Player Matchup

Nu Wa
Nu Wa
BjornTheFell914
Nu Wa
Level 49
God Stats
18W - 16L
1,609 SR
Queue Stats
158W - 178L
1,491 Elo+
Solo
Ymir
Ymir
GhostFace6918
Ymir
Level 24
God Stats
4W - 3L
1,500 SR
Queue Stats
19W - 26L
1,406 Elo+
Party 2
Bellona
Bellona
IOOOB1RDS
Bellona
Level 29
God Stats
9W - 5L
1,702 SR
Queue Stats
191W - 144L
1,613 Elo+
Party 2
Charybdis
Charybdis
KingAwesome11
Charybdis
Level 107
God Stats
4W - 3L
1,681 SR
Queue Stats
64W - 39L
1,471 Elo+
Party 2
Set
Set
Orbox
Set
Level 157
God Stats
5W - 7L
1,593 SR
Queue Stats
202W - 167L
1,604 Elo+
Party 2
Team Averages
Level 73
1,617 SR
1,517 Elo+

VS

Team Averages
Level 76
1,631 SR
1,522 Elo+
Nike
Nike
DyerTheDodger
Nike
Level 18
God Stats
11W - 7L
1,606 SR
Queue Stats
47W - 50L
1,331 Elo+
Party 3
Janus
Janus
HTTR9121
Janus
Level 154
God Stats
5W - 4L
1,328 SR
Queue Stats
81W - 78L
1,560 Elo+
Party 3
Rama
Rama
LG Sweet YT
Rama
Level 74
God Stats
7W - 8L
1,710 SR
Queue Stats
513W - 459L
1,515 Elo+
Solo
Cabrakan
Cabrakan
MisterTorgue14
Cabrakan
Level 44
God Stats
9W - 3L
2,012 SR
Queue Stats
35W - 34L
1,562 Elo+
Party 1
Khepri
Khepri
Mumkeyman09
Khepri
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
156W - 144L
1,645 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 2 / 12
10,256
570
11,371
6,520
2,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

12
1 / 5 / 8
7,786
433
1,960
11,390
8,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
IOOOB1RDS
Bellona
17
5 / 1 / 10
10,891
605
13,277
12,900
10,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Charybdis
KingAwesome11
Charybdis
17
3 / 3 / 9
10,157
564
14,121
13,075
4,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Set
Orbox
Set
18
12 / 4 / 7
11,514
640
16,239
19,434
7,158
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 4 / 5
10,026
557
9,765
11,919
5,847
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
HTTR9121
Janus
16
1 / 6 / 2
9,704
539
4,230
10,881
2,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
3 / 8 / 3
8,599
478
9,401
17,165
3,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
15
5 / 4 / 2
9,326
518
10,909
16,031
9,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
11
1 / 6 / 7
7,656
425
4,852
15,981
14,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
33
28
Kills
14
15
Deaths
28
46
Assists
19
Player
Kills
Deaths
Assists
KDA
W
7
2
12
6.5
L
4
4
5
1.63
W
1
5
8
1
L
Janus
HTTR9121
Janus
1
6
2
0.33
W
Bellona
IOOOB1RDS
Bellona
5
1
10
10
W
Charybdis
KingAwesome11
Charybdis
3
3
9
2.5
L
3
8
3
0.56
L
Cabrakan
5
4
2
1.5
L
Khepri
1
6
7
0.75
W
Set
Orbox
Set
12
4
7
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,968
Damage
39,157
63,319
Taken
71,977
34,032
Mitigated
35,913
20,467
Healing
15,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,371
1,525
36
871
6,520
2,360
83
1,206
5,234
69,172
0
L
9,765
2,090
0
1,428
11,919
5,847
0
3,150
8,769
0
59,509
W
1,960
682
0
455
11,390
8,956
78
3,122
8,154
12,212
0
L
Janus
HTTR9121
Janus
4,230
103
0
1,300
10,881
2,950
0
919
9,962
58,452
0
W
Bellona
IOOOB1RDS
Bellona
13,277
6,139
0
5,619
12,900
10,950
0
4,904
7,916
0
71,277
W
Charybdis
KingAwesome11
Charybdis
14,121
7,985
0
6,300
13,075
4,608
613
3,289
9,745
0
81,025
L
9,401
7,475
0
5,362
17,165
3,781
1,836
2,339
14,826
0
59,294
L
Cabrakan
10,909
1,757
0
5,045
16,031
9,184
0
2,549
13,482
59,482
0
L
Khepri
4,852
1,048
0
2,172
15,981
14,151
228
4,374
11,607
21,513
0
W
Set
Orbox
Set
16,239
7,675
0
7,186
19,434
7,158
150
7,470
11,673
0
94,813

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,604
Gold Earned
45,311
577
Minions Killed
467
0
Camps Cleared
0
1,685,033
Distance Traveled
1,640,705
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,256
570
106
6
0
329,033
3
L
Nike
10,026
557
101
6
0
345,792
5
W
Ymir
7,786
433
23
1
0
356,118
0
L
Janus
9,704
539
128
7
0
359,058
1
W
Bellona
10,891
605
157
9
0
340,454
4
W
Charybdis
10,157
564
138
8
0
298,836
1
L
Rama
8,599
478
106
6
0
264,371
2
L
Cabrakan
9,326
518
103
6
0
339,587
2
L
Khepri
7,656
425
29
2
0
331,897
6
W
Set
11,514
640
153
9
0
360,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role