Player Matchup

Hun Batz
Hun Batz
BrandonDays
Hun Batz
Level 67
God Stats
3W - 2L
1,554 SR
Queue Stats
281W - 272L
1,460 Elo+
Solo
Eset
Eset
BreezeDrunk_FYB
Eset
Level 158
God Stats
7W - 0L
1,770 SR
Queue Stats
387W - 406L
1,515 Elo+
Party 2
Hercules
Hercules
DartLucifer
Hercules
Level 83
God Stats
5W - 5L
1,521 SR
Queue Stats
300W - 301L
1,451 Elo+
Party 1
Xbalanque
Xbalanque
NaNo_Looty
Xbalanque
Level 80
God Stats
6W - 4L
1,245 SR
Queue Stats
191W - 197L
1,466 Elo+
Party 2
Yemoja
Yemoja
Slashklaudio
Yemoja
Level 121
God Stats
10W - 7L
1,699 SR
Queue Stats
479W - 515L
1,420 Elo+
Party 1
Team Averages
Level 102
1,558 SR
1,462 Elo+

VS

Team Averages
Level 121
1,367 SR
1,419 Elo+
Anubis
Anubis
DasRedBeard15
Anubis
Level 136
God Stats
5W - 7L
1,580 SR
Queue Stats
226W - 209L
1,402 Elo+
Party 3
Hun Batz
Hun Batz
Glommsy
Hun Batz
Level 49
God Stats
0W - 1L
1,285 SR
Queue Stats
4W - 8L
1,392 Elo+
Solo
Set
Set
Ks V l R U S
Set
Level 107
God Stats
0W - 2L
1,307 SR
Queue Stats
43W - 59L
1,393 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Polypropylene
Ah Muzen Cab
Level 155
God Stats
13W - 10L
1,498 SR
Queue Stats
754W - 819L
1,503 Elo+
Solo
Yemoja
Yemoja
WookieCookie20
Yemoja
Level 158
God Stats
0W - 3L
1,165 SR
Queue Stats
266W - 273L
1,404 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BrandonDays
Hun Batz
18
4 / 8 / 13
11,995
706
16,643
20,150
11,832
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
9 / 4 / 13
13,438
790
23,774
13,348
5,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hercules
DartLucifer
Hercules
20
5 / 3 / 17
13,844
814
13,125
35,652
31,538
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Xbalanque
NaNo_Looty
Xbalanque
19
6 / 7 / 9
12,670
745
19,888
18,111
7,417
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
19
2 / 4 / 17
11,276
663
4,901
15,721
16,480
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
11 / 6 / 9
12,632
743
27,463
15,936
8,348
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
Glommsy
Hun Batz
17
5 / 6 / 13
11,217
660
16,455
17,676
12,096
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 4 / 14
10,589
623
5,984
14,775
9,458
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
Polypropylene
Ah Muzen Cab
20
7 / 6 / 16
12,396
729
21,067
18,145
9,062
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

19
1 / 4 / 19
11,839
696
4,163
19,627
24,616
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
97
26
Kills
26
26
Deaths
26
69
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
BrandonDays
Hun Batz
4
8
13
1.31
W
9
4
13
3.88
W
Hercules
DartLucifer
Hercules
5
3
17
4.5
L
11
6
9
2.58
L
Hun Batz
Glommsy
Hun Batz
5
6
13
1.92
L
2
4
14
2.25
W
Xbalanque
NaNo_Looty
Xbalanque
6
7
9
1.5
L
Ah Muzen Cab
Polypropylene
Ah Muzen Cab
7
6
16
2.5
W
Yemoja
2
4
17
2.63
L
1
4
19
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,331
Damage
75,132
102,982
Taken
86,159
72,411
Mitigated
63,580
44,392
Healing
31,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
BrandonDays
Hun Batz
16,643
5,645
328
3,470
20,150
11,832
1,258
9,861
10,289
0
31,936
W
23,774
542
2,036
2,264
13,348
5,144
1,542
3,328
10,020
48,001
0
W
Hercules
DartLucifer
Hercules
13,125
3,329
594
18,830
35,652
31,538
46
7,819
27,833
8,054
17,134
L
27,463
0
874
3,665
15,936
8,348
254
5,231
10,705
42,261
0
L
Hun Batz
Glommsy
Hun Batz
16,455
3,165
611
1,895
17,676
12,096
0
7,320
10,356
0
32,299
L
5,984
2,512
651
2,209
14,775
9,458
476
5,425
9,350
0
18,522
W
Xbalanque
NaNo_Looty
Xbalanque
19,888
9,816
1,007
2,623
18,111
7,417
2,078
4,973
13,138
0
44,009
L
Ah Muzen Cab
Polypropylene
Ah Muzen Cab
21,067
10,608
2,107
4,896
18,145
9,062
2,272
4,537
13,608
0
47,785
W
Yemoja
4,901
2,078
9,364
3,876
15,721
16,480
722
5,645
10,076
10,197
0
L
4,163
1,895
10,461
4,157
19,627
24,616
249
7,948
11,679
8,456
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,223
Gold Earned
58,673
184
Minions Killed
159
0
Camps Cleared
0
1,425,617
Distance Traveled
1,304,932
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,995
706
38
2
0
274,028
1
W
Eset
13,438
790
57
3
0
291,871
2
W
Hercules
13,844
814
20
1
0
330,315
4
L
Anubis
12,632
743
54
3
0
255,086
1
L
Hun Batz
11,217
660
25
1
0
300,685
0
L
Set
10,589
623
22
1
0
266,401
1
W
Xbalanque
12,670
745
52
3
0
258,130
0
L
Ah Muzen Cab
12,396
729
51
3
0
250,151
1
W
Yemoja
11,276
663
17
1
0
271,273
0
L
Yemoja
11,839
696
7
0
0
232,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role