Player Matchup

Fenrir
Fenrir
GlitchIgnit
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 45L
1,252 Elo+
Party 1
Thor
Thor
IaMaBeAsT16784
Thor
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,383 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Lil_Shellhammer
Tsukuyomi
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 35L
1,256 Elo+
Party 1
Team Averages
Level 36
1,500 SR
1,297 Elo+

VS

Team Averages
Level 60
1,457 SR
1,230 Elo+
Kumbhakarna
Kumbhakarna
Ahm3d24Kar4m
Kumbhakarna
Level 129
God Stats
13W - 12L
1,670 SR
Queue Stats
314W - 314L
1,624 Elo+
Solo
Susano
Susano
Anti-Sweatxr
Susano
Level 20
God Stats
8W - 11L
1,202 SR
Queue Stats
28W - 49L
1,088 Elo+
Party 2
Tiamat
Tiamat
mansmith55
Tiamat
Level 32
God Stats
3W - 3L
1,500 SR
Queue Stats
49W - 95L
979 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 8 / 1
7,659
589
5,295
10,342
4,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 9 / 0
7,608
585
6,231
13,792
6,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
Lil_Shellhammer
Tsukuyomi
12
1 / 9 / 1
8,239
634
10,848
14,416
6,092
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Ahm3d24Kar4m
Kumbhakarna
15
8 / 0 / 17
11,208
862
6,485
12,785
17,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Susano
15
14 / 1 / 12
11,569
890
13,894
10,115
8,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
mansmith55
Tiamat
13
4 / 2 / 17
9,729
748
10,878
10,398
4,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
72
3
Kills
26
26
Deaths
3
2
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Kumbhakarna
Ahm3d24Kar4m
Kumbhakarna
8
0
17
16.5
W
Susano
14
1
12
20
L
Fenrir
1
8
1
0.19
L
1
9
0
0.11
L
Tsukuyomi
Lil_Shellhammer
Tsukuyomi
1
9
1
0.17
W
Tiamat
mansmith55
Tiamat
4
2
17
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,374
Damage
31,257
38,550
Taken
33,298
16,794
Mitigated
31,229
3,086
Healing
11,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kumbhakarna
Ahm3d24Kar4m
Kumbhakarna
6,485
92
629
4,697
12,785
17,938
613
392
11,889
23,554
0
W
Susano
13,894
3,606
0
1,288
10,115
8,315
721
0
9,988
0
32,182
L
Fenrir
5,295
843
0
952
10,342
4,600
0
5,144
4,910
0
11,137
L
6,231
86
111
807
13,792
6,102
0
7,449
6,062
0
17,582
L
Tsukuyomi
Lil_Shellhammer
Tsukuyomi
10,848
2,788
0
1,216
14,416
6,092
0
4,962
9,086
0
34,178
W
Tiamat
mansmith55
Tiamat
10,878
1,577
1,446
3,025
10,398
4,976
1,188
157
9,928
30,874
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,506
Gold Earned
32,506
84
Minions Killed
121
1
Camps Cleared
7
532,626
Distance Traveled
734,387
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kumbhakarna
11,208
862
21
2
2
244,290
4
W
Susano
11,569
890
54
4
1
268,135
0
L
Fenrir
7,659
589
14
1
0
183,128
1
L
Thor
7,608
585
24
2
0
150,296
0
L
Tsukuyomi
8,239
634
46
4
1
199,202
1
W
Tiamat
9,729
748
46
4
4
221,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role