Player Matchup

Bakasura
Bakasura
Alkee
Bakasura
Level 41
God Stats
4W - 5L
1,477 SR
Queue Stats
261W - 247L
1,539 Elo+
Party 1
Bacchus
Bacchus
I Frostbite25 I
Bacchus
Level 89
God Stats
4W - 1L
1,565 SR
Queue Stats
90W - 55L
1,488 Elo+
Party 2
Achilles
Achilles
Kidblxst
Achilles
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,367 Elo+
Party 1
Danzaburou
Danzaburou
NewYearNewSmi69
Danzaburou
Level 87
God Stats
5W - 3L
1,477 SR
Queue Stats
72W - 52L
1,518 Elo+
Party 2
Chronos
Chronos
PrimiTive8187
Chronos
Level 105
God Stats
6W - 7L
1,559 SR
Queue Stats
205W - 173L
1,547 Elo+
Party 1
Team Averages
Level 69
1,516 SR
1,492 Elo+

VS

Team Averages
Level 81
1,579 SR
1,448 Elo+
Ah Puch
Ah Puch
BlameItOnMOJO
Ah Puch
Level 127
God Stats
5W - 8L
1,551 SR
Queue Stats
105W - 124L
1,411 Elo+
Solo
Loki
Loki
KingOfDaSea
Loki
Level 43
God Stats
21W - 21L
1,560 SR
Queue Stats
136W - 161L
1,459 Elo+
Party 3
Cthulhu
Cthulhu
NeedCookiez
Cthulhu
Level 87
God Stats
13W - 11L
1,776 SR
Queue Stats
185W - 201L
1,462 Elo+
Party 3
Heimdallr
Heimdallr
ScrubLordSTM
Heimdallr
Level 58
God Stats
104W - 94L
1,531 SR
Queue Stats
160W - 159L
1,459 Elo+
Party 3
Guan Yu
Guan Yu
WarriorCowboy_YT
Guan Yu
Level 88
God Stats
2W - 4L
1,479 SR
Queue Stats
67W - 61L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Alkee
Bakasura
18
15 / 4 / 4
11,554
608
16,495
17,573
6,324
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
3 / 3 / 9
10,192
536
8,682
15,535
15,555
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Achilles
Kidblxst
Achilles
18
6 / 3 / 4
10,699
563
11,563
15,538
13,003
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
NewYearNewSmi69
Danzaburou
15
5 / 3 / 4
10,326
543
12,497
15,240
5,232
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chronos
20
5 / 1 / 10
11,769
619
15,675
14,158
5,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
11
0 / 6 / 1
7,951
418
3,821
9,401
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
7 / 10 / 0
8,770
462
10,252
18,056
6,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
NeedCookiez
Cthulhu
13
3 / 4 / 2
8,637
455
13,543
20,351
18,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
ScrubLordSTM
Heimdallr
14
2 / 8 / 3
9,106
479
10,017
16,336
6,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
2 / 6 / 1
9,138
481
8,363
17,707
16,678
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
21
34
Kills
14
14
Deaths
34
31
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Alkee
Bakasura
15
4
4
4.25
L
Ah Puch
0
6
1
0.08
W
3
3
9
2.5
W
Achilles
Kidblxst
Achilles
6
3
4
2.67
L
7
10
0
0.7
L
Cthulhu
NeedCookiez
Cthulhu
3
4
2
1
W
Danzaburou
NewYearNewSmi69
Danzaburou
5
3
4
2.33
W
Chronos
5
1
10
10
L
Heimdallr
ScrubLordSTM
Heimdallr
2
8
3
0.44
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,912
Damage
45,996
78,044
Taken
81,851
45,715
Mitigated
51,680
25,768
Healing
19,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Alkee
Bakasura
16,495
11,865
0
4,042
17,573
6,324
852
2,246
15,327
0
58,703
L
Ah Puch
3,821
89
0
1,126
9,401
3,273
0
3,638
5,299
39,570
0
W
8,682
819
233
4,118
15,535
15,555
599
5,484
10,051
21,937
0
W
Achilles
Kidblxst
Achilles
11,563
2,110
0
6,041
15,538
13,003
682
125
15,413
14,694
45,608
L
10,252
3,487
0
3,609
18,056
6,386
0
5,165
11,445
0
46,915
L
Cthulhu
NeedCookiez
Cthulhu
13,543
348
339
5,553
20,351
18,616
0
7,572
12,724
46,205
0
W
Danzaburou
NewYearNewSmi69
Danzaburou
12,497
6,765
0
8,282
15,240
5,232
4,388
6,554
8,686
0
65,665
W
Chronos
15,675
5,266
0
3,052
14,158
5,601
3,173
3,061
11,097
96,871
0
L
Heimdallr
ScrubLordSTM
Heimdallr
10,017
4,704
0
3,069
16,336
6,727
1,004
5,139
10,957
0
55,676
L
8,363
2,039
0
5,350
17,707
16,678
0
5,555
10,955
112
49,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,540
Gold Earned
43,602
472
Minions Killed
406
0
Camps Cleared
0
2,020,904
Distance Traveled
1,552,667
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,554
608
113
6
0
477,993
5
L
Ah Puch
7,951
418
89
5
0
268,030
0
W
Bacchus
10,192
536
14
1
0
399,458
3
W
Achilles
10,699
563
101
5
0
372,391
2
L
Loki
8,770
462
72
4
0
318,683
1
L
Cthulhu
8,637
455
60
3
0
370,510
3
W
Danzaburou
10,326
543
100
5
0
367,877
3
W
Chronos
11,769
619
144
8
0
403,185
2
L
Heimdallr
9,106
479
83
4
0
295,519
0
L
Guan Yu
9,138
481
102
5
0
299,925
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role