Player Matchup

Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
SkadiTooHotty
Danzaburou
Level 160
God Stats
5W - 2L
1,797 SR
Queue Stats
112W - 94L
1,621 Elo+
Party 1
Zhong Kui
Zhong Kui
StonedKorean
Zhong Kui
Level 160
God Stats
6W - 2L
1,947 SR
Queue Stats
293W - 174L
1,684 Elo+
Party 1
Cliodhna
Cliodhna
Sħadow
Cliodhna
Level 160
God Stats
3W - 0L
1,838 SR
Queue Stats
63W - 34L
1,685 Elo+
Party 1
Odin
Odin
shenshenshenshen
Odin
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 5L
1,855 Elo+
Party 1
Team Averages
Level 133
1,716 SR
1,669 Elo+

VS

Team Averages
Level 23
1,500 SR
1,434 Elo+
Merlin
Merlin
Persona0915
Merlin
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Mercury
Mercury
bolkymonkee
Mercury
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,551 Elo+
Party 2
Nike
Nike
jhanielo_07
Nike
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 70L
1,257 Elo+
Solo
Kuzenbo
Kuzenbo
killerraptor2693
Kuzenbo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,379 Elo+
Party 2
Kukulkan
Kukulkan
miremaw
Kukulkan
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
4 / 1 / 13
8,584
954
5,340
5,856
2,242
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
SkadiTooHotty
Danzaburou
14
7 / 3 / 11
9,163
1,018
9,530
7,862
3,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
StonedKorean
Zhong Kui
17
10 / 2 / 19
10,089
1,121
13,240
9,082
6,414
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cliodhna
Sħadow
Cliodhna
16
13 / 3 / 17
10,034
1,115
13,731
11,094
8,149
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
2 / 1 / 18
8,351
928
5,164
12,339
6,202
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
0 / 9 / 7
6,989
777
7,580
10,075
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mercury
bolkymonkee
Mercury
12
2 / 9 / 2
7,338
815
1,992
9,726
2,978
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
1 / 7 / 5
7,468
830
3,468
10,943
7,586
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
5 / 5 / 4
9,182
1,020
8,358
12,802
10,341
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Kukulkan
miremaw
Kukulkan
12
1 / 6 / 4
6,839
760
11,444
8,817
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
31
36
Kills
9
10
Deaths
36
78
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
1
13
10.5
L
Merlin
0
9
7
0.39
W
Danzaburou
SkadiTooHotty
Danzaburou
7
3
11
4.17
W
Zhong Kui
StonedKorean
Zhong Kui
10
2
19
9.75
W
Cliodhna
Sħadow
Cliodhna
13
3
17
7.17
L
Mercury
bolkymonkee
Mercury
2
9
2
0.33
L
1
7
5
0.5
L
5
5
4
1.4
L
Kukulkan
miremaw
Kukulkan
1
6
4
0.5
W
2
1
18
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,005
Damage
32,842
46,233
Taken
52,363
26,104
Mitigated
27,771
20,623
Healing
4,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
5,340
3,694
637
1,567
5,856
2,242
2,740
4,104
1,752
0
23,384
L
Merlin
7,580
677
0
450
10,075
3,677
0
3,082
6,993
15,861
0
W
Danzaburou
SkadiTooHotty
Danzaburou
9,530
2,917
1,451
1,786
7,862
3,097
909
5,222
2,640
0
21,098
W
Zhong Kui
StonedKorean
Zhong Kui
13,240
1,526
988
3,642
9,082
6,414
1,404
6,000
2,941
26,105
0
W
Cliodhna
Sħadow
Cliodhna
13,731
2,229
225
4,875
11,094
8,149
450
4,747
5,957
0
20,374
L
Mercury
bolkymonkee
Mercury
1,992
999
363
344
9,726
2,978
0
3,005
6,721
0
6,082
L
3,468
471
0
0
10,943
7,586
0
1,801
9,142
0
10,302
L
8,358
2,508
738
2,134
12,802
10,341
0
1,559
11,243
15,455
0
L
Kukulkan
miremaw
Kukulkan
11,444
1,347
247
604
8,817
3,189
0
3,793
5,024
24,814
0
W
5,164
928
166
5,286
12,339
6,202
254
7,309
5,030
0
8,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,221
Gold Earned
37,816
111
Minions Killed
88
0
Camps Cleared
0
957,900
Distance Traveled
730,112
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,584
954
31
3
0
188,914
0
L
Merlin
6,989
777
20
2
0
147,974
2
W
Danzaburou
9,163
1,018
32
4
0
162,133
0
W
Zhong Kui
10,089
1,121
32
4
0
185,077
1
W
Cliodhna
10,034
1,115
7
1
0
203,168
0
L
Mercury
7,338
815
10
1
0
105,836
0
L
Nike
7,468
830
20
2
0
154,041
0
L
Kuzenbo
9,182
1,020
7
1
0
174,200
0
L
Kukulkan
6,839
760
31
3
0
148,061
0
W
Odin
8,351
928
9
1
0
218,608
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role