Player Matchup

King Arthur
King Arthur
Insxmniic
King Arthur
Level 59
God Stats
6W - 10L
1,315 SR
Queue Stats
170W - 165L
1,480 Elo+
Party 3
Nemesis
Nemesis
JamLin
Nemesis
Level 16
God Stats
3W - 7L
1,397 SR
Queue Stats
26W - 40L
1,339 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Justin738
Morgan Le Fay
Level 29
God Stats
5W - 7L
1,710 SR
Queue Stats
56W - 66L
1,368 Elo+
Party 3
Yemoja
Yemoja
Shrewdd
Yemoja
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 41L
1,321 Elo+
Party 2
Danzaburou
Danzaburou
x9vr
Danzaburou
Level 38
God Stats
1W - 1L
1,708 SR
Queue Stats
18W - 33L
1,363 Elo+
Party 2
Team Averages
Level 36
1,526 SR
1,374 Elo+

VS

Team Averages
Level 69
1,442 SR
1,481 Elo+
Nu Wa
Nu Wa
ChewyStickz
Nu Wa
Level 64
God Stats
5W - 4L
1,525 SR
Queue Stats
6W - 9L
1,438 Elo+
Party 1
Jormungandr
Jormungandr
Dank420Memes69
Jormungandr
Level 82
God Stats
18W - 20L
1,563 SR
Queue Stats
74W - 69L
1,533 Elo+
Party 1
Gilgamesh
Gilgamesh
HSGluci
Gilgamesh
Level 85
God Stats
1W - 0L
1,314 SR
Queue Stats
10W - 10L
1,586 Elo+
Party 1
Loki
Loki
MarshallVI
Loki
Level 86
God Stats
4W - 8L
1,338 SR
Queue Stats
192W - 206L
1,347 Elo+
Solo
Neith
Neith
Tibi15
Neith
Level 29
God Stats
3W - 0L
1,468 SR
Queue Stats
5W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Insxmniic
King Arthur
14
1 / 5 / 2
7,905
527
8,496
13,756
10,542
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
JamLin
Nemesis
14
6 / 1 / 0
8,337
556
7,680
10,144
4,210
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
Justin738
Morgan Le Fay
12
0 / 3 / 2
7,233
482
2,428
9,808
3,483
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
Shrewdd
Yemoja
10
0 / 2 / 0
6,265
418
2,323
9,606
6,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
x9vr
Danzaburou
10
0 / 5 / 1
5,867
391
2,815
8,988
2,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 7
8,192
546
8,846
4,537
1,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Jormungandr
Dank420Memes69
Jormungandr
12
2 / 2 / 9
7,623
508
5,090
9,493
6,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
HSGluci
Gilgamesh
13
3 / 3 / 3
7,784
519
6,799
11,524
9,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
5 / 0 / 6
8,330
555
4,077
7,937
2,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
Tibi15
Neith
12
3 / 0 / 4
7,573
505
8,932
6,549
2,239
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
45
7
Kills
16
16
Deaths
7
5
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
2
7
3.25
W
Jormungandr
Dank420Memes69
Jormungandr
2
2
9
3.25
W
Gilgamesh
HSGluci
Gilgamesh
3
3
3
1.5
L
King Arthur
Insxmniic
King Arthur
1
5
2
0.4
L
Nemesis
JamLin
Nemesis
6
1
0
6
L
Morgan Le Fay
Justin738
Morgan Le Fay
0
3
2
0.33
W
5
0
6
8
L
Yemoja
Shrewdd
Yemoja
0
2
0
0
W
Neith
Tibi15
Neith
3
0
4
5
L
Danzaburou
x9vr
Danzaburou
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,742
Damage
33,744
52,302
Taken
40,040
27,686
Mitigated
23,052
8,315
Healing
9,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,846
3,681
122
180
4,537
1,341
967
927
3,610
51,429
0
W
Jormungandr
Dank420Memes69
Jormungandr
5,090
1,575
282
1,929
9,493
6,959
0
1,490
7,768
28,415
3,449
W
Gilgamesh
HSGluci
Gilgamesh
6,799
2,651
0
1,334
11,524
9,861
0
0
11,524
0
40,753
L
King Arthur
Insxmniic
King Arthur
8,496
779
0
920
13,756
10,542
0
2,884
10,491
0
52,128
L
Nemesis
JamLin
Nemesis
7,680
3,475
0
1,625
10,144
4,210
0
2,163
7,875
0
63,413
L
Morgan Le Fay
Justin738
Morgan Le Fay
2,428
77
0
2,629
9,808
3,483
0
4,325
5,483
62,296
0
W
4,077
825
0
3,976
7,937
2,652
0
381
7,556
0
46,616
L
Yemoja
Shrewdd
Yemoja
2,323
599
581
1,492
9,606
6,696
46
2,256
7,350
24,035
0
W
Neith
Tibi15
Neith
8,932
5,764
0
1,753
6,549
2,239
2,471
1,953
4,596
0
42,293
L
Danzaburou
x9vr
Danzaburou
2,815
1,142
0
1,068
8,988
2,755
0
1,944
7,044
0
30,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,607
Gold Earned
39,502
412
Minions Killed
367
0
Camps Cleared
0
1,369,002
Distance Traveled
1,437,945
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,192
546
93
6
0
273,795
1
W
Jormungandr
7,623
508
53
4
0
309,453
6
W
Gilgamesh
7,784
519
74
5
0
283,675
3
L
King Arthur
7,905
527
111
7
0
262,179
3
L
Nemesis
8,337
556
103
7
0
339,680
1
L
Morgan Le Fay
7,233
482
110
7
0
246,768
2
W
Loki
8,330
555
85
6
0
308,040
5
L
Yemoja
6,265
418
34
2
0
259,044
0
W
Neith
7,573
505
62
4
0
262,982
0
L
Danzaburou
5,867
391
54
4
0
261,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role