Player Matchup

Chaac
Chaac
EvilAZAEL
Chaac
Level 144
God Stats
7W - 3L
1,607 SR
Queue Stats
176W - 185L
1,519 Elo+
Party 1
Atlas
Atlas
IllicitCupid929
Atlas
Level 101
God Stats
51W - 32L
1,606 SR
Queue Stats
333W - 323L
1,484 Elo+
Party 1
Fenrir
Fenrir
MX young6242
Fenrir
Level 127
God Stats
6W - 5L
1,334 SR
Queue Stats
632W - 610L
1,461 Elo+
Party 1
Charybdis
Charybdis
MyPriestFeltMe
Charybdis
Level 148
God Stats
9W - 7L
1,570 SR
Queue Stats
120W - 129L
1,467 Elo+
Solo
Ah Puch
Ah Puch
UltimateMughal0
Ah Puch
Level 127
God Stats
2W - 1L
1,561 SR
Queue Stats
13W - 14L
1,580 Elo+
Solo
Team Averages
Level 129
1,536 SR
1,502 Elo+

VS

Team Averages
Level 121
1,484 SR
1,502 Elo+
King Arthur
King Arthur
 
King Arthur
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
MeTa soupy
Geb
Level 108
God Stats
0W - 2L
1,230 SR
Queue Stats
53W - 42L
1,581 Elo+
Party 2
Ganesha
Ganesha
RhythmKingKaguya
Ganesha
Level 102
God Stats
5W - 4L
1,463 SR
Queue Stats
40W - 37L
1,489 Elo+
Solo
Izanami
Izanami
juantiflas
Izanami
Level 140
God Stats
0W - 1L
1,627 SR
Queue Stats
136W - 156L
1,433 Elo+
Party 3
Baba Yaga
Baba Yaga
skullcrusheraot
Baba Yaga
Level 112
God Stats
1W - 1L
1,598 SR
Queue Stats
75W - 59L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
EvilAZAEL
Chaac
18
7 / 3 / 13
11,785
536
16,093
18,386
18,205
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 2 / 20
10,688
486
16,429
24,729
31,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fenrir
16
10 / 7 / 6
11,079
504
10,237
21,316
10,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
MyPriestFeltMe
Charybdis
19
5 / 5 / 5
11,952
543
6,896
15,216
5,522
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

17
3 / 4 / 7
10,781
490
16,332
15,067
6,700
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
5 / 8 / 3
10,560
480
15,393
21,428
25,391
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
6 / 5 / 3
10,294
468
13,560
21,301
9,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 5 / 12
9,728
442
8,523
20,324
21,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Izanami
juantiflas
Izanami
18
4 / 7 / 4
10,898
495
13,336
13,587
5,045
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
skullcrusheraot
Baba Yaga
17
5 / 4 / 4
10,187
463
16,840
12,795
5,746
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
46
29
Kills
20
21
Deaths
29
51
Assists
26
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
5
8
3
0.81
W
Chaac
EvilAZAEL
Chaac
7
3
13
4.5
W
4
2
20
7
W
Fenrir
10
7
6
1.86
L
6
5
3
1.5
W
Charybdis
MyPriestFeltMe
Charybdis
5
5
5
1.5
L
0
5
12
1.2
W
3
4
7
1.63
L
Izanami
juantiflas
Izanami
4
7
4
0.86
L
Baba Yaga
skullcrusheraot
Baba Yaga
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,987
Damage
67,652
94,714
Taken
89,435
72,018
Mitigated
67,350
25,725
Healing
17,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
15,393
2,308
0
2,920
21,428
25,391
156
6,422
15,006
0
64,544
W
Chaac
EvilAZAEL
Chaac
16,093
2,738
0
6,386
18,386
18,205
95
6,097
12,289
0
64,499
W
16,429
7,533
0
3,936
24,729
31,087
289
13,172
11,557
34,011
0
W
Fenrir
10,237
2,434
0
4,605
21,316
10,504
0
6,968
14,348
0
49,241
L
13,560
1,692
0
4,736
21,301
9,280
218
6,302
14,999
64,325
0
W
Charybdis
MyPriestFeltMe
Charybdis
6,896
3,421
0
4,617
15,216
5,522
2,893
5,705
9,511
0
89,739
L
8,523
1,096
0
1,943
20,324
21,888
0
10,100
10,224
26,572
0
W
16,332
901
0
6,181
15,067
6,700
0
6,981
8,086
85,954
0
L
Izanami
juantiflas
Izanami
13,336
10,064
0
4,582
13,587
5,045
1,130
2,840
10,747
0
79,976
L
Baba Yaga
skullcrusheraot
Baba Yaga
16,840
874
0
3,522
12,795
5,746
198
7,097
5,698
70,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,285
Gold Earned
51,667
525
Minions Killed
497
0
Camps Cleared
0
1,999,652
Distance Traveled
2,002,590
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
10,560
480
124
6
0
363,022
0
W
Chaac
11,785
536
109
5
0
412,006
6
W
Atlas
10,688
486
30
1
0
415,156
0
W
Fenrir
11,079
504
74
3
0
427,615
3
L
Geb
10,294
468
101
5
0
432,800
1
W
Charybdis
11,952
543
165
8
0
363,069
3
L
Ganesha
9,728
442
10
0
0
409,924
3
W
Ah Puch
10,781
490
147
7
0
381,806
2
L
Izanami
10,898
495
141
6
0
365,988
3
L
Baba Yaga
10,187
463
121
6
0
430,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role