 118
God Stats
18W - 10L
1,468 SR
Queue Stats
298W - 270L
1,535 Elo+
Party 1
Hou Yi
Hou Yi
Khaphre
Hou Yi
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
198W - 161L
1,560 Elo+
Party 1
Nox
Nox
TaxxEvasion
Nox
Level 64
God Stats
2W - 1L
1,426 SR
Queue Stats
100W - 70L
1,559 Elo+
Party 1
Team Averages
Level 89
1,465 SR
1,551 Elo+

VS

Team Averages
Level 96
1,505 SR
1,322 Elo+
Fenrir
Fenrir
BigPoppaCog
Fenrir
Level 101
God Stats
0W - 4L
1,277 SR
Queue Stats
154W - 233L
1,347 Elo+
Party 2
Hades
Hades
Boats-and-Heauxs
Hades
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 273L
1,357 Elo+
Party 2
Mulan
Mulan
tsukx
Mulan
Level 86
God Stats
0W - 1L
1,738 SR
Queue Stats
18W - 25L
1,262 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 2 / 6
10,150
923
11,049
15,159
21,339
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hou Yi
Khaphre
Hou Yi
12
2 / 4 / 8
8,161
742
9,680
10,777
3,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 5 / 6
8,504
773
10,702
7,891
2,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
4 / 5 / 6
8,826
802
8,697
12,394
6,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

12
6 / 6 / 3
8,786
799
10,188
13,490
5,655
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
tsukx
Mulan
12
1 / 4 / 7
7,750
705
7,945
13,601
9,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
27
15
Kills
11
11
Deaths
15
20
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
4
5
6
1.4
L
6
6
3
1.25
W
9
2
6
6
W
Hou Yi
Khaphre
Hou Yi
2
4
8
1.5
W
4
5
6
1.4
L
Mulan
tsukx
Mulan
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,431
Damage
26,830
33,827
Taken
39,485
27,810
Mitigated
21,036
4,676
Healing
9,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
8,697
1,073
0
1,379
12,394
6,227
0
5,843
6,551
0
19,697
L
10,188
742
438
4,108
13,490
5,655
0
7,803
5,687
26,029
0
W
11,049
2,303
490
1,824
15,159
21,339
87
5,808
8,800
20,743
0
W
Hou Yi
Khaphre
Hou Yi
9,680
4,835
0
1,099
10,777
3,620
216
3,228
7,171
0
27,437
W
10,702
1,786
256
1,007
7,891
2,851
374
2,964
4,766
30,663
0
L
Mulan
tsukx
Mulan
7,945
1,060
293
2,793
13,601
9,154
0
8,628
4,973
5,415
23,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,815
Gold Earned
25,362
114
Minions Killed
120
4
Camps Cleared
5
595,613
Distance Traveled
578,666
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,826
802
34
3
1
207,052
2
L
Hades
8,786
799
35
3
1
181,990
0
W
Bacchus
10,150
923
24
2
0
202,152
0
W
Hou Yi
8,161
742
33
3
1
189,656
0
W
Nox
8,504
773
57
5
3
203,805
1
L
Mulan
7,750
705
51
5
3
189,624
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role