Player Matchup

Sylvanus
Sylvanus
MisterSatire
Sylvanus
Level 131
God Stats
12W - 18L
1,318 SR
Queue Stats
427W - 384L
1,642 Elo+
Solo
King Arthur
King Arthur
NJnzy
King Arthur
Level 152
God Stats
4W - 5L
1,431 SR
Queue Stats
142W - 117L
1,606 Elo+
Party 1
Merlin
Merlin
PhrogTheJam
Merlin
Level 117
God Stats
6W - 13L
1,516 SR
Queue Stats
73W - 103L
1,592 Elo+
Solo
Achilles
Achilles
blu22q
Achilles
Level 127
God Stats
2W - 3L
1,283 SR
Queue Stats
115W - 102L
1,640 Elo+
Solo
Danzaburou
Danzaburou
sooky-sooky
Danzaburou
Level 158
God Stats
1W - 1L
1,590 SR
Queue Stats
142W - 114L
1,643 Elo+
Party 1
Team Averages
Level 137
1,427 SR
1,624 Elo+

VS

Team Averages
Level 117
1,605 SR
1,628 Elo+
Xing Tian
Xing Tian
EJLtheboss
Xing Tian
Level 120
God Stats
14W - 11L
1,622 SR
Queue Stats
408W - 340L
1,629 Elo+
Party 2
Horus
Horus
Froztility
Horus
Level 95
God Stats
8W - 3L
1,787 SR
Queue Stats
197W - 148L
1,640 Elo+
Party 2
Ullr
Ullr
Its_Senzoh
Ullr
Level 87
God Stats
63W - 58L
1,612 SR
Queue Stats
145W - 126L
1,638 Elo+
Solo
Scylla
Scylla
Monk3yPunk
Scylla
Level 152
God Stats
5W - 2L
1,502 SR
Queue Stats
662W - 436L
1,572 Elo+
Party 2
Zeus
Zeus
PopDatBussy
Zeus
Level 129
God Stats
5W - 2L
1,503 SR
Queue Stats
390W - 263L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
MisterSatire
Sylvanus
10
1 / 3 / 2
6,146
439
7,751
10,230
10,694
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

King Arthur
NJnzy
King Arthur
11
0 / 6 / 0
6,351
454
3,025
9,837
8,360
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Merlin
13
0 / 3 / 1
7,111
508
2,811
5,061
1,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
blu22q
Achilles
13
1 / 5 / 1
6,964
497
4,915
11,870
4,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Danzaburou
sooky-sooky
Danzaburou
14
3 / 1 / 1
8,420
601
4,036
6,826
2,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
EJLtheboss
Xing Tian
14
7 / 0 / 7
8,614
615
7,447
10,177
4,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Horus
12
0 / 0 / 8
7,037
503
4,195
7,808
7,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
0 / 4 / 1
7,207
515
2,922
7,714
1,683
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Monk3yPunk
Scylla
14
4 / 1 / 6
8,119
580
7,036
5,186
1,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
7 / 0 / 3
8,714
622
8,731
8,320
5,890
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
5
Kills
18
18
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
EJLtheboss
Xing Tian
7
0
7
10.5
W
Horus
0
0
8
4
W
0
4
1
0.13
L
Sylvanus
MisterSatire
Sylvanus
1
3
2
0.67
W
Scylla
Monk3yPunk
Scylla
4
1
6
7
L
King Arthur
NJnzy
King Arthur
0
6
0
0
L
Merlin
0
3
1
0.17
W
7
0
3
8.5
L
Achilles
blu22q
Achilles
1
5
1
0.3
L
Danzaburou
sooky-sooky
Danzaburou
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,538
Damage
30,331
43,824
Taken
39,205
26,933
Mitigated
21,316
8,855
Healing
12,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
EJLtheboss
Xing Tian
7,447
348
0
2,132
10,177
4,635
26
2,712
7,465
48,553
0
W
Horus
4,195
1,941
875
3,070
7,808
7,520
38
2,768
5,040
0
19,150
W
2,922
394
0
1,205
7,714
1,683
0
1,224
6,490
0
50,701
L
Sylvanus
MisterSatire
Sylvanus
7,751
2,028
136
2,374
10,230
10,694
0
5,978
4,079
23,654
7,989
W
Scylla
Monk3yPunk
Scylla
7,036
895
0
1,785
5,186
1,588
0
2,737
2,449
51,910
0
L
King Arthur
NJnzy
King Arthur
3,025
697
0
1,984
9,837
8,360
0
6,526
3,311
0
32,503
L
Merlin
2,811
42
0
810
5,061
1,583
0
2,800
2,213
47,763
0
W
8,731
2,771
0
3,468
8,320
5,890
517
325
7,995
58,148
0
L
Achilles
blu22q
Achilles
4,915
1,446
0
374
11,870
4,145
0
6,694
5,030
0
50,411
L
Danzaburou
sooky-sooky
Danzaburou
4,036
1,216
0
3,177
6,826
2,151
1,776
849
5,977
0
61,843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,992
Gold Earned
39,691
441
Minions Killed
437
0
Camps Cleared
0
1,306,283
Distance Traveled
1,379,945
14
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,614
615
94
7
0
328,297
6
W
Horus
7,037
503
28
2
0
272,230
0
W
Ullr
7,207
515
108
8
0
232,769
5
L
Sylvanus
6,146
439
48
3
0
234,463
3
W
Scylla
8,119
580
108
8
0
279,186
4
L
King Arthur
6,351
454
76
5
0
260,258
2
L
Merlin
7,111
508
103
7
0
257,185
3
W
Zeus
8,714
622
99
7
0
267,463
6
L
Achilles
6,964
497
97
7
0
303,943
2
L
Danzaburou
8,420
601
117
8
0
250,434
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role