Player Matchup

Susano
Susano
BlessedxFate
Susano
Level 88
God Stats
0W - 2L
1,307 SR
Queue Stats
13W - 16L
1,525 Elo+
Party 2
Khepri
Khepri
CEGkiller
Khepri
Level 129
God Stats
1W - 2L
1,744 SR
Queue Stats
141W - 148L
1,485 Elo+
Solo
Cernunnos
Cernunnos
GucciEconomist
Cernunnos
Level 119
God Stats
0W - 1L
1,724 SR
Queue Stats
17W - 21L
1,513 Elo+
Party 2
Kumbhakarna
Kumbhakarna
VictorVM99
Kumbhakarna
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 58L
1,527 Elo+
Solo
Hera
Hera
tiptoetingles
Hera
Level 85
God Stats
0W - 1L
1,306 SR
Queue Stats
17W - 21L
1,513 Elo+
Party 2
Team Averages
Level 108
1,516 SR
1,513 Elo+

VS

Team Averages
Level 158
1,498 SR
1,543 Elo+
Anubis
Anubis
BxRBurstfire
Anubis
Level 160
God Stats
6W - 6L
1,652 SR
Queue Stats
408W - 343L
1,569 Elo+
Party 1
Eset
Eset
HelenKiller4658
Eset
Level 160
God Stats
34W - 11L
1,589 SR
Queue Stats
398W - 325L
1,573 Elo+
Party 1
Cthulhu
Cthulhu
MizPreserves
Cthulhu
Level 154
God Stats
21W - 11L
1,630 SR
Queue Stats
344W - 269L
1,600 Elo+
Party 1
Ne Zha
Ne Zha
NomadHokie
Ne Zha
Level 160
God Stats
15W - 10L
1,337 SR
Queue Stats
391W - 346L
1,540 Elo+
Party 1
Kuzenbo
Kuzenbo
ZonaCat833
Kuzenbo
Level 158
God Stats
6W - 4L
1,281 SR
Queue Stats
886W - 841L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
20
5 / 4 / 13
11,620
726
16,399
14,411
17,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Khepri
CEGkiller
Khepri
15
0 / 6 / 13
9,978
624
7,008
18,446
22,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
GucciEconomist
Cernunnos
18
5 / 4 / 12
10,829
677
17,585
16,961
7,451
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Kumbhakarna
VictorVM99
Kumbhakarna
17
5 / 5 / 11
11,449
716
8,230
33,689
27,594
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

19
5 / 3 / 12
10,996
687
12,784
11,781
4,606
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
17
1 / 4 / 10
10,988
687
11,155
14,287
8,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

18
4 / 4 / 11
11,306
707
20,189
13,563
6,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
MizPreserves
Cthulhu
20
10 / 4 / 5
12,908
807
20,591
14,815
23,074
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ne Zha
NomadHokie
Ne Zha
18
4 / 4 / 12
11,520
720
22,604
16,778
8,017
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Kuzenbo
ZonaCat833
Kuzenbo
17
2 / 4 / 9
10,626
664
10,456
16,986
27,004
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
68
20
Kills
21
22
Deaths
20
61
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Susano
5
4
13
2.88
W
Anubis
1
4
10
1.5
L
Khepri
CEGkiller
Khepri
0
6
13
1.08
L
Cernunnos
GucciEconomist
Cernunnos
5
4
12
2.75
W
4
4
11
2.38
W
Cthulhu
MizPreserves
Cthulhu
10
4
5
3.13
W
Ne Zha
NomadHokie
Ne Zha
4
4
12
2.5
L
Kumbhakarna
VictorVM99
Kumbhakarna
5
5
11
2.1
W
Kuzenbo
ZonaCat833
Kuzenbo
2
4
9
1.63
L
5
3
12
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,006
Damage
84,995
95,288
Taken
76,429
79,639
Mitigated
72,859
37,735
Healing
29,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
16,399
1,039
638
2,948
14,411
17,367
1,040
9,307
5,104
0
35,207
W
Anubis
11,155
565
739
3,933
14,287
8,609
1,447
5,792
8,391
41,898
0
L
Khepri
CEGkiller
Khepri
7,008
176
939
1,706
18,446
22,621
0
10,830
7,616
19,176
0
L
Cernunnos
GucciEconomist
Cernunnos
17,585
7,595
3,966
7,193
16,961
7,451
1,536
11,417
5,544
0
34,830
W
20,189
1,895
3,298
3,673
13,563
6,155
1,454
5,829
7,585
30,634
0
W
Cthulhu
MizPreserves
Cthulhu
20,591
620
4,924
1,351
14,815
23,074
400
6,026
8,481
39,017
0
W
Ne Zha
NomadHokie
Ne Zha
22,604
4,437
661
5,856
16,778
8,017
2,356
5,111
11,458
0
43,824
L
Kumbhakarna
VictorVM99
Kumbhakarna
8,230
518
2,207
12,448
33,689
27,594
120
22,180
11,509
13,572
0
W
Kuzenbo
ZonaCat833
Kuzenbo
10,456
3,482
2,256
2,455
16,986
27,004
778
5,264
11,350
19,814
0
L
12,784
2,640
2,508
3,182
11,781
4,606
866
8,657
3,124
40,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,872
Gold Earned
57,348
167
Minions Killed
171
0
Camps Cleared
0
1,417,149
Distance Traveled
1,426,627
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,620
726
37
2
0
327,530
3
W
Anubis
10,988
687
69
4
0
249,168
1
L
Khepri
9,978
624
23
1
0
266,067
1
L
Cernunnos
10,829
677
47
3
0
272,584
0
W
Eset
11,306
707
18
1
0
252,971
3
W
Cthulhu
12,908
807
37
2
0
294,346
0
W
Ne Zha
11,520
720
28
2
0
324,701
1
L
Kumbhakarna
11,449
716
9
1
0
290,971
0
W
Kuzenbo
10,626
664
19
1
0
305,441
1
L
Hera
10,996
687
51
3
0
259,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role