Player Matchup

Neith
Neith
Destroyer-911-
Neith
Level 86
God Stats
4W - 4L
1,500 SR
Queue Stats
14W - 13L
1,665 Elo+
Party 2
Jormungandr
Jormungandr
IGotTheMoney501
Jormungandr
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Hel
Hel
Jurassic_Hunt202
Hel
Level 135
God Stats
7W - 12L
1,384 SR
Queue Stats
174W - 151L
1,428 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Natcordes772
Cu Chulainn
Level 106
God Stats
5W - 1L
1,537 SR
Queue Stats
76W - 59L
1,479 Elo+
Party 2
Bakasura
Bakasura
TRJHunt202
Bakasura
Level 37
God Stats
6W - 3L
1,192 SR
Queue Stats
8W - 12L
1,282 Elo+
Party 2
Team Averages
Level 88
1,423 SR
1,471 Elo+

VS

Team Averages
Level 66
1,572 SR
1,480 Elo+
Anubis
Anubis
BashuUu
Anubis
Level 32
God Stats
113W - 138L
1,512 SR
Queue Stats
222W - 257L
1,449 Elo+
Solo
Fenrir
Fenrir
Bqtv
Fenrir
Level 99
God Stats
4W - 9L
1,619 SR
Queue Stats
201W - 174L
1,501 Elo+
Party 1
Neith
Neith
GigaChomp
Neith
Level 17
God Stats
4W - 13L
1,513 SR
Queue Stats
124W - 118L
1,460 Elo+
Party 1
He Bo
He Bo
IdeaI Nut
He Bo
Level 38
God Stats
3W - 1L
1,718 SR
Queue Stats
45W - 37L
1,492 Elo+
Party 1
Odin
Odin
UncIe Jo3
Odin
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 58L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 9
11,844
456
8,331
14,321
5,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
IGotTheMoney501
Jormungandr
18
4 / 3 / 13
14,365
553
17,509
23,718
23,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
0 / 7 / 11
12,699
488
5,729
20,512
7,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Cu Chulainn
Natcordes772
Cu Chulainn
18
6 / 3 / 10
13,210
508
15,968
30,321
25,833
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
TRJHunt202
Bakasura
20
23 / 3 / 4
18,597
715
34,035
33,280
21,967
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BashuUu
Anubis
18
4 / 9 / 3
11,991
461
19,695
19,867
10,068
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
Bqtv
Fenrir
17
7 / 8 / 7
12,826
493
12,924
32,016
33,128
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
GigaChomp
Neith
19
8 / 3 / 7
13,388
515
19,425
15,884
7,421
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
IdeaI Nut
He Bo
17
1 / 10 / 1
10,911
420
7,398
19,051
6,965
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
18
1 / 4 / 8
11,948
460
13,851
23,537
22,348
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
47
34
Kills
21
22
Deaths
34
47
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Anubis
BashuUu
Anubis
4
9
3
0.61
L
Fenrir
Bqtv
Fenrir
7
8
7
1.31
W
1
6
9
0.92
L
Neith
GigaChomp
Neith
8
3
7
3.83
W
Jormungandr
IGotTheMoney501
Jormungandr
4
3
13
3.5
L
He Bo
IdeaI Nut
He Bo
1
10
1
0.15
W
0
7
11
0.79
W
Cu Chulainn
Natcordes772
Cu Chulainn
6
3
10
3.67
W
Bakasura
TRJHunt202
Bakasura
23
3
4
8.33
L
Odin
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,572
Damage
73,293
122,152
Taken
110,355
84,653
Mitigated
79,930
49,426
Healing
25,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
BashuUu
Anubis
19,695
826
0
6,348
19,867
10,068
985
4,333
14,277
89,311
0
L
Fenrir
Bqtv
Fenrir
12,924
2,482
0
2,283
32,016
33,128
0
7,840
22,121
0
37,205
W
8,331
3,114
0
4,200
14,321
5,618
4,220
1,962
12,359
0
41,684
L
Neith
GigaChomp
Neith
19,425
10,197
0
6,470
15,884
7,421
880
4,979
10,459
0
95,449
W
Jormungandr
IGotTheMoney501
Jormungandr
17,509
4,739
0
2,718
23,718
23,707
1,366
5,763
17,955
49,223
0
L
He Bo
IdeaI Nut
He Bo
7,398
478
0
4,861
19,051
6,965
0
2,248
16,161
89,052
0
W
5,729
146
8,249
9,685
20,512
7,528
1,469
9,136
11,376
53,435
0
W
Cu Chulainn
Natcordes772
Cu Chulainn
15,968
2,280
0
7,068
30,321
25,833
1,399
4,829
25,492
10,089
44,762
W
Bakasura
TRJHunt202
Bakasura
34,035
24,335
0
17,506
33,280
21,967
9,655
8,349
24,931
0
174,539
L
Odin
13,851
3,299
0
5,583
23,537
22,348
446
7,163
15,515
0
86,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,715
Gold Earned
61,064
557
Minions Killed
583
0
Camps Cleared
0
2,608,574
Distance Traveled
2,337,244
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,991
461
140
5
0
428,045
6
L
Fenrir
12,826
493
48
2
0
490,052
5
W
Neith
11,844
456
71
3
0
403,007
0
L
Neith
13,388
515
129
5
0
486,160
0
W
Jormungandr
14,365
553
59
2
0
474,281
4
L
He Bo
10,911
420
127
5
0
463,716
0
W
Hel
12,699
488
115
4
0
581,900
1
W
Cu Chulainn
13,210
508
68
3
0
596,762
1
W
Bakasura
18,597
715
244
9
0
552,624
1
L
Odin
11,948
460
139
5
0
469,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role