Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
SanctumOfShadow
Shiva
Level 158
God Stats
4W - 2L
1,688 SR
Queue Stats
116W - 97L
1,553 Elo+
Party 1
Tiamat
Tiamat
notasmurf1235
Tiamat
Level 160
God Stats
2W - 0L
1,601 SR
Queue Stats
92W - 82L
1,597 Elo+
Party 1
Team Averages
Level 158
1,596 SR
1,550 Elo+

VS

Team Averages
Level 117
1,654 SR
1,540 Elo+
Ullr
Ullr
Inkreeze
Ullr
Level 151
God Stats
6W - 6L
1,530 SR
Queue Stats
89W - 76L
1,581 Elo+
Party 2
Poseidon
Poseidon
Justmadetea
Poseidon
Level 45
God Stats
0W - 2L
1,470 SR
Queue Stats
1W - 5L
1,430 Elo+
Solo
Osiris
Osiris
Svmpxl
Osiris
Level 154
God Stats
0W - 1L
1,963 SR
Queue Stats
147W - 112L
1,609 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
7 / 1 / 6
8,689
790
11,345
9,096
5,939
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

12
5 / 3 / 5
8,436
767
8,742
10,668
3,945
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
2 / 1 / 9
7,802
709
6,170
6,900
3,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
12
1 / 3 / 4
7,450
677
7,330
9,684
3,124
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Justmadetea
Poseidon
11
1 / 8 / 3
7,011
637
4,836
9,515
2,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Osiris
Svmpxl
Osiris
11
2 / 3 / 3
7,458
678
7,259
10,900
7,274
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
14
14
Kills
4
5
Deaths
14
20
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
1
6
10
L
Ullr
1
3
4
1
L
Poseidon
Justmadetea
Poseidon
1
8
3
0.31
W
5
3
5
2.5
L
Osiris
Svmpxl
Osiris
2
3
3
1.17
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,257
Damage
19,425
26,664
Taken
30,099
13,650
Mitigated
13,055
6,644
Healing
2,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
11,345
582
336
1,874
9,096
5,939
0
1,466
7,630
25,489
0
L
Ullr
7,330
2,850
0
889
9,684
3,124
0
4,878
4,486
0
21,855
L
Poseidon
Justmadetea
Poseidon
4,836
501
444
802
9,515
2,657
0
6,820
2,461
23,303
0
W
8,742
786
57
2,290
10,668
3,945
590
2,026
8,642
0
26,077
L
Osiris
Svmpxl
Osiris
7,259
2,490
0
279
10,900
7,274
0
5,236
5,340
0
18,044
W
6,170
606
63
2,024
6,900
3,766
232
1,670
5,230
19,180
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,927
Gold Earned
21,919
126
Minions Killed
109
5
Camps Cleared
4
654,334
Distance Traveled
581,562
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,689
790
39
4
0
226,761
1
L
Ullr
7,450
677
33
3
0
207,146
5
L
Poseidon
7,011
637
42
4
2
170,941
4
W
Shiva
8,436
767
41
4
4
214,286
3
L
Osiris
7,458
678
34
3
2
203,475
2
W
Tiamat
7,802
709
46
4
1
213,287
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role