Player Matchup

Bastet
Bastet
Antarith
Bastet
Level 33
God Stats
7W - 7L
1,453 SR
Queue Stats
15W - 20L
1,459 Elo+
Party 3
Anubis
Anubis
Narlyshred
Anubis
Level 8
God Stats
27W - 27L
1,500 SR
Queue Stats
49W - 69L
1,490 Elo+
Solo
Ymir
Ymir
SeaNova
Ymir
Level 62
God Stats
3W - 3L
1,314 SR
Queue Stats
52W - 60L
1,524 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Selnarian
Morgan Le Fay
Level 43
God Stats
33W - 33L
1,570 SR
Queue Stats
217W - 260L
1,535 Elo+
Party 3
Medusa
Medusa
Vellichora
Medusa
Level 44
God Stats
37W - 33L
1,516 SR
Queue Stats
44W - 46L
1,525 Elo+
Party 3
Team Averages
Level 38
1,470 SR
1,507 Elo+

VS

Team Averages
Level 78
1,514 SR
1,465 Elo+
Serqet
Serqet
AkaiLightning
Serqet
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
86W - 84L
1,512 Elo+
Party 2
Nu Wa
Nu Wa
Deucalion26
Nu Wa
Level 23
God Stats
1W - 1L
1,604 SR
Queue Stats
90W - 123L
1,497 Elo+
Party 1
Hel
Hel
Punkrockstar77
Hel
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 139L
1,438 Elo+
Party 1
Mulan
Mulan
darkwolf2489
Mulan
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 115L
1,438 Elo+
Party 1
Neith
Neith
gemiplus
Neith
Level 12
God Stats
17W - 27L
1,469 SR
Queue Stats
21W - 27L
1,441 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Antarith
Bastet
20
9 / 2 / 8
12,580
839
18,211
19,025
7,906
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Narlyshred
Anubis
20
8 / 3 / 12
12,680
845
13,949
10,508
4,157
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
SeaNova
Ymir
20
6 / 0 / 13
12,317
821
7,741
14,184
15,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Morgan Le Fay
Selnarian
Morgan Le Fay
19
6 / 3 / 13
11,990
799
21,479
12,863
4,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
Vellichora
Medusa
20
8 / 6 / 11
12,626
842
19,179
18,857
7,297
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 7 / 3
12,228
815
15,233
19,214
8,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
1 / 3 / 5
10,315
688
12,109
7,915
3,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

18
1 / 9 / 7
10,922
728
8,665
21,482
8,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
1 / 12 / 6
10,005
667
11,442
27,334
17,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Neith
gemiplus
Neith
16
2 / 6 / 6
10,022
668
11,597
17,049
6,013
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
41
37
Kills
14
14
Deaths
37
57
Assists
27
Player
Kills
Deaths
Assists
KDA
L
9
7
3
1.5
W
Bastet
Antarith
Bastet
9
2
8
6.5
L
1
3
5
1.17
W
Anubis
Narlyshred
Anubis
8
3
12
4.67
L
1
9
7
0.5
W
Ymir
SeaNova
Ymir
6
0
13
12.5
W
Morgan Le Fay
Selnarian
Morgan Le Fay
6
3
13
4.17
W
Medusa
Vellichora
Medusa
8
6
11
2.25
L
1
12
6
0.33
L
Neith
gemiplus
Neith
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,559
Damage
59,046
75,437
Taken
92,994
39,725
Mitigated
44,052
21,950
Healing
19,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,233
3,143
0
3,932
19,214
8,739
81
10,863
8,162
0
23,647
W
Bastet
Antarith
Bastet
18,211
5,384
0
6,375
19,025
7,906
1,084
4,632
13,402
0
45,614
L
12,109
874
226
13
7,915
3,119
502
4,127
3,679
39,095
0
W
Anubis
Narlyshred
Anubis
13,949
963
0
5,178
10,508
4,157
230
4,481
5,245
40,733
0
L
8,665
358
3,393
6,096
21,482
8,237
0
9,398
11,868
44,537
0
W
Ymir
SeaNova
Ymir
7,741
1,976
0
2,059
14,184
15,390
1,864
3,686
10,119
32,569
0
W
Morgan Le Fay
Selnarian
Morgan Le Fay
21,479
3,275
0
765
12,863
4,975
853
3,675
7,690
49,920
0
W
Medusa
Vellichora
Medusa
19,179
7,477
633
6,940
18,857
7,297
1,574
4,648
12,872
0
77,093
L
11,442
1,630
262
2,664
27,334
17,944
0
10,538
16,664
3,933
25,705
L
Neith
gemiplus
Neith
11,597
2,382
0
3,244
17,049
6,013
309
7,788
9,125
0
28,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,193
Gold Earned
53,492
333
Minions Killed
270
0
Camps Cleared
0
1,530,652
Distance Traveled
1,363,716
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
12,228
815
32
2
0
309,092
0
W
Bastet
12,580
839
73
5
0
333,069
0
L
Nu Wa
10,315
688
59
4
0
227,080
0
W
Anubis
12,680
845
69
5
0
272,124
1
L
Hel
10,922
728
70
5
0
288,335
3
W
Ymir
12,317
821
38
3
0
321,234
0
W
Morgan Le Fay
11,990
799
66
4
0
321,851
1
W
Medusa
12,626
842
87
6
0
282,374
1
L
Mulan
10,005
667
56
4
0
258,496
2
L
Neith
10,022
668
53
4
0
280,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role