Player Matchup

Merlin
Merlin
BlessedTopping
Merlin
Level 56
God Stats
7W - 3L
1,595 SR
Queue Stats
78W - 86L
1,494 Elo+
Party 1
Bastet
Bastet
CauzeAK
Bastet
Level 100
God Stats
3W - 3L
1,369 SR
Queue Stats
106W - 101L
1,514 Elo+
Party 1
Sun Wukong
Sun Wukong
ChingonSon
Sun Wukong
Level 156
God Stats
1W - 0L
1,450 SR
Queue Stats
103W - 88L
1,619 Elo+
Party 1
Team Averages
Level 104
1,471 SR
1,542 Elo+

VS

Team Averages
Level 86
1,500 SR
1,548 Elo+
Ullr
Ullr
 
Ullr
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
KecoraOF
Chang'e
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,581 Elo+
Party 2
Chaac
Chaac
TrulyTommy
Chaac
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 16L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 1 / 15
10,884
680
14,007
8,671
2,970
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bastet
CauzeAK
Bastet
18
12 / 1 / 6
12,795
800
18,734
16,671
6,265
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
ChingonSon
Sun Wukong
16
5 / 2 / 9
11,187
699
13,040
20,954
11,252
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
3 / 5 / 1
10,077
630
12,850
14,407
4,448
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
KecoraOF
Chang'e
13
1 / 6 / 2
9,350
584
9,740
17,377
5,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chaac
12
0 / 7 / 3
8,689
543
7,548
19,351
19,092
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
10
17
Kills
4
4
Deaths
18
30
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
5
1
0.7
W
0
1
15
7.5
W
Bastet
CauzeAK
Bastet
12
1
6
15
W
Sun Wukong
ChingonSon
Sun Wukong
5
2
9
4.75
L
Chang'e
KecoraOF
Chang'e
1
6
2
0.33
L
Chaac
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,781
Damage
30,138
46,296
Taken
51,135
20,487
Mitigated
29,367
12,221
Healing
9,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
12,850
4,297
0
643
14,407
4,448
0
3,793
10,614
0
50,373
W
14,007
485
0
2,363
8,671
2,970
1,007
3,053
5,618
49,309
0
W
Bastet
CauzeAK
Bastet
18,734
5,629
0
8,711
16,671
6,265
603
4,715
11,956
0
66,669
W
Sun Wukong
ChingonSon
Sun Wukong
13,040
3,480
0
1,147
20,954
11,252
1,186
4,749
16,013
0
34,702
L
Chang'e
KecoraOF
Chang'e
9,740
550
2,493
4,262
17,377
5,827
0
5,122
12,255
17,715
0
L
Chaac
7,548
1,086
0
2,105
19,351
19,092
0
5,092
14,259
4,229
16,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,866
Gold Earned
28,116
204
Minions Killed
148
11
Camps Cleared
2
899,878
Distance Traveled
759,474
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,077
630
98
6
2
253,755
5
W
Merlin
10,884
680
77
5
1
269,145
2
W
Bastet
12,795
800
85
5
8
319,781
7
W
Sun Wukong
11,187
699
42
3
2
310,952
2
L
Chang'e
9,350
584
22
1
0
247,696
5
L
Chaac
8,689
543
28
2
0
258,023
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role