Player Matchup

Achilles
Achilles
AToyotaPrius
Achilles
Level 47
God Stats
9W - 6L
1,720 SR
Queue Stats
434W - 395L
1,480 Elo+
Party 1
Horus
Horus
Burnoutmaster98
Horus
Level 42
God Stats
1W - 5L
1,500 SR
Queue Stats
382W - 360L
1,488 Elo+
Party 1
Charybdis
Charybdis
C1or0x
Charybdis
Level 57
God Stats
6W - 2L
1,826 SR
Queue Stats
226W - 236L
1,508 Elo+
Party 1
Tiamat
Tiamat
KiaSoul
Tiamat
Level 66
God Stats
8W - 11L
1,220 SR
Queue Stats
509W - 445L
1,488 Elo+
Party 1
Freya
Freya
SETthaTONE
Freya
Level 107
God Stats
86W - 58L
1,630 SR
Queue Stats
509W - 478L
1,484 Elo+
Party 1
Team Averages
Level 64
1,579 SR
1,490 Elo+

VS

Team Averages
Level 62
1,575 SR
1,514 Elo+
Cupid
Cupid
CesarMus
Cupid
Level 74
God Stats
8W - 7L
1,646 SR
Queue Stats
47W - 38L
1,605 Elo+
Party 2
Tyr
Tyr
DEemo0
Tyr
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Susano
Susano
Midöri
Susano
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Zhong Kui
Zhong Kui
Sneyder2411
Zhong Kui
Level 41
God Stats
33W - 16L
1,728 SR
Queue Stats
76W - 85L
1,465 Elo+
Party 2
Ymir
Ymir
ishigamiXx
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AToyotaPrius
Achilles
15
2 / 1 / 4
9,099
506
7,116
10,135
10,897
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 2 / 14
9,678
538
6,029
11,777
9,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Charybdis
C1or0x
Charybdis
16
10 / 2 / 6
10,115
562
11,747
10,496
3,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tiamat
KiaSoul
Tiamat
16
4 / 0 / 4
9,584
532
11,629
9,255
5,909
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Freya
17
6 / 3 / 3
10,010
556
9,007
13,857
5,089
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CesarMus
Cupid
15
2 / 6 / 3
9,172
510
6,975
14,364
3,497
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tyr
DEemo0
Tyr
12
2 / 1 / 1
8,259
459
5,342
10,965
5,042
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
Midöri
Susano
12
3 / 6 / 4
8,392
466
5,750
11,883
3,572
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Zhong Kui
Sneyder2411
Zhong Kui
13
1 / 4 / 1
8,033
446
10,039
11,122
7,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 7 / 3
6,475
360
2,456
11,863
6,698
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
20
24
Kills
8
8
Deaths
24
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
AToyotaPrius
Achilles
2
1
4
4
W
2
2
14
4.5
W
Charybdis
C1or0x
Charybdis
10
2
6
6.5
L
Cupid
CesarMus
Cupid
2
6
3
0.58
L
Tyr
DEemo0
Tyr
2
1
1
2.5
W
Tiamat
KiaSoul
Tiamat
4
0
4
6
L
Susano
Midöri
Susano
3
6
4
0.83
W
Freya
6
3
3
2.5
L
Zhong Kui
Sneyder2411
Zhong Kui
1
4
1
0.38
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,528
Damage
30,562
55,520
Taken
60,197
34,734
Mitigated
25,814
20,941
Healing
16,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AToyotaPrius
Achilles
7,116
1,913
0
2,634
10,135
10,897
583
2,212
7,923
0
49,434
W
6,029
2,468
1,257
3,311
11,777
9,327
136
3,140
8,637
0
25,866
W
Charybdis
C1or0x
Charybdis
11,747
4,938
0
4,924
10,496
3,512
558
1,193
9,303
0
67,894
L
Cupid
CesarMus
Cupid
6,975
5,078
140
4,838
14,364
3,497
708
2,269
12,005
0
72,532
L
Tyr
DEemo0
Tyr
5,342
312
0
3,012
10,965
5,042
0
3,072
7,871
4,539
36,542
W
Tiamat
KiaSoul
Tiamat
11,629
859
0
2,690
9,255
5,909
0
4,725
4,530
63,610
0
L
Susano
Midöri
Susano
5,750
713
0
3,349
11,883
3,572
0
6,230
5,553
0
37,450
W
Freya
9,007
3,088
0
6,125
13,857
5,089
0
2,107
11,750
73,738
0
L
Zhong Kui
Sneyder2411
Zhong Kui
10,039
453
0
4,217
11,122
7,005
1,135
4,669
6,137
52,094
0
L
2,456
900
0
540
11,863
6,698
0
3,724
7,995
6,129
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,486
Gold Earned
40,331
468
Minions Killed
365
0
Camps Cleared
0
1,748,358
Distance Traveled
1,743,348
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,099
506
95
5
0
298,266
5
W
Horus
9,678
538
52
3
0
369,209
3
W
Charybdis
10,115
562
93
5
0
337,281
3
L
Cupid
9,172
510
124
7
0
312,477
2
L
Tyr
8,259
459
80
4
0
398,127
4
W
Tiamat
9,584
532
124
7
0
384,333
4
L
Susano
8,392
466
60
3
0
359,203
1
W
Freya
10,010
556
104
6
0
359,269
0
L
Zhong Kui
8,033
446
95
5
0
336,635
6
L
Ymir
6,475
360
6
0
0
336,906
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role