Player Matchup

Ah Puch
Ah Puch
Azulier
Ah Puch
Level 157
God Stats
3W - 1L
1,795 SR
Queue Stats
322W - 245L
1,716 Elo+
Party 1
Da Ji
Da Ji
BaalArvandyre
Da Ji
Level 160
God Stats
9W - 2L
1,967 SR
Queue Stats
500W - 361L
1,743 Elo+
Party 1
Geb
Geb
XxKingOfKC25xX
Geb
Level 142
God Stats
11W - 11L
1,932 SR
Queue Stats
791W - 806L
1,586 Elo+
Solo
Team Averages
Level 153
1,898 SR
1,682 Elo+

VS

Team Averages
Level 128
1,511 SR
1,624 Elo+
Gilgamesh
Gilgamesh
GirmReaper
Gilgamesh
Level 114
God Stats
5W - 2L
1,533 SR
Queue Stats
67W - 37L
1,628 Elo+
Solo
Chiron
Chiron
THEDEFECATOR
Chiron
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
58W - 46L
1,647 Elo+
Party 2
Poseidon
Poseidon
Volkane
Poseidon
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 24L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Azulier
Ah Puch
12
2 / 4 / 5
8,489
707
5,625
8,294
2,304
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

13
6 / 6 / 1
9,047
754
10,217
11,283
5,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 4 / 4
7,774
648
4,333
13,939
14,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GirmReaper
Gilgamesh
14
7 / 5 / 6
10,109
842
9,896
13,171
11,739
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chiron
14
4 / 2 / 8
9,045
754
12,381
9,156
2,752
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Volkane
Poseidon
13
3 / 3 / 7
9,119
760
4,946
7,153
1,943
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
35
8
Kills
14
14
Deaths
10
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Azulier
Ah Puch
2
4
5
1.13
L
6
6
1
1.08
W
Gilgamesh
GirmReaper
Gilgamesh
7
5
6
2
W
Chiron
4
2
8
4
W
Poseidon
Volkane
Poseidon
3
3
7
2.17
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,175
Damage
27,223
33,516
Taken
29,480
21,640
Mitigated
16,434
3,417
Healing
5,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Azulier
Ah Puch
5,625
74
0
1,075
8,294
2,304
0
1,152
7,142
15,467
0
L
10,217
2,377
0
266
11,283
5,003
0
1,805
9,478
0
21,518
W
Gilgamesh
GirmReaper
Gilgamesh
9,896
3,346
378
1,861
13,171
11,739
653
3,980
7,950
0
19,560
W
Chiron
12,381
5,375
976
1,739
9,156
2,752
1,992
3,622
5,300
0
32,211
W
Poseidon
Volkane
Poseidon
4,946
851
0
617
7,153
1,943
0
2,183
4,852
31,003
0
L
4,333
559
70
2,006
13,939
14,333
0
2,259
11,680
21,314
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,310
Gold Earned
28,273
76
Minions Killed
127
3
Camps Cleared
6
513,178
Distance Traveled
640,406
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,489
707
25
2
1
130,134
0
L
Da Ji
9,047
754
34
3
2
187,137
0
W
Gilgamesh
10,109
842
22
2
0
208,238
3
W
Chiron
9,045
754
52
4
0
209,791
0
W
Poseidon
9,119
760
53
4
6
222,377
3
L
Geb
7,774
648
17
1
0
195,907
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role