Player Matchup

Artemis
Artemis
AbioticComic678
Artemis
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
47W - 89L
1,271 Elo+
Party 1
Vulcan
Vulcan
TheNativeStrong
Vulcan
Level 120
God Stats
3W - 11L
1,052 SR
Queue Stats
238W - 228L
1,530 Elo+
Solo
Gilgamesh
Gilgamesh
VNV Fear
Gilgamesh
Level 63
God Stats
0W - 2L
1,189 SR
Queue Stats
0W - 3L
1,261 Elo+
Party 3
Xing Tian
Xing Tian
VNV Walrus
Xing Tian
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,234 Elo+
Party 3
Nu Wa
Nu Wa
im2slick4u05423
Nu Wa
Level 84
God Stats
4W - 5L
1,431 SR
Queue Stats
39W - 73L
1,338 Elo+
Party 1
Team Averages
Level 95
1,334 SR
1,327 Elo+

VS

Team Averages
Level 106
1,432 SR
1,499 Elo+
Gilgamesh
Gilgamesh
Arcane_Rider
Gilgamesh
Level 106
God Stats
10W - 5L
1,500 SR
Queue Stats
115W - 155L
1,532 Elo+
Party 2
Loki
Loki
BlankClipz
Loki
Level 129
God Stats
7W - 4L
1,687 SR
Queue Stats
78W - 92L
1,581 Elo+
Party 2
Atlas
Atlas
HuckleRayFinn
Atlas
Level 107
God Stats
13W - 17L
1,488 SR
Queue Stats
61W - 89L
1,496 Elo+
Party 2
Ra
Ra
Raka-Ka-Ka-Ka-Ka
Ra
Level 47
God Stats
2W - 3L
1,310 SR
Queue Stats
58W - 72L
1,446 Elo+
Party 2
Danzaburou
Danzaburou
maliguis
Danzaburou
Level 140
God Stats
4W - 3L
1,173 SR
Queue Stats
140W - 152L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 3
7,253
659
6,524
10,385
3,803
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
1 / 3 / 3
7,596
691
8,055
5,875
2,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
VNV Fear
Gilgamesh
14
2 / 4 / 2
7,679
698
3,751
11,959
5,741
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Xing Tian
VNV Walrus
Xing Tian
14
2 / 2 / 2
8,094
736
5,424
13,109
12,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 8 / 3
7,440
676
5,701
11,182
3,458
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Arcane_Rider
Gilgamesh
17
6 / 3 / 9
9,418
856
10,474
12,795
12,548
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
9 / 0 / 11
9,820
893
13,373
6,638
2,562
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 1 / 14
8,736
794
7,896
12,201
12,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 1 / 10
8,610
783
6,163
8,677
4,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Danzaburou
maliguis
Danzaburou
15
3 / 1 / 6
8,721
793
5,808
6,913
2,841
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
75
6
Kills
25
25
Deaths
6
13
Assists
50
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
W
Gilgamesh
Arcane_Rider
Gilgamesh
6
3
9
3.5
W
9
0
11
14.5
W
3
1
14
10
W
4
1
10
9
L
1
3
3
0.83
L
Gilgamesh
VNV Fear
Gilgamesh
2
4
2
0.75
L
Xing Tian
VNV Walrus
Xing Tian
2
2
2
1.5
L
1
8
3
0.31
W
Danzaburou
maliguis
Danzaburou
3
1
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,455
Damage
43,714
52,510
Taken
47,224
27,429
Mitigated
34,619
4,731
Healing
12,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,524
2,340
406
1,667
10,385
3,803
0
2,735
7,650
0
20,470
W
Gilgamesh
Arcane_Rider
Gilgamesh
10,474
2,012
0
2,050
12,795
12,548
202
4,997
7,798
0
35,104
W
13,373
1,835
0
1,891
6,638
2,562
1,019
2,155
4,483
0
40,828
W
7,896
2,190
382
1,112
12,201
12,640
530
4,612
7,589
20,890
0
W
6,163
201
3,094
2,825
8,677
4,028
1,001
4,352
4,325
26,980
0
L
8,055
2,329
0
0
5,875
2,282
0
1,719
4,156
31,714
0
L
Gilgamesh
VNV Fear
Gilgamesh
3,751
1,042
0
90
11,959
5,741
0
2,202
9,757
0
13,519
L
Xing Tian
VNV Walrus
Xing Tian
5,424
523
0
1,890
13,109
12,145
0
4,733
8,376
13,902
0
L
5,701
2,172
87
591
11,182
3,458
0
2,670
8,512
29,442
0
W
Danzaburou
maliguis
Danzaburou
5,808
2,348
0
938
6,913
2,841
1,363
3,064
3,849
0
17,308

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,062
Gold Earned
45,305
149
Minions Killed
219
0
Camps Cleared
0
1,043,706
Distance Traveled
1,124,080
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
7,253
659
29
3
0
181,544
2
W
Gilgamesh
9,418
856
51
5
0
251,661
0
W
Loki
9,820
893
66
6
0
263,368
5
W
Atlas
8,736
794
26
2
0
218,832
1
W
Ra
8,610
783
43
4
0
197,757
0
L
Vulcan
7,596
691
43
4
0
238,010
3
L
Gilgamesh
7,679
698
23
2
0
224,567
0
L
Xing Tian
8,094
736
16
1
0
211,125
1
L
Nu Wa
7,440
676
38
3
0
188,460
4
W
Danzaburou
8,721
793
33
3
0
192,462
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role