Player Matchup

Chaac
Chaac
 
Chaac
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
CasuallyNobody
Ravana
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
201W - 175L
1,650 Elo+
Party 1
Cthulhu
Cthulhu
IT me JOEY
Cthulhu
Level 124
God Stats
2W - 3L
1,770 SR
Queue Stats
47W - 43L
1,690 Elo+
Party 1
Raijin
Raijin
MeliodasDragnSin
Raijin
Level 156
God Stats
2W - 2L
1,561 SR
Queue Stats
76W - 29L
1,798 Elo+
Party 3
Skadi
Skadi
xLEGENDx415
Skadi
Level 125
God Stats
2W - 0L
1,202 SR
Queue Stats
132W - 115L
1,597 Elo+
Party 1
Team Averages
Level 144
1,507 SR
1,647 Elo+

VS

Team Averages
Level 136
1,624 SR
1,627 Elo+
Scylla
Scylla
AlexG11x
Scylla
Level 125
God Stats
17W - 24L
1,580 SR
Queue Stats
102W - 105L
1,573 Elo+
Party 2
Arachne
Arachne
BigSexy916
Arachne
Level 129
God Stats
24W - 17L
1,677 SR
Queue Stats
226W - 193L
1,620 Elo+
Party 2
Athena
Athena
OrtizG97
Athena
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 245L
1,624 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
SylarBates
Ah Muzen Cab
Level 160
God Stats
8W - 8L
1,544 SR
Queue Stats
94W - 93L
1,669 Elo+
Solo
Zhong Kui
Zhong Kui
toxilix
Zhong Kui
Level 139
God Stats
8W - 7L
1,820 SR
Queue Stats
332W - 318L
1,647 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
17
1 / 4 / 12
12,131
505
14,826
30,529
26,863
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
19 / 1 / 7
15,624
651
26,868
14,837
9,852
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
IT me JOEY
Cthulhu
17
3 / 2 / 17
12,622
526
10,070
20,330
25,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
5 / 2 / 14
13,089
545
12,715
13,638
5,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
2 / 3 / 9
12,563
523
8,604
16,060
5,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
AlexG11x
Scylla
14
0 / 6 / 2
9,340
389
5,237
10,922
3,075
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
BigSexy916
Arachne
19
2 / 7 / 2
11,344
473
11,751
25,917
8,606
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
OrtizG97
Athena
13
2 / 8 / 1
9,788
408
8,449
23,324
20,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ah Muzen Cab
SylarBates
Ah Muzen Cab
20
4 / 4 / 1
12,438
518
13,445
13,962
5,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
toxilix
Zhong Kui
20
4 / 5 / 1
13,166
549
17,319
19,680
22,771
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
19
30
Kills
12
12
Deaths
30
59
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
4
12
1.75
L
Scylla
AlexG11x
Scylla
0
6
2
0.17
L
Arachne
BigSexy916
Arachne
2
7
2
0.43
W
19
1
7
22.5
W
Cthulhu
IT me JOEY
Cthulhu
3
2
17
5.75
W
5
2
14
6
L
Athena
OrtizG97
Athena
2
8
1
0.31
L
Ah Muzen Cab
SylarBates
Ah Muzen Cab
4
4
1
1.13
L
Zhong Kui
toxilix
Zhong Kui
4
5
1
0.9
W
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,083
Damage
56,201
95,394
Taken
93,805
72,821
Mitigated
60,726
30,454
Healing
19,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
14,826
2,643
0
14,017
30,529
26,863
970
11,004
19,525
0
79,732
L
Scylla
AlexG11x
Scylla
5,237
538
0
714
10,922
3,075
774
4,396
6,526
51,514
0
L
Arachne
BigSexy916
Arachne
11,751
7,371
0
7,641
25,917
8,606
0
5,787
20,130
0
93,558
W
26,868
10,185
0
3,744
14,837
9,852
1,962
7,129
7,708
0
133,814
W
Cthulhu
IT me JOEY
Cthulhu
10,070
1,216
1,104
3,999
20,330
25,108
612
7,298
13,032
49,193
0
W
12,715
935
0
1,771
13,638
5,270
1,177
5,483
8,155
93,994
0
L
Athena
OrtizG97
Athena
8,449
1,954
0
2,129
23,324
20,924
147
7,449
15,875
20,723
724
L
Ah Muzen Cab
SylarBates
Ah Muzen Cab
13,445
1,335
0
2,754
13,962
5,350
4,307
1,850
12,112
0
113,419
L
Zhong Kui
toxilix
Zhong Kui
17,319
2,838
0
6,580
19,680
22,771
1,704
3,633
16,047
98,935
0
W
8,604
4,378
0
5,819
16,060
5,728
3,511
3,670
12,390
0
96,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,029
Gold Earned
56,076
703
Minions Killed
636
0
Camps Cleared
0
2,450,322
Distance Traveled
2,219,993
34
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,131
505
129
5
0
470,890
7
L
Scylla
9,340
389
98
4
0
380,540
2
L
Arachne
11,344
473
143
6
0
493,371
3
W
Ravana
15,624
651
188
8
0
571,498
4
W
Cthulhu
12,622
526
82
3
0
493,076
7
W
Raijin
13,089
545
153
6
0
446,219
9
L
Athena
9,788
408
26
1
0
497,454
8
L
Ah Muzen Cab
12,438
518
185
8
0
441,943
6
L
Zhong Kui
13,166
549
184
8
0
406,685
2
W
Skadi
12,563
523
151
6
0
468,639
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role