Player Matchup

Ymir
Ymir
 
Ymir
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Zhong Kui
Zhong Kui
Brewpacabra
Zhong Kui
Level 157
God Stats
29W - 28L
1,612 SR
Queue Stats
192W - 192L
1,533 Elo+
Party 2
Freya
Freya
LunarPrismM00N
Freya
Level 33
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 49L
1,304 Elo+
Solo
Xbalanque
Xbalanque
SuppaGonzo
Xbalanque
Level 122
God Stats
11W - 3L
1,624 SR
Queue Stats
92W - 93L
1,495 Elo+
Party 2
Shiva
Shiva
Wh1teThundr
Shiva
Level 46
God Stats
10W - 2L
1,735 SR
Queue Stats
319W - 174L
1,730 Elo+
Solo
Team Averages
Level 95
1,594 SR
1,512 Elo+

VS

Team Averages
Level 99
1,550 SR
1,514 Elo+
Hachiman
Hachiman
Its Frylock
Hachiman
Level 160
God Stats
10W - 8L
1,547 SR
Queue Stats
962W - 850L
1,664 Elo+
Party 1
Bakasura
Bakasura
Jagerdeus
Bakasura
Level 46
God Stats
6W - 1L
1,500 SR
Queue Stats
282W - 308L
1,465 Elo+
Solo
Ne Zha
Ne Zha
Precantus
Ne Zha
Level 123
God Stats
8W - 7L
1,719 SR
Queue Stats
315W - 310L
1,483 Elo+
Solo
Khepri
Khepri
US Debt
Khepri
Level 156
God Stats
16W - 24L
1,483 SR
Queue Stats
140W - 128L
1,614 Elo+
Party 1
He Bo
He Bo
vChubb1765
He Bo
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 2L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
0 / 3 / 15
12,215
470
7,778
15,580
11,998
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Zhong Kui
Brewpacabra
Zhong Kui
20
6 / 4 / 11
15,807
608
21,366
21,093
15,785
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 4 / 11
15,791
607
13,096
26,350
8,935
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
SuppaGonzo
Xbalanque
20
8 / 6 / 6
16,339
628
14,669
19,450
4,644
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
16 / 3 / 10
19,074
734
35,649
30,612
36,704
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Its Frylock
Hachiman
20
8 / 6 / 1
14,079
542
18,977
23,497
10,025
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
Jagerdeus
Bakasura
20
6 / 7 / 2
13,346
513
11,047
31,413
14,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ne Zha
Precantus
Ne Zha
19
1 / 9 / 3
12,570
483
7,284
26,738
32,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Khepri
US Debt
Khepri
14
0 / 4 / 5
11,075
426
5,945
15,963
17,945
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

He Bo
20
3 / 8 / 6
13,213
508
22,698
21,828
9,650
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
35
34
Kills
18
20
Deaths
34
53
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
3
15
2.5
W
Zhong Kui
Brewpacabra
Zhong Kui
6
4
11
2.88
L
Hachiman
Its Frylock
Hachiman
8
6
1
1.42
L
Bakasura
Jagerdeus
Bakasura
6
7
2
1
W
4
4
11
2.38
L
Ne Zha
Precantus
Ne Zha
1
9
3
0.28
W
Xbalanque
SuppaGonzo
Xbalanque
8
6
6
1.83
L
Khepri
US Debt
Khepri
0
4
5
0.63
W
16
3
10
7
L
He Bo
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,558
Damage
65,951
113,085
Taken
119,439
78,066
Mitigated
84,450
48,237
Healing
24,563
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
7,778
1,633
0
1,496
15,580
11,998
101
5,612
9,968
57,560
0
W
Zhong Kui
Brewpacabra
Zhong Kui
21,366
933
0
8,768
21,093
15,785
2,549
8,675
12,271
104,700
0
L
Hachiman
Its Frylock
Hachiman
18,977
10,440
0
6,424
23,497
10,025
5,542
8,081
15,416
0
113,212
L
Bakasura
Jagerdeus
Bakasura
11,047
7,389
0
5,062
31,413
14,767
0
11,134
20,279
0
94,360
W
13,096
4,735
0
11,717
26,350
8,935
1,652
5,319
20,886
140,611
0
L
Ne Zha
Precantus
Ne Zha
7,284
1,651
0
6,497
26,738
32,063
858
5,918
20,820
0
83,151
W
Xbalanque
SuppaGonzo
Xbalanque
14,669
9,150
0
9,168
19,450
4,644
12,571
3,210
16,240
0
122,713
L
Khepri
US Debt
Khepri
5,945
255
3,277
2,051
15,963
17,945
682
7,034
8,929
26,816
5,294
W
35,649
6,277
783
16,305
30,612
36,704
2,115
7,689
22,017
0
144,685
L
He Bo
22,698
117
0
1,252
21,828
9,650
922
10,538
11,290
108,558
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,226
Gold Earned
64,283
800
Minions Killed
694
0
Camps Cleared
0
2,462,219
Distance Traveled
2,314,350
16
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,215
470
63
2
0
441,020
5
W
Zhong Kui
15,807
608
182
7
0
478,411
3
L
Hachiman
14,079
542
170
7
0
435,754
2
L
Bakasura
13,346
513
162
6
0
560,418
0
W
Freya
15,791
607
174
7
0
520,508
0
L
Ne Zha
12,570
483
148
6
0
415,937
5
W
Xbalanque
16,339
628
177
7
0
478,361
4
L
Khepri
11,075
426
46
2
0
450,080
16
W
Shiva
19,074
734
204
8
0
543,919
4
L
He Bo
13,213
508
168
6
0
452,161
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role