Player Matchup

Gilgamesh
Gilgamesh
Bart04
Gilgamesh
Level 63
God Stats
27W - 21L
1,449 SR
Queue Stats
271W - 266L
1,497 Elo+
Party 1
Bellona
Bellona
BrotherAshton
Bellona
Level 38
God Stats
16W - 7L
1,559 SR
Queue Stats
367W - 373L
1,411 Elo+
Party 1
Olorun
Olorun
epreston2
Olorun
Level 76
God Stats
1W - 2L
1,759 SR
Queue Stats
63W - 48L
1,511 Elo+
Party 1
Zeus
Zeus
killman832
Zeus
Level 73
God Stats
8W - 12L
1,580 SR
Queue Stats
105W - 101L
1,549 Elo+
Party 1
Nemesis
Nemesis
tjpreston_21
Nemesis
Level 28
God Stats
1W - 1L
1,715 SR
Queue Stats
56W - 55L
1,524 Elo+
Party 1
Team Averages
Level 56
1,612 SR
1,498 Elo+

VS

Team Averages
Level 71
1,555 SR
1,621 Elo+
Thanatos
Thanatos
 
Thanatos
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
BlueCollar46
Medusa
Level 58
God Stats
8W - 6L
1,424 SR
Queue Stats
62W - 65L
1,418 Elo+
Solo
Cthulhu
Cthulhu
Neurtz_
Cthulhu
Level 104
God Stats
1W - 1L
1,822 SR
Queue Stats
4W - 7L
1,729 Elo+
Party 2
Odin
Odin
RadYkaTz
Odin
Level 7
God Stats
2W - 1L
1,528 SR
Queue Stats
15W - 12L
1,729 Elo+
Party 2
Janus
Janus
viHackii--
Janus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,729 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Bart04
Gilgamesh
9
1 / 2 / 2
5,464
546
2,247
7,525
4,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
9
3 / 3 / 3
5,918
592
3,897
8,220
6,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
epreston2
Olorun
10
2 / 3 / 3
5,628
563
4,628
6,435
1,871
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 6 / 0
5,734
573
1,889
6,020
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
tjpreston_21
Nemesis
9
0 / 4 / 0
5,153
515
672
7,315
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
11
10 / 1 / 2
7,234
723
7,294
6,653
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
9
1 / 4 / 3
5,474
547
2,529
6,463
1,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Neurtz_
Cthulhu
10
1 / 0 / 2
5,996
600
3,297
4,203
3,155
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Odin
9
3 / 2 / 3
5,475
548
2,297
3,604
2,000
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
12
3 / 0 / 7
6,975
698
6,694
3,648
1,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
7
Kills
18
18
Deaths
7
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
10
1
2
11
L
Gilgamesh
Bart04
Gilgamesh
1
2
2
1
W
Medusa
1
4
3
0.63
L
Bellona
3
3
3
1.5
W
Cthulhu
Neurtz_
Cthulhu
1
0
2
2
W
Odin
3
2
3
2.25
L
Olorun
epreston2
Olorun
2
3
3
1.17
L
1
6
0
0.17
L
Nemesis
tjpreston_21
Nemesis
0
4
0
0
W
Janus
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,333
Damage
22,111
35,515
Taken
24,571
16,378
Mitigated
10,210
7,600
Healing
12,690
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,294
1,953
0
8,357
6,653
2,224
0
1,905
4,690
0
27,519
L
Gilgamesh
Bart04
Gilgamesh
2,247
894
0
2,473
7,525
4,599
0
2,181
5,204
0
30,043
W
Medusa
2,529
904
0
1,104
6,463
1,795
0
1,637
4,826
0
25,482
L
Bellona
3,897
807
0
1,329
8,220
6,541
0
143
8,073
0
18,003
W
Cthulhu
Neurtz_
Cthulhu
3,297
149
0
1,490
4,203
3,155
29
0
4,203
28,345
0
W
Odin
2,297
258
225
858
3,604
2,000
0
1,955
1,649
0
14,386
L
Olorun
epreston2
Olorun
4,628
1,948
270
2,072
6,435
1,871
0
816
5,613
32,357
0
L
1,889
195
0
366
6,020
1,227
0
1,881
4,037
24,740
0
L
Nemesis
tjpreston_21
Nemesis
672
0
0
1,090
7,315
2,140
0
4,248
2,597
0
19,126
W
Janus
6,694
226
0
656
3,648
1,036
19
764
2,686
42,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,897
Gold Earned
31,154
274
Minions Killed
253
0
Camps Cleared
0
976,773
Distance Traveled
1,067,330
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,234
723
43
4
0
243,483
6
L
Gilgamesh
5,464
546
55
6
0
204,276
3
W
Medusa
5,474
547
42
4
0
193,716
0
L
Bellona
5,918
592
29
3
0
206,737
2
W
Cthulhu
5,996
600
45
5
0
215,127
0
W
Odin
5,475
548
26
3
0
181,952
0
L
Olorun
5,628
563
72
7
0
179,615
0
L
Zeus
5,734
573
63
6
0
173,212
1
L
Nemesis
5,153
515
55
6
0
212,933
1
W
Janus
6,975
698
97
10
0
233,052
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role