Player Matchup

Hel
Hel
Bambambonsai
Hel
Level 131
God Stats
1W - 2L
1,466 SR
Queue Stats
328W - 148L
1,816 Elo+
Party 2
Izanami
Izanami
RaZerSHade_2112
Izanami
Level 135
God Stats
5W - 7L
1,862 SR
Queue Stats
404W - 472L
1,656 Elo+
Solo
Kuzenbo
Kuzenbo
Valhalla2648
Kuzenbo
Level 156
God Stats
8W - 1L
2,027 SR
Queue Stats
219W - 102L
1,818 Elo+
Party 2
Team Averages
Level 141
1,785 SR
1,763 Elo+

VS

Team Averages
Level 128
1,650 SR
1,552 Elo+
Hera
Hera
Lyon Kingg
Hera
Level 107
God Stats
2W - 0L
1,949 SR
Queue Stats
138W - 159L
1,578 Elo+
Party 1
Bacchus
Bacchus
SUMiCONiCGUY
Bacchus
Level 118
God Stats
7W - 6L
1,500 SR
Queue Stats
255W - 266L
1,578 Elo+
Party 1
Xbalanque
Xbalanque
Xygn
Xbalanque
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 2
6,231
623
4,101
8,975
3,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
3 / 3 / 1
7,638
764
6,831
13,733
4,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
Valhalla2648
Kuzenbo
10
1 / 2 / 2
6,728
673
4,727
11,632
10,505
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 8
7,381
738
7,230
4,925
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
SUMiCONiCGUY
Bacchus
12
1 / 2 / 7
8,113
811
5,499
11,808
13,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Xbalanque
Xygn
Xbalanque
13
8 / 1 / 1
8,872
887
18,044
10,478
3,793
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
25
4
Kills
9
9
Deaths
5
5
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
0
2
8
2
L
3
3
1
1.17
W
Bacchus
SUMiCONiCGUY
Bacchus
1
2
7
2.25
L
Kuzenbo
Valhalla2648
Kuzenbo
1
2
2
1
W
Xbalanque
Xygn
Xbalanque
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,659
Damage
30,773
34,340
Taken
27,211
18,536
Mitigated
19,254
10,296
Healing
9,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,101
225
3,526
3,705
8,975
3,304
0
3,413
5,362
10,685
0
W
7,230
1,556
0
1,195
4,925
1,808
876
2,254
2,671
31,047
0
L
6,831
4,785
0
1,334
13,733
4,727
0
4,753
8,848
0
32,516
W
Bacchus
SUMiCONiCGUY
Bacchus
5,499
339
0
4,721
11,808
13,653
214
3,543
7,730
14,822
0
L
Kuzenbo
Valhalla2648
Kuzenbo
4,727
1,754
284
1,447
11,632
10,505
0
4,126
7,254
11,288
0
W
Xbalanque
Xygn
Xbalanque
18,044
8,846
0
3,449
10,478
3,793
1,605
3,629
6,849
0
50,442

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,597
Gold Earned
24,366
96
Minions Killed
133
3
Camps Cleared
6
567,369
Distance Traveled
588,037
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,231
623
21
2
0
198,161
3
W
Hera
7,381
738
53
5
2
180,181
3
L
Izanami
7,638
764
62
6
2
168,134
1
W
Bacchus
8,113
811
21
2
1
208,549
5
L
Kuzenbo
6,728
673
13
1
1
201,074
3
W
Xbalanque
8,872
887
59
6
3
199,307
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role