Player Matchup

Arachne
Arachne
 
Arachne
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
 
Apollo
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
Bushi-Sam16
Shiva
Level 66
God Stats
2W - 3L
1,459 SR
Queue Stats
192W - 218L
1,423 Elo+
Solo
Geb
Geb
Xstefano-leonX
Geb
Level 32
God Stats
4W - 3L
1,730 SR
Queue Stats
19W - 27L
1,416 Elo+
Party 3
Baba Yaga
Baba Yaga
konamo-NC-
Baba Yaga
Level 88
God Stats
1W - 1L
1,757 SR
Queue Stats
76W - 76L
1,480 Elo+
Party 3
Team Averages
Level 88
1,589 SR
1,464 Elo+

VS

Team Averages
Level 99
1,531 SR
1,591 Elo+
Charybdis
Charybdis
FacaEremita
Charybdis
Level 101
God Stats
2W - 1L
1,432 SR
Queue Stats
194W - 156L
1,653 Elo+
Party 1
King Arthur
King Arthur
Garfovegano
King Arthur
Level 87
God Stats
24W - 17L
1,554 SR
Queue Stats
238W - 169L
1,651 Elo+
Party 1
Janus
Janus
IrohBeifong
Janus
Level 48
God Stats
15W - 11L
1,499 SR
Queue Stats
81W - 58L
1,553 Elo+
Party 1
Thor
Thor
Lucasº
Thor
Level 155
God Stats
11W - 9L
1,500 SR
Queue Stats
166W - 109L
1,699 Elo+
Party 1
Shiva
Shiva
anginho_afm
Shiva
Level 105
God Stats
38W - 23L
1,671 SR
Queue Stats
477W - 485L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
13
5 / 2 / 2
8,229
549
6,738
10,662
5,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Apollo
 
Apollo
12
1 / 5 / 3
7,037
469
3,401
10,285
2,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
1 / 6 / 1
5,989
399
5,581
9,705
7,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

9
2 / 2 / 1
6,387
426
4,524
10,514
7,402
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baba Yaga
konamo-NC-
Baba Yaga
13
0 / 2 / 4
7,177
478
4,147
6,361
2,426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
FacaEremita
Charybdis
16
4 / 2 / 4
9,320
621
8,809
10,336
3,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
Garfovegano
King Arthur
16
9 / 1 / 2
9,619
641
9,610
14,305
7,668
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 3 / 3
8,388
559
3,605
5,379
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thor
Lucasº
Thor
12
0 / 2 / 7
7,529
502
6,166
7,686
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 5
7,212
481
3,428
8,791
4,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
38
9
Kills
17
17
Deaths
9
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
5
2
2
3
L
Apollo
 
Apollo
1
5
3
0.5
L
1
6
1
0.25
W
Charybdis
FacaEremita
Charybdis
4
2
4
3
W
King Arthur
Garfovegano
King Arthur
9
1
2
10
W
3
3
3
1.5
W
Thor
Lucasº
Thor
0
2
7
1.75
L
2
2
1
1.25
W
1
1
5
3.5
L
Baba Yaga
konamo-NC-
Baba Yaga
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,391
Damage
31,618
47,527
Taken
46,497
25,145
Mitigated
19,963
14,580
Healing
15,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
6,738
4,911
0
2,806
10,662
5,373
0
201
10,461
0
39,816
L
Apollo
 
Apollo
3,401
1,118
191
3,322
10,285
2,267
19
278
10,007
0
41,985
L
5,581
1,384
177
2,492
9,705
7,677
0
273
9,412
0
26,036
W
Charybdis
FacaEremita
Charybdis
8,809
3,747
0
5,757
10,336
3,944
972
1,343
8,993
0
82,594
W
King Arthur
Garfovegano
King Arthur
9,610
2,679
0
2,810
14,305
7,668
0
2,492
11,434
0
63,251
W
3,605
41
0
1,277
5,379
1,454
0
1,347
4,032
48,466
0
W
Thor
Lucasº
Thor
6,166
1,063
0
3,435
7,686
2,278
0
913
6,649
0
43,966
L
4,524
259
1,209
2,606
10,514
7,402
0
1,442
8,862
14,076
0
W
3,428
773
103
2,490
8,791
4,619
105
2,576
6,215
0
24,077
L
Baba Yaga
konamo-NC-
Baba Yaga
4,147
336
0
1,777
6,361
2,426
0
1,081
5,180
49,319
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,819
Gold Earned
42,068
325
Minions Killed
487
0
Camps Cleared
0
1,336,725
Distance Traveled
1,452,946
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,229
549
78
5
0
355,218
0
L
Apollo
7,037
469
88
6
0
268,451
4
L
Shiva
5,989
399
43
3
0
203,745
3
W
Charybdis
9,320
621
129
9
0
269,602
1
W
King Arthur
9,619
641
115
8
0
315,751
0
W
Janus
8,388
559
116
8
0
305,201
5
W
Thor
7,529
502
83
6
0
273,406
3
L
Geb
6,387
426
16
1
0
246,304
4
W
Shiva
7,212
481
44
3
0
288,986
0
L
Baba Yaga
7,177
478
100
7
0
263,007
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role