Player Matchup

Cliodhna
Cliodhna
AlphaKamilion
Cliodhna
Level 144
God Stats
14W - 9L
1,504 SR
Queue Stats
141W - 157L
1,427 Elo+
Party 1
Erlang Shen
Erlang Shen
KrAzie13
Erlang Shen
Level 151
God Stats
4W - 2L
1,565 SR
Queue Stats
182W - 203L
1,439 Elo+
Party 1
Izanami
Izanami
WomensRights669
Izanami
Level 32
God Stats
2W - 1L
1,308 SR
Queue Stats
22W - 23L
1,401 Elo+
Party 2
Atlas
Atlas
illusionista6
Atlas
Level 56
God Stats
2W - 1L
1,502 SR
Queue Stats
25W - 30L
1,395 Elo+
Party 2
Zeus
Zeus
kylehella
Zeus
Level 41
God Stats
3W - 1L
1,543 SR
Queue Stats
20W - 20L
1,431 Elo+
Party 2
Team Averages
Level 85
1,484 SR
1,419 Elo+

VS

Team Averages
Level 97
1,458 SR
1,461 Elo+
Thor
Thor
BRYCEYPOO1234
Thor
Level 155
God Stats
9W - 9L
1,574 SR
Queue Stats
111W - 129L
1,409 Elo+
Party 3
Sylvanus
Sylvanus
DrunkenXXMastr
Sylvanus
Level 17
God Stats
0W - 1L
1,277 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 3
Neith
Neith
LegibleFilly
Neith
Level 108
God Stats
1W - 2L
1,723 SR
Queue Stats
13W - 26L
1,492 Elo+
Party 3
Mercury
Mercury
PIug n Pray
Mercury
Level 90
God Stats
2W - 3L
1,216 SR
Queue Stats
40W - 42L
1,550 Elo+
Party 3
Hel
Hel
Sulfuricpower32
Hel
Level 116
God Stats
2W - 4L
1,500 SR
Queue Stats
41W - 53L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AlphaKamilion
Cliodhna
9
0 / 1 / 0
5,037
630
495
4,928
1,271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
KrAzie13
Erlang Shen
11
5 / 0 / 0
6,549
819
4,417
4,600
3,740
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
2 / 1 / 1
4,657
582
3,382
3,792
941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 0 / 2
5,015
627
3,347
6,029
2,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zeus
10
1 / 0 / 0
5,442
680
1,883
2,403
542
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 0
4,431
554
1,965
5,573
2,418
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sylvanus
6
0 / 2 / 0
3,976
497
1,912
5,521
1,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

7
0 / 1 / 1
4,361
545
4,617
5,637
1,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mercury
PIug n Pray
Mercury
9
1 / 1 / 0
4,754
594
1,011
3,793
989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

6
0 / 3 / 0
3,987
498
782
3,427
650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
9
Kills
2
2
Deaths
9
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
AlphaKamilion
Cliodhna
0
1
0
0
L
1
2
0
0.5
L
Sylvanus
0
2
0
0
W
Erlang Shen
KrAzie13
Erlang Shen
5
0
0
5
L
0
1
1
0.5
L
Mercury
PIug n Pray
Mercury
1
1
0
1
L
0
3
0
0
W
2
1
1
2.5
W
1
0
2
2
W
Zeus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,524
Damage
10,287
21,752
Taken
23,951
9,368
Mitigated
7,026
9,235
Healing
6,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
AlphaKamilion
Cliodhna
495
0
0
2,743
4,928
1,271
0
0
4,928
0
28,677
L
1,965
710
0
1,250
5,573
2,418
0
1,006
4,567
0
20,221
L
Sylvanus
1,912
996
72
1,473
5,521
1,726
23
1,702
3,819
6,535
0
W
Erlang Shen
KrAzie13
Erlang Shen
4,417
2,096
0
2,182
4,600
3,740
162
782
3,818
0
31,258
L
4,617
1,407
0
2,470
5,637
1,243
87
2,003
3,634
0
29,122
L
Mercury
PIug n Pray
Mercury
1,011
421
0
442
3,793
989
0
519
3,274
0
17,900
L
782
74
77
1,170
3,427
650
0
0
3,427
16,584
0
W
3,382
2,698
444
1,146
3,792
941
90
906
2,886
0
22,153
W
3,347
1,326
0
1,968
6,029
2,874
0
1,006
5,023
12,673
0
W
Zeus
1,883
657
0
752
2,403
542
348
0
2,403
27,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,700
Gold Earned
21,509
277
Minions Killed
165
0
Camps Cleared
0
850,615
Distance Traveled
770,503
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
5,037
630
70
9
0
206,828
3
L
Thor
4,431
554
43
5
0
158,332
3
L
Sylvanus
3,976
497
10
1
0
152,444
2
W
Erlang Shen
6,549
819
76
10
0
172,048
1
L
Neith
4,361
545
46
6
0
152,005
2
L
Mercury
4,754
594
37
5
0
205,209
1
L
Hel
3,987
498
29
4
0
102,513
0
W
Izanami
4,657
582
56
7
0
129,353
0
W
Atlas
5,015
627
14
2
0
178,443
0
W
Zeus
5,442
680
61
8
0
163,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role