Player Matchup

Ymir
Ymir
DeadstrokeMine
Ymir
Level 122
God Stats
1W - 0L
1,680 SR
Queue Stats
18W - 6L
1,676 Elo+
Party 2
Cthulhu
Cthulhu
Nova_De_Seur
Cthulhu
Level 22
God Stats
3W - 0L
1,282 SR
Queue Stats
6W - 2L
1,500 Elo+
Party 2
Bacchus
Bacchus
PabloNeitor30
Bacchus
Level 128
God Stats
1W - 0L
1,404 SR
Queue Stats
4W - 1L
1,610 Elo+
Party 2
Team Averages
Level 91
1,455 SR
1,595 Elo+

VS

Team Averages
Level 61
1,354 SR
1,256 Elo+
Cernunnos
Cernunnos
J33zuus
Cernunnos
Level 65
God Stats
0W - 3L
1,181 SR
Queue Stats
27W - 45L
1,282 Elo+
Party 1
Baron Samedi
Baron Samedi
UnidentifiedE
Baron Samedi
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 33L
1,203 Elo+
Party 1
Charybdis
Charybdis
infernospace522
Charybdis
Level 63
God Stats
6W - 9L
1,382 SR
Queue Stats
36W - 48L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 10
8,882
807
6,579
11,894
14,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Nova_De_Seur
Cthulhu
13
7 / 3 / 10
9,449
859
7,103
9,407
5,561
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
12
5 / 3 / 11
8,612
783
11,979
10,387
14,468
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
J33zuus
Cernunnos
11
2 / 7 / 4
7,866
715
5,283
12,550
4,363
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
UnidentifiedE
Baron Samedi
11
2 / 6 / 1
7,673
698
4,565
8,773
3,511
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
infernospace522
Charybdis
13
4 / 4 / 3
8,435
767
5,844
10,042
3,773
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
17
Kills
8
8
Deaths
17
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
2
10
5
L
Cernunnos
J33zuus
Cernunnos
2
7
4
0.57
W
Cthulhu
Nova_De_Seur
Cthulhu
7
3
10
4
W
Bacchus
5
3
11
3.5
L
Baron Samedi
UnidentifiedE
Baron Samedi
2
6
1
0.42
L
Charybdis
infernospace522
Charybdis
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,661
Damage
15,692
31,688
Taken
31,365
34,030
Mitigated
11,647
4,537
Healing
3,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,579
1,203
0
1,482
11,894
14,001
249
2,291
9,603
24,627
0
L
Cernunnos
J33zuus
Cernunnos
5,283
2,056
128
1,159
12,550
4,363
0
9,397
2,866
0
17,598
W
Cthulhu
Nova_De_Seur
Cthulhu
7,103
626
482
822
9,407
5,561
375
466
8,941
18,342
0
W
Bacchus
11,979
1,838
0
1,751
10,387
14,468
238
2,244
8,143
20,587
0
L
Baron Samedi
UnidentifiedE
Baron Samedi
4,565
280
99
1,118
8,773
3,511
70
7,661
988
19,619
0
L
Charybdis
infernospace522
Charybdis
5,844
3,201
350
1,069
10,042
3,773
0
8,964
936
0
18,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,943
Gold Earned
23,974
92
Minions Killed
81
5
Camps Cleared
5
610,468
Distance Traveled
508,774
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,882
807
47
4
4
199,271
2
L
Cernunnos
7,866
715
24
2
2
149,732
0
W
Cthulhu
9,449
859
32
3
1
206,665
0
W
Bacchus
8,612
783
13
1
0
204,532
3
L
Baron Samedi
7,673
698
25
2
1
171,887
2
L
Charybdis
8,435
767
32
3
2
187,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role