Player Matchup

Anhur
Anhur
MARISCAL90
Anhur
Level 159
God Stats
3W - 1L
1,694 SR
Queue Stats
96W - 110L
1,393 Elo+
Party 1
Osiris
Osiris
Mey Katsaya
Osiris
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 42L
1,282 Elo+
Party 1
Erlang Shen
Erlang Shen
iTZ C00K
Erlang Shen
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 29L
1,160 Elo+
Solo
Fenrir
Fenrir
panquesupremo
Fenrir
Level 137
God Stats
4W - 0L
1,693 SR
Queue Stats
144W - 165L
1,365 Elo+
Party 1
Sobek
Sobek
xGoRxSnake
Sobek
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 74L
1,292 Elo+
Party 1
Team Averages
Level 134
1,577 SR
1,298 Elo+

VS

Team Averages
Level 93
1,498 SR
1,436 Elo+
Fenrir
Fenrir
ChaseMcDude2275
Fenrir
Level 63
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 78L
1,455 Elo+
Solo
Agni
Agni
GotZombie23
Agni
Level 68
God Stats
1W - 1L
1,406 SR
Queue Stats
90W - 76L
1,344 Elo+
Party 2
Thoth
Thoth
WaitingDig
Thoth
Level 80
God Stats
1W - 5L
1,285 SR
Queue Stats
120W - 135L
1,420 Elo+
Solo
Bastet
Bastet
Xzirf
Bastet
Level 125
God Stats
7W - 8L
1,728 SR
Queue Stats
250W - 234L
1,484 Elo+
Party 2
Loki
Loki
cronos248
Loki
Level 127
God Stats
0W - 1L
1,569 SR
Queue Stats
139W - 139L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
20
7 / 7 / 16
12,930
808
14,679
16,333
6,676
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Osiris
18
4 / 5 / 15
11,011
688
9,239
13,387
19,460
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Erlang Shen
iTZ C00K
Erlang Shen
20
3 / 4 / 15
12,061
754
9,117
15,049
11,454
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
10 / 4 / 10
12,044
753
9,668
12,410
5,813
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sobek
19
3 / 6 / 19
11,873
742
12,617
33,800
32,899
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 14
10,554
660
8,442
12,255
10,849
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
10 / 6 / 11
13,035
815
24,190
12,656
4,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
20
4 / 7 / 11
11,764
735
17,293
16,817
5,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
Xzirf
Bastet
20
7 / 4 / 16
12,177
761
17,063
13,382
5,767
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
17
4 / 5 / 14
10,799
675
13,411
14,282
6,034
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
92
27
Kills
26
26
Deaths
27
75
Assists
66
Player
Kills
Deaths
Assists
KDA
L
1
5
14
1.6
L
10
6
11
2.58
W
Anhur
7
7
16
2.14
W
Osiris
4
5
15
2.3
L
Thoth
4
7
11
1.36
L
Bastet
Xzirf
Bastet
7
4
16
3.75
L
Loki
4
5
14
2.2
W
Erlang Shen
iTZ C00K
Erlang Shen
3
4
15
2.63
W
10
4
10
3.75
W
Sobek
3
6
19
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,320
Damage
80,399
90,979
Taken
69,392
76,302
Mitigated
33,373
30,512
Healing
22,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,442
2,384
537
1,277
12,255
10,849
228
3,158
9,097
0
12,881
L
24,190
1,398
644
2,359
12,656
4,992
1,315
2,005
10,651
44,021
0
W
Anhur
14,679
8,002
1,308
3,510
16,333
6,676
3,100
6,819
9,514
0
48,593
W
Osiris
9,239
1,797
940
1,213
13,387
19,460
454
6,906
6,481
0
16,742
L
Thoth
17,293
695
1,063
5,015
16,817
5,731
851
3,283
13,534
35,976
0
L
Bastet
Xzirf
Bastet
17,063
2,809
2,668
4,497
13,382
5,767
1,430
2,435
10,947
0
27,277
L
Loki
13,411
1,929
1,919
2,894
14,282
6,034
760
1,736
12,546
0
27,913
W
Erlang Shen
iTZ C00K
Erlang Shen
9,117
3,508
2,140
3,960
15,049
11,454
1,040
5,257
9,792
0
24,292
W
9,668
538
161
2,424
12,410
5,813
678
7,232
5,178
0
17,270
W
Sobek
12,617
1,037
1,192
13,664
33,800
32,899
404
15,269
18,531
23,770
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,919
Gold Earned
58,329
160
Minions Killed
145
0
Camps Cleared
0
1,477,066
Distance Traveled
1,496,171
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,554
660
12
1
0
292,709
0
L
Agni
13,035
815
49
3
0
272,215
2
W
Anhur
12,930
808
74
5
0
251,678
0
W
Osiris
11,011
688
19
1
0
299,473
0
L
Thoth
11,764
735
44
3
0
269,259
3
L
Bastet
12,177
761
25
2
0
345,959
7
L
Loki
10,799
675
15
1
0
316,029
0
W
Erlang Shen
12,061
754
26
2
0
326,562
0
W
Fenrir
12,044
753
17
1
0
325,439
1
W
Sobek
11,873
742
24
2
0
273,914
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role