Player Matchup

Ganesha
Ganesha
GodSantos
Ganesha
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 24L
1,581 Elo+
Party 1
Cernunnos
Cernunnos
jdmjim97
Cernunnos
Level 28
God Stats
8W - 2L
1,736 SR
Queue Stats
43W - 27L
1,447 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
teamrocketing
Morgan Le Fay
Level 147
God Stats
3W - 1L
1,586 SR
Queue Stats
49W - 31L
1,591 Elo+
Party 1
Team Averages
Level 95
1,607 SR
1,540 Elo+

VS

Team Averages
Level 79
1,435 SR
1,303 Elo+
Serqet
Serqet
KAICHO1
Serqet
Level 85
God Stats
2W - 3L
1,465 SR
Queue Stats
32W - 33L
1,385 Elo+
Party 2
Janus
Janus
King WooGod
Janus
Level 103
God Stats
1W - 1L
1,707 SR
Queue Stats
6W - 8L
1,408 Elo+
Party 2
Terra
Terra
King YAM1
Terra
Level 48
God Stats
0W - 2L
1,134 SR
Queue Stats
0W - 6L
1,117 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
GodSantos
Ganesha
16
1 / 2 / 21
11,130
696
12,740
14,236
9,226
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cernunnos
jdmjim97
Cernunnos
16
11 / 4 / 6
12,199
762
11,096
13,578
4,050
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morgan Le Fay
teamrocketing
Morgan Le Fay
18
11 / 1 / 9
12,748
797
16,926
12,226
4,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
KAICHO1
Serqet
13
4 / 11 / 1
9,812
613
10,283
15,544
4,697
16
2 / 6 / 4
10,789
674
17,858
16,052
4,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
King YAM1
Terra
12
1 / 8 / 2
9,419
589
4,318
19,833
21,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
14
23
Kills
7
7
Deaths
25
36
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ganesha
GodSantos
Ganesha
1
2
21
5.75
L
Serqet
KAICHO1
Serqet
4
11
1
0.41
L
2
6
4
0.67
L
Terra
King YAM1
Terra
1
8
2
0.25
W
Cernunnos
jdmjim97
Cernunnos
11
4
6
3.5
W
Morgan Le Fay
teamrocketing
Morgan Le Fay
11
1
9
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,762
Damage
32,459
40,040
Taken
51,429
17,427
Mitigated
30,397
7,610
Healing
9,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
GodSantos
Ganesha
12,740
2,359
762
3,053
14,236
9,226
237
9,626
4,183
25,443
0
L
Serqet
KAICHO1
Serqet
10,283
945
0
697
15,544
4,697
0
8,250
7,188
0
30,562
L
17,858
322
38
4,513
16,052
4,077
81
11,296
4,353
57,010
0
L
Terra
King YAM1
Terra
4,318
1,608
741
3,791
19,833
21,623
130
9,975
9,539
11,985
0
W
Cernunnos
jdmjim97
Cernunnos
11,096
6,729
0
1,781
13,578
4,050
1,800
5,424
6,942
0
38,045
W
Morgan Le Fay
teamrocketing
Morgan Le Fay
16,926
1,495
0
2,014
12,226
4,151
497
6,399
5,238
59,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,077
Gold Earned
30,020
169
Minions Killed
137
7
Camps Cleared
7
848,731
Distance Traveled
777,566
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,130
696
0
0
0
252,339
1
L
Serqet
9,812
613
36
2
7
235,400
5
L
Janus
10,789
674
95
6
0
282,579
2
L
Terra
9,419
589
6
0
0
259,587
1
W
Cernunnos
12,199
762
75
5
1
275,104
1
W
Morgan Le Fay
12,748
797
94
6
6
321,288
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role