Player Matchup

Merlin
Merlin
Dat Derpy Panda
Merlin
Level 29
God Stats
3W - 8L
1,487 SR
Queue Stats
39W - 65L
1,312 Elo+
Party 1
Danzaburou
Danzaburou
LilChivan
Danzaburou
Level 107
God Stats
3W - 5L
1,212 SR
Queue Stats
23W - 46L
1,266 Elo+
Party 1
Bellona
Bellona
XvL Qx
Bellona
Level 69
God Stats
6W - 3L
1,477 SR
Queue Stats
41W - 70L
1,303 Elo+
Party 1
Team Averages
Level 68
1,392 SR
1,294 Elo+

VS

Team Averages
Level 92
1,459 SR
1,362 Elo+
Izanami
Izanami
Asdo-25
Izanami
Level 86
God Stats
4W - 8L
1,552 SR
Queue Stats
22W - 45L
1,315 Elo+
Solo
Nu Wa
Nu Wa
DetsukaJ
Nu Wa
Level 109
God Stats
25W - 28L
1,324 SR
Queue Stats
288W - 361L
1,312 Elo+
Solo
Hercules
Hercules
No One Saw That
Hercules
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 7
7,033
703
5,748
1,771
606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
LilChivan
Danzaburou
12
1 / 0 / 6
7,670
767
4,997
3,530
1,195
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
XvL Qx
Bellona
12
6 / 0 / 2
7,638
764
4,913
6,170
3,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Asdo-25
Izanami
10
0 / 4 / 0
6,161
616
1,883
6,839
2,254
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
DetsukaJ
Nu Wa
9
0 / 3 / 0
5,697
570
4,517
5,757
1,600
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
9
0 / 1 / 0
5,773
577
1,227
5,987
3,335
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
0
8
Kills
0
0
Deaths
8
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Izanami
Asdo-25
Izanami
0
4
0
0
W
1
0
7
4.5
L
Nu Wa
DetsukaJ
Nu Wa
0
3
0
0
W
Danzaburou
LilChivan
Danzaburou
1
0
6
4
L
Hercules
0
1
0
0
W
Bellona
XvL Qx
Bellona
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,658
Damage
7,627
11,471
Taken
18,583
5,061
Mitigated
7,189
3,501
Healing
4,098
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Asdo-25
Izanami
1,883
1,140
0
1,822
6,839
2,254
0
2,581
4,258
0
21,280
W
5,748
106
0
53
1,771
606
267
625
1,146
28,906
0
L
Nu Wa
DetsukaJ
Nu Wa
4,517
2,043
246
952
5,757
1,600
0
1,905
3,852
13,288
0
W
Danzaburou
LilChivan
Danzaburou
4,997
545
0
1,280
3,530
1,195
73
834
2,696
0
25,800
L
Hercules
1,227
36
31
1,047
5,987
3,335
0
1,975
4,012
3,181
6,516
W
Bellona
XvL Qx
Bellona
4,913
368
160
2,008
6,170
3,260
359
3,675
2,495
0
19,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,341
Gold Earned
17,631
141
Minions Killed
96
5
Camps Cleared
3
572,100
Distance Traveled
435,355
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,161
616
51
5
2
140,418
2
W
Merlin
7,033
703
53
5
1
184,755
0
L
Nu Wa
5,697
570
21
2
1
145,267
1
W
Danzaburou
7,670
767
51
5
3
192,125
0
L
Hercules
5,773
577
24
2
0
149,670
2
W
Bellona
7,638
764
37
4
1
195,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role