Player Matchup

Persephone
Persephone
DjangoswOrLd
Persephone
Level 93
God Stats
3W - 1L
1,531 SR
Queue Stats
17W - 24L
1,201 Elo+
Party 3
Medusa
Medusa
JACQUEHAMMER43
Medusa
Level 133
God Stats
9W - 6L
1,697 SR
Queue Stats
285W - 285L
1,504 Elo+
Party 1
Skadi
Skadi
PunkkRatt
Skadi
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,236 Elo+
Party 3
Scylla
Scylla
SKEWEEEEE
Scylla
Level 154
God Stats
10W - 6L
1,532 SR
Queue Stats
506W - 510L
1,440 Elo+
Party 1
Eset
Eset
bloodlustbuck
Eset
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
122W - 103L
1,557 Elo+
Solo
Team Averages
Level 119
1,552 SR
1,388 Elo+

VS

Team Averages
Level 95
1,574 SR
1,471 Elo+
Nox
Nox
BarabbasXx
Nox
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,763 Elo+
Party 2
Zhong Kui
Zhong Kui
Bullwinkle5
Zhong Kui
Level 111
God Stats
4W - 5L
1,715 SR
Queue Stats
132W - 130L
1,409 Elo+
Party 2
Cthulhu
Cthulhu
CoachNegan
Cthulhu
Level 117
God Stats
0W - 2L
1,767 SR
Queue Stats
5W - 7L
1,698 Elo+
Party 2
Thanatos
Thanatos
MsPsycho7
Thanatos
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 17L
1,065 Elo+
Party 2
Thoth
Thoth
ReaperMadness01
Thoth
Level 121
God Stats
1W - 5L
1,387 SR
Queue Stats
213W - 218L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
DjangoswOrLd
Persephone
18
11 / 2 / 21
11,407
951
10,537
12,124
4,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 5 / 24
11,008
917
16,938
12,494
4,540
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Skadi
PunkkRatt
Skadi
19
11 / 3 / 21
11,506
959
16,722
12,279
4,844
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
SKEWEEEEE
Scylla
18
13 / 1 / 20
11,287
941
16,958
6,747
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 1 / 26
9,418
785
7,258
8,828
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 11 / 3
7,960
663
5,343
11,519
4,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zhong Kui
Bullwinkle5
Zhong Kui
14
1 / 8 / 4
8,637
720
7,839
15,740
7,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
CoachNegan
Cthulhu
18
3 / 7 / 7
10,588
882
14,634
19,208
23,639
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
MsPsycho7
Thanatos
14
1 / 10 / 1
7,926
661
5,820
12,876
5,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
6 / 9 / 3
10,518
877
9,713
15,072
5,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

157
Kill Participation
30
45
Kills
12
12
Deaths
45
112
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
11
3
0.23
L
Zhong Kui
Bullwinkle5
Zhong Kui
1
8
4
0.38
L
Cthulhu
CoachNegan
Cthulhu
3
7
7
0.93
W
Persephone
DjangoswOrLd
Persephone
11
2
21
10.75
W
8
5
24
4
L
Thanatos
MsPsycho7
Thanatos
1
10
1
0.15
W
Skadi
PunkkRatt
Skadi
11
3
21
7.17
L
6
9
3
0.83
W
Scylla
SKEWEEEEE
Scylla
13
1
20
23
W
2
1
26
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,413
Damage
43,349
52,472
Taken
74,415
19,913
Mitigated
46,362
21,822
Healing
12,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,343
642
261
367
11,519
4,021
0
5,910
5,609
8,912
0
L
Zhong Kui
Bullwinkle5
Zhong Kui
7,839
599
1,067
3,292
15,740
7,614
210
8,584
7,156
17,454
0
L
Cthulhu
CoachNegan
Cthulhu
14,634
502
1,000
1,401
19,208
23,639
0
7,414
11,794
31,176
0
W
Persephone
DjangoswOrLd
Persephone
10,537
1,524
1,575
4,127
12,124
4,320
588
8,285
3,519
25,262
0
W
16,938
9,112
2,182
1,764
12,494
4,540
1,867
9,711
2,546
0
24,474
L
Thanatos
MsPsycho7
Thanatos
5,820
351
28
2,750
12,876
5,908
0
7,246
5,630
0
9,362
W
Skadi
PunkkRatt
Skadi
16,722
9,879
900
2,437
12,279
4,844
2,070
7,999
4,104
0
31,247
L
9,713
271
933
1,479
15,072
5,180
260
5,599
9,473
28,650
0
W
Scylla
SKEWEEEEE
Scylla
16,958
961
1,484
1,488
6,747
2,717
779
4,635
2,076
29,985
0
W
7,258
497
2,969
2,896
8,828
3,492
582
6,375
2,297
13,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,626
Gold Earned
45,629
138
Minions Killed
110
0
Camps Cleared
0
1,173,763
Distance Traveled
982,849
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,960
663
8
1
0
200,078
0
L
Zhong Kui
8,637
720
33
3
0
195,792
1
L
Cthulhu
10,588
882
22
2
0
211,896
1
W
Persephone
11,407
951
24
2
0
238,963
2
W
Medusa
11,008
917
24
2
0
229,897
0
L
Thanatos
7,926
661
6
1
0
200,491
1
W
Skadi
11,506
959
37
3
0
212,037
0
L
Thoth
10,518
877
41
3
0
174,592
0
W
Scylla
11,287
941
36
3
0
239,750
0
W
Eset
9,418
785
17
1
0
253,116
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role