Player Matchup

Chiron
Chiron
AggrievedDrip04
Chiron
Level 144
God Stats
1W - 1L
1,757 SR
Queue Stats
24W - 20L
1,484 Elo+
Party 2
Hun Batz
Hun Batz
AllResolve7
Hun Batz
Level 118
God Stats
2W - 0L
1,289 SR
Queue Stats
18W - 19L
1,480 Elo+
Party 2
Bacchus
Bacchus
CozMercs
Bacchus
Level 144
God Stats
1W - 0L
1,469 SR
Queue Stats
15W - 11L
1,253 Elo+
Party 2
Chaac
Chaac
VinsmokeRocky
Chaac
Level 99
God Stats
4W - 0L
1,880 SR
Queue Stats
12W - 12L
1,508 Elo+
Party 2
Scylla
Scylla
xNuke52
Scylla
Level 134
God Stats
1W - 0L
1,667 SR
Queue Stats
20W - 20L
1,472 Elo+
Party 2
Team Averages
Level 128
1,612 SR
1,440 Elo+

VS

Team Averages
Level 82
1,630 SR
1,486 Elo+
Hercules
Hercules
 
Hercules
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
DrDeath6
Arachne
Level 78
God Stats
36W - 37L
1,532 SR
Queue Stats
242W - 278L
1,476 Elo+
Party 1
Anubis
Anubis
OsamaBinLaiden
Anubis
Level 89
God Stats
17W - 8L
1,862 SR
Queue Stats
281W - 321L
1,531 Elo+
Party 1
Ares
Ares
Raysburnya
Ares
Level 68
God Stats
12W - 7L
1,674 SR
Queue Stats
161W - 219L
1,487 Elo+
Party 1
Medusa
Medusa
RukasLobinson12
Medusa
Level 66
God Stats
7W - 10L
1,583 SR
Queue Stats
176W - 212L
1,433 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 0 / 5
9,941
710
12,660
7,425
2,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
AllResolve7
Hun Batz
16
4 / 2 / 4
9,622
687
7,697
11,521
3,811
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
CozMercs
Bacchus
13
5 / 0 / 8
8,558
611
8,921
8,541
9,927
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 3 / 0
8,767
626
9,724
15,770
9,978
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Scylla
xNuke52
Scylla
13
4 / 1 / 4
8,833
631
7,607
6,147
1,718
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
13
1 / 4 / 1
7,280
520
7,287
15,812
18,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Arachne
DrDeath6
Arachne
14
4 / 0 / 1
8,201
586
4,725
10,025
3,443
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 7 / 3
6,681
477
4,833
11,282
4,523
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 7 / 0
5,717
408
2,654
12,900
6,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 4 / 0
6,445
460
3,500
8,313
2,329
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
10
22
Kills
5
6
Deaths
22
21
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
4
1
0.38
W
7
0
5
9.5
W
Hun Batz
AllResolve7
Hun Batz
4
2
4
3
W
Bacchus
CozMercs
Bacchus
5
0
8
9
L
Arachne
DrDeath6
Arachne
4
0
1
4.5
L
0
7
3
0.21
L
0
7
0
0
L
0
4
0
0
W
2
3
0
0.67
W
Scylla
xNuke52
Scylla
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,609
Damage
22,999
49,404
Taken
58,332
27,812
Mitigated
35,168
21,588
Healing
14,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,287
2,831
126
6,713
15,812
18,035
0
596
15,216
0
39,262
W
12,660
7,334
762
5,258
7,425
2,378
5,833
1,552
5,873
0
75,964
W
Hun Batz
AllResolve7
Hun Batz
7,697
2,753
0
5,226
11,521
3,811
1,450
3,349
8,097
0
68,905
W
Bacchus
CozMercs
Bacchus
8,921
986
526
2,135
8,541
9,927
144
1,578
6,827
21,449
7,322
L
Arachne
DrDeath6
Arachne
4,725
3,633
0
1,329
10,025
3,443
210
2,574
7,273
0
51,674
L
4,833
238
0
2,798
11,282
4,523
250
5,470
5,474
35,642
0
L
2,654
169
159
1,466
12,900
6,838
46
4,367
8,479
13,204
0
L
3,500
1,172
0
1,771
8,313
2,329
1,251
2,323
5,990
0
41,529
W
9,724
2,909
0
5,027
15,770
9,978
489
0
15,269
0
49,662
W
Scylla
xNuke52
Scylla
7,607
1,007
0
2,654
6,147
1,718
1,333
3,511
2,596
42,580
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,721
Gold Earned
34,324
441
Minions Killed
352
0
Camps Cleared
0
1,432,255
Distance Traveled
1,337,871
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,280
520
87
6
0
222,396
0
W
Chiron
9,941
710
114
8
0
275,175
3
W
Hun Batz
9,622
687
122
9
0
333,473
0
W
Bacchus
8,558
611
37
3
0
293,055
5
L
Arachne
8,201
586
97
7
0
367,191
1
L
Anubis
6,681
477
67
5
0
223,641
2
L
Ares
5,717
408
25
2
0
259,902
2
L
Medusa
6,445
460
76
5
0
264,741
3
W
Chaac
8,767
626
81
6
0
269,188
0
W
Scylla
8,833
631
87
6
0
261,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role