Player Matchup

Rama
Rama
HeathenYsn
Rama
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 64L
1,331 Elo+
Party 1
Zeus
Zeus
JackRifter
Zeus
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 82L
1,409 Elo+
Party 2
Geb
Geb
OXOPLANEZOXO
Geb
Level 29
God Stats
5W - 5L
1,296 SR
Queue Stats
261W - 278L
1,324 Elo+
Party 1
Da Ji
Da Ji
ZAEH Trips
Da Ji
Level 40
God Stats
7W - 1L
1,254 SR
Queue Stats
147W - 184L
1,291 Elo+
Party 1
Hercules
Hercules
sticksrogue
Hercules
Level 89
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 54L
1,310 Elo+
Party 2
Team Averages
Level 64
1,410 SR
1,333 Elo+

VS

Team Averages
Level 46
1,368 SR
1,224 Elo+
Fenrir
Fenrir
Bushido Jet
Fenrir
Level 78
God Stats
1W - 1L
1,503 SR
Queue Stats
105W - 88L
1,293 Elo+
Party 3
Cliodhna
Cliodhna
Bushido Sly
Cliodhna
Level 18
God Stats
0W - 3L
1,214 SR
Queue Stats
2W - 12L
1,103 Elo+
Party 3
Izanami
Izanami
Gold3nBl4ck
Izanami
Level 20
God Stats
1W - 4L
1,324 SR
Queue Stats
2W - 10L
1,132 Elo+
Party 3
Zeus
Zeus
PrinceKad3r
Zeus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,238 Elo+
Party 3
Mulan
Mulan
iNSaNiTySCaRReD
Mulan
Level 108
God Stats
3W - 5L
1,300 SR
Queue Stats
39W - 51L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,131
513
2,114
4,767
1,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

11
4 / 1 / 0
6,479
648
4,721
3,458
923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

8
0 / 0 / 0
4,924
492
1,804
5,939
3,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Da Ji
9
5 / 3 / 1
5,896
590
5,102
6,818
2,667
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
sticksrogue
Hercules
10
1 / 1 / 3
6,064
606
4,384
7,097
6,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
8
1 / 1 / 0
5,269
527
3,134
6,596
2,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
Bushido Sly
Cliodhna
9
2 / 2 / 1
5,403
540
2,446
6,266
1,665
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Gold3nBl4ck
Izanami
9
0 / 0 / 1
5,027
503
2,762
3,026
780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 4 / 0
5,201
520
2,767
5,106
1,836
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
0 / 4 / 1
5,542
554
3,835
7,820
3,790
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
11
Kills
4
5
Deaths
11
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Fenrir
1
1
0
1
L
Cliodhna
Bushido Sly
Cliodhna
2
2
1
1.25
L
Izanami
Gold3nBl4ck
Izanami
0
0
1
0.5
W
1
0
0
1
W
4
1
0
4
W
0
0
0
0
L
1
4
0
0.25
W
Da Ji
5
3
1
1.83
L
0
4
1
0.13
W
Hercules
sticksrogue
Hercules
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,125
Damage
14,944
28,079
Taken
28,814
14,734
Mitigated
10,756
10,697
Healing
5,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
3,134
452
194
2,600
6,596
2,685
0
1,127
5,469
0
11,675
L
Cliodhna
Bushido Sly
Cliodhna
2,446
463
0
393
6,266
1,665
0
576
5,690
0
26,273
L
Izanami
Gold3nBl4ck
Izanami
2,762
2,032
0
1,145
3,026
780
0
677
2,349
0
33,214
W
2,114
1,590
0
2,770
4,767
1,202
84
0
4,767
0
30,313
W
4,721
790
0
1,500
3,458
923
66
2,139
1,319
33,036
0
W
1,804
125
0
2,506
5,939
3,473
0
0
5,939
11,790
0
L
2,767
357
0
250
5,106
1,836
163
4,145
961
24,642
0
W
Da Ji
5,102
1,101
0
1,799
6,818
2,667
0
628
6,190
0
22,925
L
3,835
592
0
1,055
7,820
3,790
0
0
7,388
0
25,478
W
Hercules
sticksrogue
Hercules
4,384
1,158
0
2,122
7,097
6,469
0
0
6,662
0
26,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,494
Gold Earned
26,442
258
Minions Killed
256
0
Camps Cleared
0
987,249
Distance Traveled
1,030,426
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,269
527
23
2
0
217,295
2
L
Cliodhna
5,403
540
49
5
0
244,041
0
L
Izanami
5,027
503
67
7
0
185,349
0
W
Rama
5,131
513
74
7
0
178,092
2
W
Zeus
6,479
648
70
7
0
198,394
3
W
Geb
4,924
492
14
1
0
200,823
3
L
Zeus
5,201
520
53
5
0
188,039
0
W
Da Ji
5,896
590
42
4
0
213,147
0
L
Mulan
5,542
554
64
6
0
195,702
1
W
Hercules
6,064
606
58
6
0
196,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role