Player Matchup

Camazotz
Camazotz
 
Camazotz
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Criptic_Chronos
Anubis
Level 104
God Stats
1W - 1L
1,264 SR
Queue Stats
33W - 34L
1,403 Elo+
Party 2
Scylla
Scylla
Hydra_tobi1
Scylla
Level 81
God Stats
2W - 1L
1,224 SR
Queue Stats
80W - 88L
1,412 Elo+
Solo
Zeus
Zeus
epicturtles1
Zeus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,403 Elo+
Party 2
Olorun
Olorun
luzzy_cx
Olorun
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
227W - 230L
1,402 Elo+
Solo
Team Averages
Level 93
1,398 SR
1,424 Elo+

VS

Team Averages
Level 58
1,439 SR
1,391 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
ScalyLearner662
Baron Samedi
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
57W - 74L
1,505 Elo+
Solo
Pele
Pele
Trexpee
Pele
Level 49
God Stats
1W - 2L
1,285 SR
Queue Stats
265W - 266L
1,324 Elo+
Solo
Scylla
Scylla
chapadm
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,197 Elo+
Party 1
Sol
Sol
frankybri
Sol
Level 67
God Stats
0W - 1L
1,413 SR
Queue Stats
4W - 7L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
16
2 / 2 / 18
9,657
743
9,866
16,582
8,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

18
5 / 2 / 14
10,639
818
8,139
9,854
3,834
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Scylla
16
7 / 4 / 10
10,408
801
11,579
9,053
2,836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
12 / 1 / 11
11,530
887
15,324
5,594
2,007
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Olorun
luzzy_cx
Olorun
18
4 / 2 / 17
10,461
805
9,739
10,701
4,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
14
1 / 4 / 4
7,870
605
9,983
9,118
3,015
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
ScalyLearner662
Baron Samedi
16
3 / 6 / 5
9,504
731
7,666
14,398
5,687
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
Trexpee
Pele
15
0 / 7 / 6
7,923
609
6,567
12,648
5,599
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
chapadm
Scylla
15
3 / 7 / 3
8,445
650
3,359
10,011
3,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 7 / 4
8,077
621
9,803
12,302
3,499
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
30
30
Kills
8
11
Deaths
31
70
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Camazotz
 
Camazotz
2
2
18
5.5
L
Ah Muzen Cab
 
Ah Muzen Cab
1
4
4
0.75
W
5
2
14
6
W
Scylla
7
4
10
3
L
Baron Samedi
ScalyLearner662
Baron Samedi
3
6
5
0.92
L
Pele
Trexpee
Pele
0
7
6
0.43
L
Scylla
chapadm
Scylla
3
7
3
0.64
W
12
1
11
17.5
L
1
7
4
0.43
W
Olorun
luzzy_cx
Olorun
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,647
Damage
37,378
51,784
Taken
58,477
22,110
Mitigated
20,896
30,559
Healing
15,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
 
Camazotz
9,866
1,437
375
9,191
16,582
8,931
1,243
4,445
11,615
0
14,026
L
Ah Muzen Cab
 
Ah Muzen Cab
9,983
2,100
352
2,055
9,118
3,015
0
7,714
1,263
0
15,253
W
8,139
66
773
3,266
9,854
3,834
1,108
3,331
6,016
25,787
0
W
Scylla
11,579
37
1,118
2,136
9,053
2,836
450
4,343
4,557
25,402
0
L
Baron Samedi
ScalyLearner662
Baron Samedi
7,666
279
1,977
3,502
14,398
5,687
0
9,947
4,142
20,896
0
L
Pele
Trexpee
Pele
6,567
427
694
1,666
12,648
5,599
84
8,024
4,449
0
18,216
L
Scylla
chapadm
Scylla
3,359
228
507
594
10,011
3,096
0
7,896
1,976
7,496
0
W
15,324
599
977
788
5,594
2,007
804
2,637
2,639
31,291
0
L
9,803
527
1,317
2,604
12,302
3,499
0
10,633
1,555
22,174
0
W
Olorun
luzzy_cx
Olorun
9,739
3,828
5,575
6,360
10,701
4,502
2,071
4,815
5,510
25,388
1,999

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,695
Gold Earned
41,819
163
Minions Killed
111
0
Camps Cleared
0
1,217,777
Distance Traveled
1,074,202
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
9,657
743
6
0
0
251,673
1
L
Ah Muzen Cab
7,870
605
12
1
0
237,396
2
W
Anubis
10,639
818
49
4
0
227,545
0
W
Scylla
10,408
801
17
1
0
224,890
0
L
Baron Samedi
9,504
731
38
3
0
196,299
0
L
Pele
7,923
609
17
1
0
249,411
0
L
Scylla
8,445
650
23
2
0
192,000
0
W
Zeus
11,530
887
42
3
0
254,932
0
L
Sol
8,077
621
21
2
0
199,096
0
W
Olorun
10,461
805
49
4
0
258,737
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role