Player Matchup

Medusa
Medusa
MIAH_DANN340
Medusa
Level 40
God Stats
12W - 10L
1,514 SR
Queue Stats
29W - 26L
1,313 Elo+
Party 1
Kumbhakarna
Kumbhakarna
hEADLESassassin
Kumbhakarna
Level 18
God Stats
0W - 1L
1,624 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Horus
Horus
iMelo_BelieveIt
Horus
Level 65
God Stats
9W - 5L
1,560 SR
Queue Stats
34W - 37L
1,304 Elo+
Party 1
Team Averages
Level 41
1,566 SR
1,373 Elo+

VS

Team Averages
Level 61
1,285 SR
1,236 Elo+
Bacchus
Bacchus
J33zuus
Bacchus
Level 65
God Stats
10W - 15L
1,362 SR
Queue Stats
27W - 45L
1,265 Elo+
Party 2
Anubis
Anubis
UnidentifiedE
Anubis
Level 55
God Stats
4W - 7L
1,242 SR
Queue Stats
13W - 33L
1,172 Elo+
Party 2
Charybdis
Charybdis
infernospace522
Charybdis
Level 63
God Stats
6W - 9L
1,252 SR
Queue Stats
36W - 48L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
17
6 / 4 / 2
12,458
692
13,395
17,108
7,732
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Kumbhakarna
hEADLESassassin
Kumbhakarna
14
0 / 5 / 6
10,001
556
2,923
17,432
18,949
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 5 / 6
10,844
602
9,727
24,834
21,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
J33zuus
Bacchus
18
3 / 0 / 11
13,415
745
15,535
15,350
26,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

17
5 / 4 / 8
12,541
697
17,789
13,187
6,114
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
infernospace522
Charybdis
17
6 / 4 / 3
12,361
687
12,961
8,965
2,351
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
36
8
Kills
14
14
Deaths
8
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Bacchus
J33zuus
Bacchus
3
0
11
8.5
L
Medusa
6
4
2
1.75
W
5
4
8
2.25
L
Kumbhakarna
hEADLESassassin
Kumbhakarna
0
5
6
0.6
L
2
5
6
1
W
Charybdis
infernospace522
Charybdis
6
4
3
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,045
Damage
46,285
59,374
Taken
37,502
48,310
Mitigated
34,950
4,876
Healing
14,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
J33zuus
Bacchus
15,535
1,188
786
5,455
15,350
26,485
523
1,980
13,216
40,566
0
L
Medusa
13,395
6,049
0
966
17,108
7,732
349
11,461
5,647
0
55,451
W
17,789
791
0
5,291
13,187
6,114
800
1,318
11,869
56,822
0
L
Kumbhakarna
hEADLESassassin
Kumbhakarna
2,923
499
116
105
17,432
18,949
0
8,659
8,773
8,175
0
L
9,727
5,282
1,023
2,666
24,834
21,629
0
13,204
11,630
0
30,996
W
Charybdis
infernospace522
Charybdis
12,961
4,125
387
2,444
8,965
2,351
1,913
785
8,180
0
62,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,303
Gold Earned
38,317
114
Minions Killed
194
0
Camps Cleared
12
893,406
Distance Traveled
941,521
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,415
745
32
2
1
343,491
0
L
Medusa
12,458
692
75
4
0
311,699
0
W
Anubis
12,541
697
74
4
8
278,251
0
L
Kumbhakarna
10,001
556
5
0
0
302,371
0
L
Horus
10,844
602
34
2
0
279,336
2
W
Charybdis
12,361
687
88
5
3
319,779
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role