Player Matchup

Ra
Ra
Claymath52
Ra
Level 159
God Stats
4W - 6L
1,443 SR
Queue Stats
546W - 571L
1,507 Elo+
Party 1
Fenrir
Fenrir
HomelikeBasil33
Fenrir
Level 160
God Stats
9W - 6L
1,701 SR
Queue Stats
378W - 390L
1,455 Elo+
Party 2
Danzaburou
Danzaburou
JinkiesShaggy
Danzaburou
Level 157
God Stats
4W - 3L
1,766 SR
Queue Stats
536W - 463L
1,561 Elo+
Party 2
Kuzenbo
Kuzenbo
MrSlaw20
Kuzenbo
Level 148
God Stats
0W - 2L
1,265 SR
Queue Stats
82W - 82L
1,520 Elo+
Party 1
Erlang Shen
Erlang Shen
zachdos03
Erlang Shen
Level 118
God Stats
0W - 3L
1,298 SR
Queue Stats
85W - 91L
1,575 Elo+
Party 2
Team Averages
Level 148
1,494 SR
1,524 Elo+

VS

Team Averages
Level 136
1,641 SR
1,523 Elo+
Achilles
Achilles
JGSKULL93
Achilles
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 59L
1,524 Elo+
Party 3
Terra
Terra
ShogunFenix
Terra
Level 125
God Stats
2W - 2L
1,519 SR
Queue Stats
62W - 77L
1,537 Elo+
Party 3
Mulan
Mulan
ZioLui
Mulan
Level 86
God Stats
18W - 8L
1,814 SR
Queue Stats
695W - 687L
1,483 Elo+
Solo
Nike
Nike
marroking
Nike
Level 160
God Stats
5W - 4L
1,479 SR
Queue Stats
103W - 103L
1,568 Elo+
Party 3
Scylla
Scylla
pispirispero
Scylla
Level 153
God Stats
4W - 5L
1,895 SR
Queue Stats
265W - 307L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 11
9,629
642
12,227
13,591
7,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
5 / 8 / 5
11,423
762
9,869
19,266
14,005
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
JinkiesShaggy
Danzaburou
17
6 / 6 / 8
10,668
711
20,247
15,374
7,246
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kuzenbo
MrSlaw20
Kuzenbo
17
1 / 5 / 14
10,611
707
9,495
25,745
38,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
zachdos03
Erlang Shen
17
7 / 6 / 8
10,625
708
14,436
20,127
20,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
JGSKULL93
Achilles
19
6 / 5 / 12
11,373
758
12,654
20,217
27,812
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
5 / 3 / 16
12,455
830
12,585
21,090
31,535
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
ZioLui
Mulan
19
5 / 4 / 17
11,755
784
21,695
21,021
31,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
17
5 / 5 / 12
11,174
745
12,996
19,699
26,787
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
20
9 / 4 / 15
12,588
839
27,417
11,837
5,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
102
21
Kills
30
30
Deaths
21
46
Assists
72
Player
Kills
Deaths
Assists
KDA
L
2
5
11
1.5
L
5
8
5
0.94
W
Achilles
JGSKULL93
Achilles
6
5
12
2.4
L
Danzaburou
JinkiesShaggy
Danzaburou
6
6
8
1.67
L
Kuzenbo
MrSlaw20
Kuzenbo
1
5
14
1.6
W
5
3
16
4.33
W
Mulan
ZioLui
Mulan
5
4
17
3.38
W
Nike
5
5
12
2.2
W
Scylla
9
4
15
4.13
L
Erlang Shen
zachdos03
Erlang Shen
7
6
8
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,274
Damage
87,347
94,103
Taken
93,864
87,152
Mitigated
122,635
30,319
Healing
36,048
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,227
927
6,366
3,135
13,591
7,262
0
6,191
7,279
29,109
0
L
9,869
1,825
821
4,681
19,266
14,005
342
6,765
12,222
0
20,748
W
Achilles
JGSKULL93
Achilles
12,654
3,049
631
2,728
20,217
27,812
1,765
5,429
14,757
0
23,169
L
Danzaburou
JinkiesShaggy
Danzaburou
20,247
8,891
570
2,656
15,374
7,246
1,020
6,230
8,959
0
37,827
L
Kuzenbo
MrSlaw20
Kuzenbo
9,495
2,922
4,281
3,831
25,745
38,457
0
10,742
14,702
14,912
0
W
12,585
1,167
6,680
7,098
21,090
31,535
962
4,169
16,662
26,452
0
W
Mulan
ZioLui
Mulan
21,695
2,753
2,270
6,093
21,021
31,058
140
3,661
17,161
0
38,619
W
Nike
12,996
1,091
1,012
5,147
19,699
26,787
909
5,093
14,498
0
31,095
W
Scylla
27,417
2,185
1,973
2,416
11,837
5,443
2,115
3,370
8,329
46,112
0
L
Erlang Shen
zachdos03
Erlang Shen
14,436
8,900
681
3,297
20,127
20,182
638
10,074
9,640
0
20,668

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,956
Gold Earned
59,345
134
Minions Killed
148
0
Camps Cleared
0
1,141,466
Distance Traveled
1,397,871
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,629
642
44
3
0
242,259
0
L
Fenrir
11,423
762
30
2
0
210,899
0
W
Achilles
11,373
758
22
1
0
287,251
1
L
Danzaburou
10,668
711
35
2
0
196,857
0
L
Kuzenbo
10,611
707
10
1
0
257,000
0
W
Terra
12,455
830
31
2
0
293,568
1
W
Mulan
11,755
784
31
2
0
283,886
0
W
Nike
11,174
745
15
1
0
252,731
0
W
Scylla
12,588
839
49
3
0
280,435
0
L
Erlang Shen
10,625
708
15
1
0
234,451
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role