Player Matchup

Neith
Neith
CyanTheDog
Neith
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 31L
1,771 Elo+
Party 1
Thoth
Thoth
Oadrenaer
Thoth
Level 46
God Stats
8W - 10L
1,443 SR
Queue Stats
20W - 24L
1,469 Elo+
Solo
Sobek
Sobek
ZombieClan_
Sobek
Level 64
God Stats
0W - 1L
1,790 SR
Queue Stats
14W - 12L
1,845 Elo+
Party 1
Team Averages
Level 56
1,577 SR
1,695 Elo+

VS

Team Averages
Level 87
1,487 SR
1,427 Elo+
Chaac
Chaac
MoonMango
Chaac
Level 107
God Stats
2W - 1L
1,235 SR
Queue Stats
10W - 11L
1,363 Elo+
Party 2
He Bo
He Bo
Rippingrapid
He Bo
Level 34
God Stats
3W - 4L
1,500 SR
Queue Stats
460W - 299L
1,606 Elo+
Solo
Artemis
Artemis
oitmajestic
Artemis
Level 119
God Stats
2W - 0L
1,726 SR
Queue Stats
10W - 17L
1,313 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
3 / 5 / 7
9,191
707
4,782
9,613
3,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thoth
Oadrenaer
Thoth
15
7 / 4 / 3
10,206
785
10,203
8,899
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
0 / 6 / 9
8,559
658
2,975
17,460
18,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
MoonMango
Chaac
14
2 / 3 / 12
10,289
791
6,952
16,297
10,156
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

15
8 / 5 / 6
10,479
806
13,701
7,787
2,685
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artemis
oitmajestic
Artemis
14
5 / 2 / 10
9,464
728
11,335
7,264
2,479
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
43
10
Kills
15
15
Deaths
10
19
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Neith
3
5
7
1.3
W
Chaac
MoonMango
Chaac
2
3
12
2.67
L
Thoth
Oadrenaer
Thoth
7
4
3
2.13
W
8
5
6
2.2
L
0
6
9
0.75
W
Artemis
oitmajestic
Artemis
5
2
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,960
Damage
31,988
35,972
Taken
31,348
25,872
Mitigated
15,320
7,866
Healing
10,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
4,782
1,614
0
2,215
9,613
3,926
578
4,599
4,766
0
15,768
W
Chaac
MoonMango
Chaac
6,952
1,656
524
7,836
16,297
10,156
360
7,102
8,697
0
22,218
L
Thoth
Oadrenaer
Thoth
10,203
429
0
1,239
8,899
2,977
539
3,716
5,035
44,946
0
W
13,701
1,000
0
835
7,787
2,685
618
2,217
5,464
39,637
0
L
2,975
255
153
4,259
17,460
18,969
0
4,825
12,311
7,688
0
W
Artemis
oitmajestic
Artemis
11,335
6,164
659
596
7,264
2,479
1,602
3,256
3,668
0
30,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,956
Gold Earned
30,232
123
Minions Killed
133
3
Camps Cleared
5
593,008
Distance Traveled
660,159
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,191
707
25
2
1
191,550
1
W
Chaac
10,289
791
24
2
0
237,732
0
L
Thoth
10,206
785
89
7
2
207,689
4
W
He Bo
10,479
806
75
6
2
220,629
4
L
Sobek
8,559
658
9
1
0
193,769
2
W
Artemis
9,464
728
34
3
3
201,798
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role