Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
ChewedSleeve
Ao Kuang
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 93L
1,217 Elo+
Party 3
Pele
Pele
SoutherlyPlum17
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 47L
1,429 Elo+
Party 1
Sol
Sol
Tscogs
Sol
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,191 Elo+
Party 3
Team Averages
Level 73
1,500 SR
1,367 Elo+

VS

Team Averages
Level 122
1,565 SR
1,367 Elo+
Sol
Sol
 
Sol
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
ALBA 17G
Hades
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 54L
1,178 Elo+
Solo
Gilgamesh
Gilgamesh
BoltingTurnip99
Gilgamesh
Level 109
God Stats
17W - 15L
1,520 SR
Queue Stats
354W - 446L
1,369 Elo+
Party 2
Thanatos
Thanatos
Evo8gohard
Thanatos
Level 129
God Stats
1W - 1L
1,700 SR
Queue Stats
52W - 47L
1,451 Elo+
Solo
Kukulkan
Kukulkan
Hoodz X1
Kukulkan
Level 128
God Stats
4W - 7L
1,603 SR
Queue Stats
454W - 544L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
16
5 / 6 / 2
8,826
736
7,032
11,718
6,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
 
Serqet
14
3 / 7 / 6
8,715
726
7,096
10,560
9,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
ChewedSleeve
Ao Kuang
12
0 / 8 / 5
7,132
594
3,077
11,500
7,662
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 8 / 4
7,406
617
2,519
12,295
3,408
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
Tscogs
Sol
16
0 / 5 / 5
8,250
688
6,824
9,151
2,753
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
0 / 1 / 16
9,080
757
6,360
6,435
2,437
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hades
ALBA 17G
Hades
18
7 / 2 / 17
10,877
906
11,818
12,481
8,362
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
BoltingTurnip99
Gilgamesh
16
6 / 3 / 17
10,274
856
8,699
13,329
9,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
Evo8gohard
Thanatos
15
9 / 3 / 14
9,901
825
7,811
7,270
3,612
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
Hoodz X1
Kukulkan
19
12 / 1 / 18
11,473
956
16,076
5,975
3,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
116
8
Kills
34
34
Deaths
10
22
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
5
6
2
1
L
Serqet
 
Serqet
3
7
6
0.86
W
Sol
 
Sol
0
1
16
8
W
Hades
ALBA 17G
Hades
7
2
17
7.75
W
Gilgamesh
BoltingTurnip99
Gilgamesh
6
3
17
4.83
L
Ao Kuang
ChewedSleeve
Ao Kuang
0
8
5
0.31
W
Thanatos
Evo8gohard
Thanatos
9
3
14
5.33
W
Kukulkan
Hoodz X1
Kukulkan
12
1
18
21
L
0
8
4
0.25
L
Sol
Tscogs
Sol
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,548
Damage
50,764
55,224
Taken
45,490
29,949
Mitigated
27,525
11,178
Healing
24,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,032
487
433
2,200
11,718
6,685
0
7,116
4,602
14,783
0
L
Serqet
 
Serqet
7,096
1,385
0
1,205
10,560
9,441
0
6,135
4,425
0
10,261
W
Sol
 
Sol
6,360
1,577
1,518
3,090
6,435
2,437
3,644
2,973
2,947
17,871
0
W
Hades
ALBA 17G
Hades
11,818
264
2,179
4,344
12,481
8,362
871
4,290
7,931
29,381
0
W
Gilgamesh
BoltingTurnip99
Gilgamesh
8,699
1,384
1,450
3,799
13,329
9,763
210
3,773
7,850
511
11,613
L
Ao Kuang
ChewedSleeve
Ao Kuang
3,077
851
524
1,647
11,500
7,662
0
8,159
3,341
7,198
0
W
Thanatos
Evo8gohard
Thanatos
7,811
1,531
380
3,185
7,270
3,612
667
3,663
3,253
0
13,194
W
Kukulkan
Hoodz X1
Kukulkan
16,076
487
1,666
2,792
5,975
3,351
1,298
2,234
3,700
41,637
0
L
2,519
205
584
1,866
12,295
3,408
0
8,103
4,192
0
11,720
L
Sol
Tscogs
Sol
6,824
761
337
2,382
9,151
2,753
0
5,032
4,119
24,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,329
Gold Earned
51,605
92
Minions Killed
132
0
Camps Cleared
0
982,067
Distance Traveled
1,191,245
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,826
736
21
2
0
187,537
1
L
Serqet
8,715
726
14
1
0
193,549
0
W
Sol
9,080
757
26
2
0
234,982
0
W
Hades
10,877
906
43
4
0
232,594
3
W
Gilgamesh
10,274
856
7
1
0
233,722
2
L
Ao Kuang
7,132
594
3
0
0
186,355
1
W
Thanatos
9,901
825
8
1
0
243,060
3
W
Kukulkan
11,473
956
48
4
0
246,887
2
L
Pele
7,406
617
22
2
0
189,721
0
L
Sol
8,250
688
32
3
0
224,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role