Player Matchup

Izanami
Izanami
PeteMeat
Izanami
Level 76
God Stats
4W - 6L
1,523 SR
Queue Stats
36W - 42L
1,516 Elo+
Party 2
Chernobog
Chernobog
Pnewskittles
Chernobog
Level 95
God Stats
11W - 17L
1,485 SR
Queue Stats
133W - 148L
1,478 Elo+
Party 1
Nox
Nox
UmThatsNotCream
Nox
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 124L
1,518 Elo+
Party 1
Jormungandr
Jormungandr
ilusttriouss
Jormungandr
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
241W - 230L
1,499 Elo+
Party 2
Cupid
Cupid
urgranlovesme
Cupid
Level 157
God Stats
30W - 20L
1,598 SR
Queue Stats
275W - 260L
1,518 Elo+
Party 2
Team Averages
Level 107
1,521 SR
1,506 Elo+

VS

Team Averages
Level 128
1,492 SR
1,562 Elo+
Shiva
Shiva
NINJADREWSKI
Shiva
Level 142
God Stats
1W - 1L
1,129 SR
Queue Stats
37W - 37L
1,524 Elo+
Solo
Baron Samedi
Baron Samedi
StrictlySpeed
Baron Samedi
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,650 Elo+
Party 3
Jormungandr
Jormungandr
TraNcEpT10n
Jormungandr
Level 67
God Stats
27W - 23L
1,629 SR
Queue Stats
311W - 317L
1,477 Elo+
Solo
Ne Zha
Ne Zha
Y0urMama
Ne Zha
Level 143
God Stats
2W - 3L
1,500 SR
Queue Stats
53W - 53L
1,619 Elo+
Party 3
Sol
Sol
sanfordjohnathan
Sol
Level 147
God Stats
21W - 10L
1,703 SR
Queue Stats
196W - 235L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
PeteMeat
Izanami
15
1 / 6 / 7
8,463
769
4,870
10,910
3,160
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Pnewskittles
Chernobog
16
3 / 5 / 7
8,843
804
8,997
13,282
5,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 2 / 4
9,003
818
9,987
7,801
3,121
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
ilusttriouss
Jormungandr
14
1 / 6 / 6
8,057
732
7,844
17,298
16,433
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 8 / 2
8,892
808
10,237
13,109
4,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 18
9,018
820
6,502
11,340
12,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
StrictlySpeed
Baron Samedi
16
3 / 3 / 20
9,071
825
15,608
14,598
6,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
TraNcEpT10n
Jormungandr
16
4 / 2 / 13
9,782
889
10,012
12,926
11,407
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ne Zha
Y0urMama
Ne Zha
18
12 / 4 / 7
10,586
962
12,483
12,866
6,017
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
6 / 2 / 7
9,549
868
9,527
10,442
3,949
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
92
14
Kills
27
27
Deaths
14
26
Assists
65
Player
Kills
Deaths
Assists
KDA
W
2
3
18
3.67
L
Izanami
PeteMeat
Izanami
1
6
7
0.75
L
Chernobog
Pnewskittles
Chernobog
3
5
7
1.3
W
Baron Samedi
StrictlySpeed
Baron Samedi
3
3
20
4.33
W
Jormungandr
TraNcEpT10n
Jormungandr
4
2
13
5.25
L
6
2
4
4
W
Ne Zha
Y0urMama
Ne Zha
12
4
7
3.88
L
Jormungandr
ilusttriouss
Jormungandr
1
6
6
0.67
W
6
2
7
4.75
L
3
8
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,935
Damage
54,132
62,400
Taken
62,172
33,459
Mitigated
40,203
7,537
Healing
22,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,502
330
1,061
2,414
11,340
12,472
155
2,472
8,868
0
22,093
L
Izanami
PeteMeat
Izanami
4,870
2,559
0
2,086
10,910
3,160
307
4,407
6,475
0
26,220
L
Chernobog
Pnewskittles
Chernobog
8,997
5,954
0
2,592
13,282
5,817
0
8,639
4,569
0
21,841
W
Baron Samedi
StrictlySpeed
Baron Samedi
15,608
1,910
1,422
5,873
14,598
6,358
354
4,485
9,838
21,881
0
W
Jormungandr
TraNcEpT10n
Jormungandr
10,012
2,710
1,544
2,063
12,926
11,407
378
5,612
7,314
29,370
0
L
9,987
697
0
708
7,801
3,121
0
4,126
3,564
26,396
0
W
Ne Zha
Y0urMama
Ne Zha
12,483
3,016
0
3,333
12,866
6,017
418
2,129
10,737
0
47,095
L
Jormungandr
ilusttriouss
Jormungandr
7,844
2,701
0
572
17,298
16,433
0
11,405
5,696
20,708
0
W
9,527
3,092
301
4,046
10,442
3,949
4,813
3,133
7,309
33,577
0
L
10,237
3,942
445
1,134
13,109
4,928
0
6,570
6,395
0
27,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,258
Gold Earned
48,006
181
Minions Killed
222
0
Camps Cleared
0
1,075,839
Distance Traveled
1,155,090
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,018
820
35
3
0
228,727
0
L
Izanami
8,463
769
49
4
0
210,883
1
L
Chernobog
8,843
804
22
2
0
212,651
1
W
Baron Samedi
9,071
825
24
2
0
235,827
2
W
Jormungandr
9,782
889
33
3
0
231,964
0
L
Nox
9,003
818
49
4
0
249,724
1
W
Ne Zha
10,586
962
65
6
0
239,019
2
L
Jormungandr
8,057
732
13
1
0
207,653
0
W
Sol
9,549
868
65
6
0
219,553
1
L
Cupid
8,892
808
48
4
0
194,928
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role