Player Matchup

Geb
Geb
Silver I
JHuns1
Geb
Silver I
Level 137
God Stats
14W - 8L
1,724 SR
Queue Stats
17W - 12L
1,591 MMR
Party 1
Mulan
Mulan
Gold IV
ShivverBurn
Mulan
Gold IV
Level 41
God Stats
0W - 1L
1,758 SR
Queue Stats
9W - 8L
1,665 MMR
Party 1
Horus
Horus
Silver I
Stairfax
Horus
Silver I
Level 153
God Stats
0W - 1L
1,841 SR
Queue Stats
17W - 12L
1,596 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 110
1,774 SR
1,617 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 129
1,742 SR
1,609 MMR
Shiva
Shiva
Silver I
Aστερία
Shiva
Silver I
Level 147
God Stats
1W - 0L
1,678 SR
Queue Stats
4W - 0L
1,609 MMR
Party 2
Atlas
Atlas
Silver I
BigDiesel
Atlas
Silver I
Level 140
God Stats
1W - 0L
1,597 SR
Queue Stats
4W - 0L
1,609 MMR
Party 2
Sol
Sol
Silver I
Sixty
Sol
Silver I
Level 101
God Stats
3W - 0L
1,951 SR
Queue Stats
4W - 0L
1,609 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
JHuns1
Geb
10
0 / 3 / 1
6,275
570
4,681
11,474
8,046
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 4 / 1
6,553
596
8,232
12,308
9,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Horus
Stairfax
Horus
10
1 / 3 / 0
7,191
654
3,831
11,521
11,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Bans
GilgameshBastetOdinThothGanesha

VS

Bans
Ah Muzen CabBacchusZeusAchillesDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 4
8,422
766
10,555
10,821
7,141
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Atlas
BigDiesel
Atlas
12
1 / 0 / 9
8,402
764
7,011
6,137
6,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sol
Sixty
Sol
13
3 / 0 / 7
8,142
740
10,268
5,905
2,065
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
10
10
Deaths
1
2
Assists
20
Player
Kills
Deaths
Assists
KDA
W
6
1
4
8
W
Atlas
BigDiesel
Atlas
1
0
9
5.5
L
Geb
JHuns1
Geb
0
3
1
0.17
L
0
4
1
0.13
W
Sol
Sixty
Sol
3
0
7
6.5
L
Horus
Stairfax
Horus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,744
Damage
27,834
35,303
Taken
22,863
28,962
Mitigated
15,556
10,971
Healing
10,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,555
2,075
2,012
3,998
10,821
7,141
330
2,436
8,210
0
29,782
W
Atlas
BigDiesel
Atlas
7,011
2,927
639
1,778
6,137
6,350
90
1,754
4,260
15,044
0
L
Geb
JHuns1
Geb
4,681
390
778
1,474
11,474
8,046
0
5,529
5,945
11,767
0
L
8,232
1,662
0
3,340
12,308
9,243
0
6,603
5,705
0
23,321
W
Sol
Sixty
Sol
10,268
3,783
0
2,437
5,905
2,065
792
1,005
4,715
37,845
0
L
Horus
Stairfax
Horus
3,831
1,328
1,736
3,643
11,521
11,673
0
5,419
6,102
0
14,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,019
Gold Earned
24,966
83
Minions Killed
123
2
Camps Cleared
7
597,044
Distance Traveled
666,290
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
8,422
766
44
4
4
228,613
2
W
Atlas
8,402
764
15
1
1
218,805
6
L
Geb
6,275
570
12
1
0
190,380
2
L
Mulan
6,553
596
49
4
1
199,818
4
W
Sol
8,142
740
64
6
2
218,872
2
L
Horus
7,191
654
22
2
1
206,846
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role