Player Matchup

Zeus
Zeus
ViP3R SniP3R303
Zeus
Level 124
God Stats
6W - 7L
1,622 SR
Queue Stats
19W - 16L
1,553 Elo+
Party 2
Sun Wukong
Sun Wukong
seward32
Sun Wukong
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 20L
1,502 Elo+
Party 2
Vamana
Vamana
storffboy
Vamana
Level 109
God Stats
3W - 5L
1,361 SR
Queue Stats
12W - 15L
1,443 Elo+
Party 2
Team Averages
Level 118
1,494 SR
1,499 Elo+

VS

Team Averages
Level 82
1,438 SR
1,411 Elo+
Zeus
Zeus
FiddlerDiddler51
Zeus
Level 40
God Stats
17W - 22L
1,348 SR
Queue Stats
281W - 315L
1,425 Elo+
Solo
Fenrir
Fenrir
aaQ-Q_
Fenrir
Level 99
God Stats
32W - 44L
1,520 SR
Queue Stats
544W - 843L
1,409 Elo+
Party 1
Gilgamesh
Gilgamesh
liftedeye
Gilgamesh
Level 108
God Stats
36W - 49L
1,448 SR
Queue Stats
465W - 711L
1,400 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 8 / 5
11,042
736
18,896
9,312
2,842
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sun Wukong
seward32
Sun Wukong
16
5 / 6 / 7
11,924
795
12,762
15,782
13,480
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vamana
storffboy
Vamana
14
3 / 5 / 10
10,981
732
8,958
17,088
20,801
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 7 / 7
10,748
717
12,388
12,779
4,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
aaQ-Q_
Fenrir
15
12 / 6 / 4
11,706
780
13,676
22,493
9,293
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Gilgamesh
liftedeye
Gilgamesh
14
0 / 1 / 16
10,599
707
9,171
17,542
20,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
46
14
Kills
19
19
Deaths
14
22
Assists
27
Player
Kills
Deaths
Assists
KDA
L
7
7
7
1.5
W
6
8
5
1.06
L
Fenrir
aaQ-Q_
Fenrir
12
6
4
2.33
L
Gilgamesh
liftedeye
Gilgamesh
0
1
16
8
W
Sun Wukong
seward32
Sun Wukong
5
6
7
1.42
W
Vamana
storffboy
Vamana
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,616
Damage
35,235
42,182
Taken
52,814
37,123
Mitigated
34,407
8,057
Healing
7,395
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,388
1,827
0
803
12,779
4,385
0
4,096
8,486
48,249
0
W
18,896
1,428
0
234
9,312
2,842
0
1,901
7,411
45,192
0
L
Fenrir
aaQ-Q_
Fenrir
13,676
3,774
0
3,326
22,493
9,293
0
9,891
12,202
0
25,857
L
Gilgamesh
liftedeye
Gilgamesh
9,171
1,887
624
2,642
17,542
20,729
16
5,341
11,864
0
27,087
W
Sun Wukong
seward32
Sun Wukong
12,762
4,599
0
3,038
15,782
13,480
1,199
4,769
11,013
0
36,187
W
Vamana
storffboy
Vamana
8,958
5,280
0
4,785
17,088
20,801
1,302
6,139
10,949
308
24,896

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,947
Gold Earned
33,053
130
Minions Killed
130
5
Camps Cleared
7
791,008
Distance Traveled
774,146
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,748
717
77
5
4
233,586
1
W
Zeus
11,042
736
49
3
2
239,270
4
L
Fenrir
11,706
780
25
2
0
253,221
0
L
Gilgamesh
10,599
707
28
2
3
287,339
2
W
Sun Wukong
11,924
795
56
4
1
272,338
5
W
Vamana
10,981
732
25
2
2
279,400
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role