Player Matchup

Anhur
Anhur
 
Anhur
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
AFluffyEnd
Kuzenbo
Level 88
God Stats
7W - 7L
1,562 SR
Queue Stats
303W - 299L
1,632 Elo+
Solo
Fenrir
Fenrir
AntiWax
Fenrir
Level 16
God Stats
4W - 3L
1,575 SR
Queue Stats
30W - 17L
1,619 Elo+
Party 1
Janus
Janus
Kemphir
Janus
Level 49
God Stats
5W - 3L
1,721 SR
Queue Stats
204W - 214L
1,571 Elo+
Party 1
Artio
Artio
Witcher__1998
Artio
Level 100
God Stats
2W - 1L
1,535 SR
Queue Stats
136W - 161L
1,487 Elo+
Solo
Team Averages
Level 68
1,578 SR
1,562 Elo+

VS

Team Averages
Level 99
1,438 SR
1,403 Elo+
Thanatos
Thanatos
Muggins2462
Thanatos
Level 86
God Stats
1W - 3L
1,412 SR
Queue Stats
169W - 265L
1,270 Elo+
Party 2
Nu Wa
Nu Wa
OlimarThirtytwo
Nu Wa
Level 142
God Stats
1W - 4L
1,757 SR
Queue Stats
127W - 109L
1,559 Elo+
Solo
Merlin
Merlin
ShrimpBoyyyyy
Merlin
Level 127
God Stats
4W - 6L
1,325 SR
Queue Stats
370W - 553L
1,461 Elo+
Party 2
Bacchus
Bacchus
SnowGoblin
Bacchus
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,571 Elo+
Solo
Amaterasu
Amaterasu
udonotrock
Amaterasu
Level 28
God Stats
0W - 3L
1,197 SR
Queue Stats
37W - 150L
1,154 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
1 / 2 / 1
4,286
536
1,979
5,001
932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
AFluffyEnd
Kuzenbo
10
2 / 0 / 1
5,601
700
2,543
2,519
1,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Fenrir
AntiWax
Fenrir
9
6 / 1 / 3
5,888
736
4,257
4,226
1,310
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Janus
Kemphir
Janus
11
4 / 0 / 3
6,187
773
2,893
2,297
533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

6
0 / 2 / 5
4,490
561
2,125
8,062
2,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Muggins2462
Thanatos
7
0 / 5 / 0
4,061
508
1,165
6,153
1,503
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

9
0 / 1 / 1
4,806
601
2,065
2,568
664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
3 / 2 / 2
5,349
669
4,217
3,210
638
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
SnowGoblin
Bacchus
6
2 / 2 / 0
4,183
523
1,768
5,548
1,857
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
udonotrock
Amaterasu
8
0 / 3 / 0
4,422
553
824
5,031
2,010
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
13
Kills
5
5
Deaths
13
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
2
1
0.75
W
Kuzenbo
AFluffyEnd
Kuzenbo
2
0
1
2.5
W
Fenrir
AntiWax
Fenrir
6
1
3
7.5
W
Janus
Kemphir
Janus
4
0
3
5.5
L
Thanatos
Muggins2462
Thanatos
0
5
0
0
L
0
1
1
0.5
L
3
2
2
2
L
Bacchus
SnowGoblin
Bacchus
2
2
0
1
W
0
2
5
1.25
L
Amaterasu
udonotrock
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,797
Damage
10,039
22,105
Taken
22,510
7,575
Mitigated
6,672
7,867
Healing
7,726
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
1,979
1,560
0
1,344
5,001
932
180
3,263
1,540
0
16,112
W
Kuzenbo
AFluffyEnd
Kuzenbo
2,543
991
0
1,540
2,519
1,992
210
201
2,318
25,785
0
W
Fenrir
AntiWax
Fenrir
4,257
1,287
0
520
4,226
1,310
0
885
3,341
0
23,719
W
Janus
Kemphir
Janus
2,893
275
0
727
2,297
533
0
983
1,300
34,877
0
L
Thanatos
Muggins2462
Thanatos
1,165
264
0
3,105
6,153
1,503
0
1,336
4,817
0
16,953
L
2,065
139
0
739
2,568
664
0
1,129
1,439
28,481
0
L
4,217
649
0
111
3,210
638
0
906
2,304
24,189
0
L
Bacchus
SnowGoblin
Bacchus
1,768
561
680
1,499
5,548
1,857
0
1,427
4,121
7,648
0
W
2,125
358
344
3,392
8,062
2,808
75
2,338
5,152
7,809
1,233
L
Amaterasu
udonotrock
Amaterasu
824
374
0
1,592
5,031
2,010
0
2,543
2,488
0
20,140

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,452
Gold Earned
22,821
220
Minions Killed
221
0
Camps Cleared
0
830,664
Distance Traveled
741,543
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
4,286
536
40
5
0
139,492
0
W
Kuzenbo
5,601
700
51
6
0
168,178
1
W
Fenrir
5,888
736
51
6
0
189,634
3
W
Janus
6,187
773
74
9
0
171,159
1
L
Thanatos
4,061
508
44
6
0
157,775
0
L
Nu Wa
4,806
601
53
7
0
155,772
3
L
Merlin
5,349
669
65
8
0
133,547
1
L
Bacchus
4,183
523
5
1
0
144,639
1
W
Artio
4,490
561
4
1
0
162,201
2
L
Amaterasu
4,422
553
54
7
0
149,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role