Player Matchup

Hun Batz
Hun Batz
Deathlygirl1
Hun Batz
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 21L
1,370 Elo+
Party 1
Kukulkan
Kukulkan
Justified 23
Kukulkan
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 94L
1,347 Elo+
Solo
Raijin
Raijin
Spectrixx
Raijin
Level 63
God Stats
2W - 2L
1,718 SR
Queue Stats
289W - 287L
1,507 Elo+
Solo
Ra
Ra
THExDARKxWITHIN
Ra
Level 68
God Stats
0W - 4L
1,500 SR
Queue Stats
107W - 139L
1,259 Elo+
Party 1
Khepri
Khepri
VashRatax
Khepri
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 74L
1,425 Elo+
Party 1
Team Averages
Level 57
1,544 SR
1,382 Elo+

VS

Team Averages
Level 88
1,455 SR
1,340 Elo+
Scylla
Scylla
B01L3DK01
Scylla
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 27L
1,313 Elo+
Party 2
Hercules
Hercules
Killa thump
Hercules
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 62L
1,356 Elo+
Party 2
Ra
Ra
MythicalMushrom
Ra
Level 77
God Stats
1W - 2L
1,275 SR
Queue Stats
82W - 84L
1,462 Elo+
Solo
Anubis
Anubis
Shhmmammz
Anubis
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 57L
1,435 Elo+
Solo
Ullr
Ullr
my man jerry
Ullr
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 5L
1,135 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Deathlygirl1
Hun Batz
16
2 / 10 / 1
9,244
660
8,563
13,684
6,628
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
Justified 23
Kukulkan
16
1 / 7 / 3
9,176
655
4,252
12,747
5,703
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
Spectrixx
Raijin
15
4 / 11 / 3
9,649
689
16,534
15,600
5,489
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 8 / 3
10,079
720
15,723
21,975
8,056
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
VashRatax
Khepri
16
2 / 10 / 2
9,165
655
7,416
27,223
22,187
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
B01L3DK01
Scylla
18
8 / 2 / 20
11,331
809
17,119
9,833
3,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
Killa thump
Hercules
18
8 / 1 / 28
11,440
817
17,046
18,772
14,947
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
12 / 4 / 20
12,930
924
17,565
14,643
7,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anubis
Shhmmammz
Anubis
20
14 / 0 / 29
12,617
901
18,105
11,430
6,145
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

17
4 / 4 / 25
10,500
750
10,901
14,928
5,849
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
168
11
Kills
46
46
Deaths
11
12
Assists
122
Player
Kills
Deaths
Assists
KDA
W
Scylla
B01L3DK01
Scylla
8
2
20
9
L
Hun Batz
Deathlygirl1
Hun Batz
2
10
1
0.25
L
Kukulkan
Justified 23
Kukulkan
1
7
3
0.36
W
Hercules
Killa thump
Hercules
8
1
28
22
W
12
4
20
5.5
W
Anubis
Shhmmammz
Anubis
14
0
29
28.5
L
Raijin
Spectrixx
Raijin
4
11
3
0.5
L
2
8
3
0.44
L
Khepri
VashRatax
Khepri
2
10
2
0.3
W
4
4
25
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,488
Damage
80,736
91,229
Taken
69,606
48,063
Mitigated
38,164
16,358
Healing
43,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
B01L3DK01
Scylla
17,119
2,317
2,363
1,098
9,833
3,823
671
5,398
4,435
25,890
0
L
Hun Batz
Deathlygirl1
Hun Batz
8,563
1,589
0
348
13,684
6,628
0
7,232
6,262
0
16,229
L
Kukulkan
Justified 23
Kukulkan
4,252
485
644
1,778
12,747
5,703
0
7,923
4,727
13,403
0
W
Hercules
Killa thump
Hercules
17,046
4,514
2,540
10,384
18,772
14,947
380
12,561
6,211
0
26,319
W
17,565
1,946
6,778
5,662
14,643
7,400
601
9,125
5,518
44,360
0
W
Anubis
Shhmmammz
Anubis
18,105
1,577
3,467
6,478
11,430
6,145
639
6,766
4,664
43,318
0
L
Raijin
Spectrixx
Raijin
16,534
1,200
1,176
1,792
15,600
5,489
0
7,267
8,122
26,381
0
L
15,723
2,672
893
5,623
21,975
8,056
0
14,980
6,765
38,844
0
L
Khepri
VashRatax
Khepri
7,416
639
93
4,011
27,223
22,187
0
15,387
11,339
17,195
0
W
10,901
8,797
571
4,155
14,928
5,849
1,935
10,075
4,853
0
15,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,313
Gold Earned
58,818
112
Minions Killed
139
0
Camps Cleared
0
1,014,660
Distance Traveled
1,340,747
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,331
809
21
2
0
254,948
3
L
Hun Batz
9,244
660
16
1
0
193,330
0
L
Kukulkan
9,176
655
24
2
0
207,250
1
W
Hercules
11,440
817
17
1
0
312,857
0
W
Ra
12,930
924
53
4
0
248,176
0
W
Anubis
12,617
901
45
3
0
269,519
5
L
Raijin
9,649
689
12
1
0
217,185
0
L
Ra
10,079
720
43
3
0
188,711
0
L
Khepri
9,165
655
17
1
0
208,184
0
W
Ullr
10,500
750
3
0
0
255,247
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role